MSVCTryMap
Overview
Internal type.
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
- Platforms: Windows
- Ancestry: ValueType | MSVCTryMap
constructor protected (declared in ValueType)
constructor
MSVCTryMap()
init()
MSVCTryMap()
Sub New()
CatchHigh
var CatchHigh: Int32;
Int32 CatchHigh
var CatchHigh: Int32
Int32 CatchHigh
FIELD CatchHigh() As Int32
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
HandlerType
// Windows-arm64, Windows-x86_64
var HandlerType: Int32;
// Windows-i386
var HandlerType: ^MSVCHandlerType;
// Windows-arm64, Windows-x86_64
Int32 HandlerType
// Windows-i386
MSVCHandlerType* HandlerType
// Windows-arm64, Windows-x86_64
var HandlerType: Int32
// Windows-i386
var HandlerType: UnsafeMutablePointer<MSVCHandlerType>
// Windows-arm64, Windows-x86_64
Int32 HandlerType
// Windows-i386
MSVCHandlerType* HandlerType
// Windows-arm64, Windows-x86_64
FIELD HandlerType() As Int32
// Windows-i386
FIELD HandlerType() As Ptr(Of MSVCHandlerType)
NumCatches
var NumCatches: Int32;
Int32 NumCatches
var NumCatches: Int32
Int32 NumCatches
FIELD NumCatches() As Int32
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
ToString virtual (declared in Object)
Gets the string representation of this method.
method ToString: String
String ToString()
func ToString() -> String
String ToString()
Function ToString() As String
TryHigh
TryLow
CatchHigh
var CatchHigh: Int32;
Int32 CatchHigh
var CatchHigh: Int32
Int32 CatchHigh
FIELD CatchHigh() As Int32
HandlerType
// Windows-arm64, Windows-x86_64
var HandlerType: Int32;
// Windows-i386
var HandlerType: ^MSVCHandlerType;
// Windows-arm64, Windows-x86_64
Int32 HandlerType
// Windows-i386
MSVCHandlerType* HandlerType
// Windows-arm64, Windows-x86_64
var HandlerType: Int32
// Windows-i386
var HandlerType: UnsafeMutablePointer<MSVCHandlerType>
// Windows-arm64, Windows-x86_64
Int32 HandlerType
// Windows-i386
MSVCHandlerType* HandlerType
// Windows-arm64, Windows-x86_64
FIELD HandlerType() As Int32
// Windows-i386
FIELD HandlerType() As Ptr(Of MSVCHandlerType)
NumCatches
var NumCatches: Int32;
Int32 NumCatches
var NumCatches: Int32
Int32 NumCatches
FIELD NumCatches() As Int32
TryHigh
TryLow
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor protected (declared in ValueType)
constructor
MSVCTryMap()
init()
MSVCTryMap()
Sub New()
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ToString virtual (declared in Object)
Gets the string representation of this method.