EcmaScriptObject

Overview

Location

Implements

 

constructor    (declared in Object)

Default constructor.

 

constructor

 

EcmaScriptObject()

 

init()

 

EcmaScriptObject()

constructor (IntPtr)

 

constructor(aValue: IntPtr)

 

EcmaScriptObject(IntPtr aValue)

 

init(_ aValue: IntPtr)

 

EcmaScriptObject(IntPtr aValue)

Parameters:

  • aValue:

Binary

 

method Binary(aOther: Object; aSelfIsLeftSide: Boolean; aOp: DynamicBinaryOperator; out aResult: Object): Boolean

 

Boolean Binary(Object aOther, Boolean aSelfIsLeftSide, DynamicBinaryOperator aOp, out Object aResult)

 

func Binary(_ aOther: Object, _ aSelfIsLeftSide: Boolean, _ aOp: DynamicBinaryOperator, _ aResult: Object) -> Boolean

 

Boolean Binary(Object aOther, Boolean aSelfIsLeftSide, DynamicBinaryOperator aOp, __out Object aResult)

Parameters:

  • aOther:
  • aSelfIsLeftSide:
  • aOp:
  • aResult:

Call (array of Object): Object

 

method Call(args: array of Object): Object

 

Object Call(Object[] args)

 

func Call(_ args: Object...) -> Object

 

Object Call(Object[] args)

Parameters:

  • args:

Call (String, array of Object): Object

 

method Call(aName: String; params args: array of Object): Object

 

Object Call(String aName, params Object[] args)

 

func Call(_ aName: String, _ args: Object...) -> Object

 

Object Call(String aName, Object[]... args)

Parameters:

  • aName:
  • args:

Count

 

property Count: Int32 read;

 

Int32 Count { get; }

 

var Count: Int32 { get{} }

 

Int32 Count { __get; }

DefineProperty (String, Func<Object>, Action<Object>, EcmaScriptPropertyFlags)

 

method DefineProperty(aName: String; aGet: Func<Object>; aSet: Action<Object>; aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Func<Object> aGet, Action<Object> aSet, EcmaScriptPropertyFlags aFlags)

 

func DefineProperty(_ aName: String, _ aGet: Func<Object>, _ aSet: Action<Object>, _ aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Func1<Object> aGet, Action1<Object> aSet, EcmaScriptPropertyFlags aFlags)

Parameters:

  • aName:
  • aGet:
  • aSet:
  • aFlags:

 

method DefineProperty(aName: String; aGet: Func<EcmaScriptObject, Object>; aSet: Action<EcmaScriptObject, Object>; aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Func<EcmaScriptObject, Object> aGet, Action<EcmaScriptObject, Object> aSet, EcmaScriptPropertyFlags aFlags)

 

func DefineProperty(_ aName: String, _ aGet: Func<EcmaScriptObject, Object>, _ aSet: Action<EcmaScriptObject, Object>, _ aFlags: EcmaScriptPropertyFlags)

Parameters:

  • aName:
  • aGet:
  • aSet:
  • aFlags:

 

method DefineProperty(aName: String; aValue: Object; aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Object aValue, EcmaScriptPropertyFlags aFlags)

 

func DefineProperty(_ aName: String, _ aValue: Object, _ aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Object aValue, EcmaScriptPropertyFlags aFlags)

Parameters:

  • aName:
  • aValue:
  • aFlags:

Dispose

 

method Dispose

 

void Dispose()

 

func Dispose()

 

void Dispose()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetMember

 

method GetMember(aName: String; aGetFlags: Int32; aArgs: array of Object): Object

 

Object GetMember(String aName, Int32 aGetFlags, Object[] aArgs)

 

func GetMember(_ aName: String, _ aGetFlags: Int32, _ aArgs: Object...) -> Object

 

Object GetMember(String aName, Int32 aGetFlags, Object[] aArgs)

Parameters:

  • aName:
  • aGetFlags:
  • aArgs:

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

Handle

 

property Handle: IntPtr read;

 

