BoehmGC

Overview

BoehmGC is the lifetime strategy GC implementation that uses Boehm to allocate objects. This is the default on all platforms except for WebAssembly.

Location

  • Reference: Island.fx
  • Namespace: RemObjects.Elements.System
  • Platforms: Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, UIKit for Mac, watchOS, watchOS Simulator, Windows
  • Ancestry: ValueType | BoehmGC

Implements

 

constructor  protected    (declared in ValueType)

Default constructor.

 

constructor

 

BoehmGC()

 

init()

 

BoehmGC()

Collect

Force the GC to collect unreferenced objects. Use C to define number of iterations.

 

class method Collect(c: Int32)

 

static void Collect(Int32 c)

 

static func Collect(_ c: Int32)

 

static void Collect(Int32 c)

Parameters:

  • c:

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

RegisterThread

Register a thread that's not managed by the compiler.

 

class method RegisterThread

 

static void RegisterThread()

 

static func RegisterThread()

 

static void RegisterThread()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

UnloadGC Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, UIKit for Mac, watchOS Simulator, watchOS-arm64_32, watchOS-armv7k, Windows

 

class method UnloadGC

 

static void UnloadGC()

 

static func UnloadGC()

 

static void UnloadGC()

UnregisterThread

Unregister a thread that's not managed by the compiler.

 

class method UnregisterThread

 

static void UnregisterThread()

 

static func UnregisterThread()

 

static void UnregisterThread()

 

Collect

Force the GC to collect unreferenced objects. Use C to define number of iterations.

 

class method Collect(c: Int32)

 

static void Collect(Int32 c)

 

static func Collect(_ c: Int32)

 

static void Collect(Int32 c)

Parameters:

  • c:

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

RegisterThread

Register a thread that's not managed by the compiler.

 

class method RegisterThread

 

static void RegisterThread()

 

static func RegisterThread()

 

static void RegisterThread()

UnloadGC Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, UIKit for Mac, watchOS Simulator, watchOS-arm64_32, watchOS-armv7k, Windows

 

class method UnloadGC

 

static void UnloadGC()

 

static func UnloadGC()

 

static void UnloadGC()

UnregisterThread

Unregister a thread that's not managed by the compiler.

 

class method UnregisterThread

 

static void UnregisterThread()

 

static func UnregisterThread()

 

static void UnregisterThread()

 

constructor  protected    (declared in ValueType)

Default constructor.

 

constructor

 

BoehmGC()

 

init()

 

BoehmGC()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()