Locale

Overview

Location

 

constructor    (declared in Object)

Default constructor.

 

constructor

 

Locale()

 

init()

 

Locale()

constructor (CFLocaleRef, Boolean) iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator

 

constructor(aLocaleID: CFLocaleRef; aIsReadOnly: Boolean)

 

Locale(CFLocaleRef aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: CFLocaleRef, _ aIsReadOnly: Boolean)

 

Locale(CFLocaleRef aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

constructor (LCID, Boolean) Windows

 

constructor(aLocaleID: LCID; aIsReadOnly: Boolean)

 

Locale(LCID aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: LCID, _ aIsReadOnly: Boolean)

 

Locale(LCID aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

constructor (locale_t, Boolean) Ubuntu

 

constructor(aLocaleID: locale_t; aIsReadOnly: Boolean)

 

Locale(locale_t aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: locale_t, _ aIsReadOnly: Boolean)

 

Locale(locale_t aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

constructor (String)

 

constructor(aLocale: String)

 

Locale(String aLocale)

 

init(_ aLocale: String)

 

Locale(String aLocale)

Parameters:

  • aLocale:

constructor (String, Boolean) Android, WebAssembly

 

constructor(aLocaleID: String; aIsReadOnly: Boolean)

 

Locale(String aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: String, _ aIsReadOnly: Boolean)

 

Locale(String aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

Current

 

class property Current: Locale read;

 

class Locale Current { get; }

 

static var Current: Locale { get{} }

 

class Locale Current { __get; }

DateTimeFormat

 

property DateTimeFormat: DateTimeFormatInfo read;

 

DateTimeFormatInfo DateTimeFormat { get; }

 

var DateTimeFormat: DateTimeFormatInfo { get{} }

 

DateTimeFormatInfo DateTimeFormat { __get; }

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

Identifier

 

property Identifier: not nullable String read;

 

String! Identifier { get; }

 

var Identifier: String { get{} }

 

String! Identifier { __get; }

Invariant

 

class property Invariant: Locale read;

 

class Locale Invariant { get; }

 

static var Invariant: Locale { get{} }

 

class Locale Invariant { __get; }

NumberFormat

 

property NumberFormat: NumberFormatInfo read;

 

NumberFormatInfo NumberFormat { get; }

 

var NumberFormat: NumberFormatInfo { get{} }

 

NumberFormatInfo NumberFormat { __get; }

PlatformLocale

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
property PlatformLocale: CFLocaleRef read;
// Android, WebAssembly
property PlatformLocale: String read;
// Ubuntu
property PlatformLocale: locale_t read;
// Windows
property PlatformLocale: LCID read;

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
CFLocaleRef PlatformLocale { get; }
// Android, WebAssembly
String PlatformLocale { get; }
// Ubuntu
locale_t PlatformLocale { get; }
// Windows
LCID PlatformLocale { get; }

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
var PlatformLocale: CFLocaleRef { get{} }
// Android, WebAssembly
var PlatformLocale: String { get{} }
// Ubuntu
var PlatformLocale: locale_t { get{} }
// Windows
var PlatformLocale: LCID { get{} }

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
CFLocaleRef PlatformLocale { __get; }
// Android, WebAssembly
String PlatformLocale { __get; }
// Ubuntu
locale_t PlatformLocale { __get; }
// Windows
LCID PlatformLocale { __get; }

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

DateTimeFormat

 

property DateTimeFormat: DateTimeFormatInfo read;

 

DateTimeFormatInfo DateTimeFormat { get; }

 

var DateTimeFormat: DateTimeFormatInfo { get{} }

 

DateTimeFormatInfo DateTimeFormat { __get; }

Identifier

 

property Identifier: not nullable String read;

 

String! Identifier { get; }

 

var Identifier: String { get{} }

 

String! Identifier { __get; }

NumberFormat

 

property NumberFormat: NumberFormatInfo read;

 

NumberFormatInfo NumberFormat { get; }

 

var NumberFormat: NumberFormatInfo { get{} }

 

NumberFormatInfo NumberFormat { __get; }

PlatformLocale

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
property PlatformLocale: CFLocaleRef read;
// Android, WebAssembly
property PlatformLocale: String read;
// Ubuntu
property PlatformLocale: locale_t read;
// Windows
property PlatformLocale: LCID read;

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
CFLocaleRef PlatformLocale { get; }
// Android, WebAssembly
String PlatformLocale { get; }
// Ubuntu
locale_t PlatformLocale { get; }
// Windows
LCID PlatformLocale { get; }

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
var PlatformLocale: CFLocaleRef { get{} }
// Android, WebAssembly
var PlatformLocale: String { get{} }
// Ubuntu
var PlatformLocale: locale_t { get{} }
// Windows
var PlatformLocale: LCID { get{} }

 

// iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator
CFLocaleRef PlatformLocale { __get; }
// Android, WebAssembly
String PlatformLocale { __get; }
// Ubuntu
locale_t PlatformLocale { __get; }
// Windows
LCID PlatformLocale { __get; }

Current

 

class property Current: Locale read;

 

class Locale Current { get; }

 

static var Current: Locale { get{} }

 

class Locale Current { __get; }

Invariant

 

class property Invariant: Locale read;

 

class Locale Invariant { get; }

 

static var Invariant: Locale { get{} }

 

class Locale Invariant { __get; }

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

 

constructor    (declared in Object)

Default constructor.

 

constructor

 

Locale()

 

init()

 

Locale()

constructor (CFLocaleRef, Boolean) iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, watchOS, watchOS Simulator

 

constructor(aLocaleID: CFLocaleRef; aIsReadOnly: Boolean)

 

Locale(CFLocaleRef aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: CFLocaleRef, _ aIsReadOnly: Boolean)

 

Locale(CFLocaleRef aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

constructor (LCID, Boolean) Windows

 

constructor(aLocaleID: LCID; aIsReadOnly: Boolean)

 

Locale(LCID aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: LCID, _ aIsReadOnly: Boolean)

 

Locale(LCID aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

constructor (locale_t, Boolean) Ubuntu

 

constructor(aLocaleID: locale_t; aIsReadOnly: Boolean)

 

Locale(locale_t aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: locale_t, _ aIsReadOnly: Boolean)

 

Locale(locale_t aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

constructor (String)

 

constructor(aLocale: String)

 

Locale(String aLocale)

 

init(_ aLocale: String)

 

Locale(String aLocale)

Parameters:

  • aLocale:

constructor (String, Boolean) Android, WebAssembly

 

constructor(aLocaleID: String; aIsReadOnly: Boolean)

 

Locale(String aLocaleID, Boolean aIsReadOnly)

 

init(_ aLocaleID: String, _ aIsReadOnly: Boolean)

 

Locale(String aLocaleID, Boolean aIsReadOnly)

Parameters:

  • aLocaleID:
  • aIsReadOnly:

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()