IntPtr Handle { get; }

 

var Handle: IntPtr { get{} }

 

IntPtr Handle { __get; }

Invoke

 

method Invoke(aName: String; aGetFlags: Int32; aArgs: array of Object): Object

 

Object Invoke(String aName, Int32 aGetFlags, Object[] aArgs)

 

func Invoke(_ aName: String, _ aGetFlags: Int32, _ aArgs: Object...) -> Object

 

Object Invoke(String aName, Int32 aGetFlags, Object[] aArgs)

Parameters:

  • aName:
  • aGetFlags:
  • aArgs:

Items

 

property Items[i: Int32]: Object read write;

 

Object Items[Int32 i] { get; set; }

 

subscript Items(_ i: Int32) -> Object { get{} set{} }

 

Object Items[Int32 i] { __get; __set; }

Items

 

property Items[s: String]: Object read write;

 

Object Items[String s] { get; set; }

 

subscript Items(_ s: String) -> Object { get{} set{} }

 

Object Items[String s] { __get; __set; }

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

Release

 

method Release

 

void Release()

 

func Release()

 

void Release()

SetMember

 

method SetMember(aName: String; aGetFlags: Int32; aArgs: array of Object): Object

 

Object SetMember(String aName, Int32 aGetFlags, Object[] aArgs)

 

func SetMember(_ aName: String, _ aGetFlags: Int32, _ aArgs: Object...) -> Object

 

Object SetMember(String aName, Int32 aGetFlags, Object[] aArgs)

Parameters:

  • aName:
  • aGetFlags:
  • aArgs:

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

Unary

 

method Unary(aOp: DynamicUnaryOperator; out aResult: Object): Boolean

 

Boolean Unary(DynamicUnaryOperator aOp, out Object aResult)

 

func Unary(_ aOp: DynamicUnaryOperator, _ aResult: Object) -> Boolean

 

Boolean Unary(DynamicUnaryOperator aOp, __out Object aResult)

Parameters:

  • aOp:
  • aResult:

 

Count

 

property Count: Int32 read;

 

Int32 Count { get; }

 

var Count: Int32 { get{} }

 

Int32 Count { __get; }

Handle

 

property Handle: IntPtr read;

 

IntPtr Handle { get; }

 

var Handle: IntPtr { get{} }

 

IntPtr Handle { __get; }

Items

 

property Items[i: Int32]: Object read write;

 

Object Items[Int32 i] { get; set; }

 

subscript Items(_ i: Int32) -> Object { get{} set{} }

 

Object Items[Int32 i] { __get; __set; }

Items

 

property Items[s: String]: Object read write;

 

Object Items[String s] { get; set; }

 

subscript Items(_ s: String) -> Object { get{} set{} }

 

Object Items[String s] { __get; __set; }

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

 

constructor    (declared in Object)

Default constructor.

 

constructor

 

EcmaScriptObject()

 

init()

 

EcmaScriptObject()

constructor (IntPtr)

 

constructor(aValue: IntPtr)

 

EcmaScriptObject(IntPtr aValue)

 

init(_ aValue: IntPtr)

 

EcmaScriptObject(IntPtr aValue)

Parameters:

  • aValue:

Binary

 

method Binary(aOther: Object; aSelfIsLeftSide: Boolean; aOp: DynamicBinaryOperator; out aResult: Object): Boolean

 

Boolean Binary(Object aOther, Boolean aSelfIsLeftSide, DynamicBinaryOperator aOp, out Object aResult)

 

func Binary(_ aOther: Object, _ aSelfIsLeftSide: Boolean, _ aOp: DynamicBinaryOperator, _ aResult: Object) -> Boolean

 

Boolean Binary(Object aOther, Boolean aSelfIsLeftSide, DynamicBinaryOperator aOp, __out Object aResult)

Parameters:

  • aOther:
  • aSelfIsLeftSide:
  • aOp:
  • aResult:

Call (array of Object): Object

 

method Call(args: array of Object): Object

 

Object Call(Object[] args)

 

func Call(_ args: Object...) -> Object

 

Object Call(Object[] args)

Parameters:

  • args:

Call (String, array of Object): Object

 

method Call(aName: String; params args: array of Object): Object

 

Object Call(String aName, params Object[] args)

 

func Call(_ aName: String, _ args: Object...) -> Object

 

Object Call(String aName, Object[]... args)

Parameters:

  • aName:
  • args:

DefineProperty (String, Func<Object>, Action<Object>, EcmaScriptPropertyFlags)

 

method DefineProperty(aName: String; aGet: Func<Object>; aSet: Action<Object>; aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Func<Object> aGet, Action<Object> aSet, EcmaScriptPropertyFlags aFlags)

 

func DefineProperty(_ aName: String, _ aGet: Func<Object>, _ aSet: Action<Object>, _ aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Func1<Object> aGet, Action1<Object> aSet, EcmaScriptPropertyFlags aFlags)

Parameters:

  • aName:
  • aGet:
  • aSet:
  • aFlags:

 

method DefineProperty(aName: String; aGet: Func<EcmaScriptObject, Object>; aSet: Action<EcmaScriptObject, Object>; aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Func<EcmaScriptObject, Object> aGet, Action<EcmaScriptObject, Object> aSet, EcmaScriptPropertyFlags aFlags)

 

func DefineProperty(_ aName: String, _ aGet: Func<EcmaScriptObject, Object>, _ aSet: Action<EcmaScriptObject, Object>, _ aFlags: EcmaScriptPropertyFlags)

Parameters:

  • aName:
  • aGet:
  • aSet:
  • aFlags:

 

method DefineProperty(aName: String; aValue: Object; aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Object aValue, EcmaScriptPropertyFlags aFlags)

 

func DefineProperty(_ aName: String, _ aValue: Object, _ aFlags: EcmaScriptPropertyFlags)

 

void DefineProperty(String aName, Object aValue, EcmaScriptPropertyFlags aFlags)

Parameters:

  • aName:
  • aValue:
  • aFlags:

Dispose

 

method Dispose

 

void Dispose()

 

func Dispose()

 

void Dispose()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetMember

 

method GetMember(aName: String; aGetFlags: Int32; aArgs: array of Object): Object

 

Object GetMember(String aName, Int32 aGetFlags, Object[] aArgs)

 

func GetMember(_ aName: String, _ aGetFlags: Int32, _ aArgs: Object...) -> Object

 

Object GetMember(String aName, Int32 aGetFlags, Object[] aArgs)

Parameters:

  • aName:
  • aGetFlags:
  • aArgs:

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

Invoke

 

method Invoke(aName: String; aGetFlags: Int32; aArgs: array of Object): Object

 

Object Invoke(String aName, Int32 aGetFlags, Object[] aArgs)

 

func Invoke(_ aName: String, _ aGetFlags: Int32, _ aArgs: Object...) -> Object

 

Object Invoke(String aName, Int32 aGetFlags, Object[] aArgs)

Parameters:

  • aName:
  • aGetFlags:
  • aArgs:

Release

 

method Release

 

void Release()

 

func Release()

 

void Release()

SetMember

 

method SetMember(aName: String; aGetFlags: Int32; aArgs: array of Object): Object

 

Object SetMember(String aName, Int32 aGetFlags, Object[] aArgs)

 

func SetMember(_ aName: String, _ aGetFlags: Int32, _ aArgs: Object...) -> Object

 

Object SetMember(String aName, Int32 aGetFlags, Object[] aArgs)

Parameters:

  • aName:
  • aGetFlags:
  • aArgs:

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

Unary

 

method Unary(aOp: DynamicUnaryOperator; out aResult: Object): Boolean

 

Boolean Unary(DynamicUnaryOperator aOp, out Object aResult)

 

func Unary(_ aOp: DynamicUnaryOperator, _ aResult: Object) -> Boolean

 

Boolean Unary(DynamicUnaryOperator aOp, __out Object aResult)

Parameters:

  • aOp:
  • aResult: