Serializer

Overview

Base serializer class.

Location

Descendants

 

constructor  protected Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

constructor

 

Serializer()

 

init()

 

Serializer()

 

Sub New()

EndList  virtual abstract UIKit for Mac

Writes an "end of list".

 

method EndList

 

EndList()

 

func EndList()

 

EndList()

 

Sub EndList()

EndObject  virtual abstract UIKit for Mac

Writes an "end of object".

 

method EndObject

 

EndObject()

 

func EndObject()

 

EndObject()

 

Sub EndObject()

Equals (Object): Boolean  virtual    (declared in Object) Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method Equals(aOther: Object): Boolean

 

Boolean Equals(Object aOther)

 

func Equals(_ aOther: Object) -> Boolean

 

Boolean Equals(Object aOther)

 

Function Equals(aOther As Object) As Boolean

Parameters:

  • aOther:

Equals (Object): Boolean  virtual    (declared in Object) UIKit for Mac

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

 

Function Equals(obj As Object) As Boolean

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object) UIKit for Mac

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

Finalize()

 

func Finalize()

 

Finalize()

 

Sub Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

 

Function GetHashCode() As Int32

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

 

Function GetType() As Type

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

Shared Function ReferenceEquals(a As Object, b As Object) As Boolean

Parameters:

  • a: left value
  • b: right value

SelectProperty (Boolean, PropertyInfo)  virtual abstract Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method SelectProperty(aFirst: Boolean; aProperty: PropertyInfo)

 

void SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

func SelectProperty(_ aFirst: Boolean, _ aProperty: PropertyInfo)

 

void SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

Sub SelectProperty(aFirst As Boolean, aProperty As PropertyInfo)

Parameters:

  • aFirst:
  • aProperty:

SelectProperty (Boolean, PropertyInfo)  virtual abstract UIKit for Mac

Triggers a 'select property', to set the name of a next node.

 

method SelectProperty(aFirst: Boolean; aProperty: PropertyInfo)

 

SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

func SelectProperty(_ aFirst: Boolean, _ aProperty: PropertyInfo)

 

SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

Sub SelectProperty(aFirst As Boolean, aProperty As PropertyInfo)

Parameters:

  • aFirst:
  • aProperty:

StartList  virtual abstract UIKit for Mac

Starts a list value.

 

method StartList

 

StartList()

 

func StartList()

 

StartList()

 

Sub StartList()

StartListEntry (Boolean)  virtual Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method StartListEntry(aFirst: Boolean)

 

void StartListEntry(Boolean aFirst)

 

func StartListEntry(_ aFirst: Boolean)

 

void StartListEntry(Boolean aFirst)

 

Sub StartListEntry(aFirst As Boolean)

Parameters:

  • aFirst:

StartListEntry (Boolean)  virtual UIKit for Mac

Start an entry for a list op.

 

method StartListEntry(aFirst: Boolean)

 

StartListEntry(Boolean aFirst)

 

func StartListEntry(_ aFirst: Boolean)

 

StartListEntry(Boolean aFirst)

 

Sub StartListEntry(aFirst As Boolean)

Parameters:

  • aFirst:

StartObject  virtual abstract UIKit for Mac

Start a new object

 

method StartObject

 

StartObject()

 

func StartObject()

 

StartObject()

 

Sub StartObject()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

Function ToString() As String

Write (Object) Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method Write(anObj: Object)

 

void Write(Object anObj)

 

func Write(_ anObj: Object)

 

void Write(Object anObj)

 

Sub Write(anObj As Object)

Parameters:

  • anObj:

Write (Object) UIKit for Mac

Write the given object.

 

method Write(anObj: Object)

 

Write(Object anObj)

 

func Write(_ anObj: Object)

 

Write(Object anObj)

 

Sub Write(anObj As Object)

Parameters:

  • anObj:

WriteValue (Object)  virtual abstract Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method WriteValue(aValue: Object)

 

void WriteValue(Object aValue)

 

func WriteValue(_ aValue: Object)

 

void WriteValue(Object aValue)

 

Sub WriteValue(aValue As Object)

Parameters:

  • aValue:

WriteValue (Object)  virtual abstract UIKit for Mac

Writes a value.

 

method WriteValue(aValue: Object)

 

WriteValue(Object aValue)

 

func WriteValue(_ aValue: Object)

 

WriteValue(Object aValue)

 

Sub WriteValue(aValue As Object)

Parameters:

  • aValue:

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

Shared Function ReferenceEquals(a As Object, b As Object) As Boolean

Parameters:

  • a: left value
  • b: right value

 

constructor  protected Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

constructor

 

Serializer()

 

init()

 

Serializer()

 

Sub New()

EndList  virtual abstract UIKit for Mac

Writes an "end of list".

 

method EndList

 

EndList()

 

func EndList()

 

EndList()

 

Sub EndList()

EndObject  virtual abstract UIKit for Mac

Writes an "end of object".

 

method EndObject

 

EndObject()

 

func EndObject()

 

EndObject()

 

Sub EndObject()

Equals (Object): Boolean  virtual    (declared in Object) Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method Equals(aOther: Object): Boolean

 

Boolean Equals(Object aOther)

 

func Equals(_ aOther: Object) -> Boolean

 

Boolean Equals(Object aOther)

 

Function Equals(aOther As Object) As Boolean

Parameters:

  • aOther:

Equals (Object): Boolean  virtual    (declared in Object) UIKit for Mac

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

 

Function Equals(obj As Object) As Boolean

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object) UIKit for Mac

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

Finalize()

 

func Finalize()

 

Finalize()

 

Sub Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

 

Function GetHashCode() As Int32

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

 

Function GetType() As Type

SelectProperty (Boolean, PropertyInfo)  virtual abstract Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method SelectProperty(aFirst: Boolean; aProperty: PropertyInfo)

 

void SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

func SelectProperty(_ aFirst: Boolean, _ aProperty: PropertyInfo)

 

void SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

Sub SelectProperty(aFirst As Boolean, aProperty As PropertyInfo)

Parameters:

  • aFirst:
  • aProperty:

SelectProperty (Boolean, PropertyInfo)  virtual abstract UIKit for Mac

Triggers a 'select property', to set the name of a next node.

 

method SelectProperty(aFirst: Boolean; aProperty: PropertyInfo)

 

SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

func SelectProperty(_ aFirst: Boolean, _ aProperty: PropertyInfo)

 

SelectProperty(Boolean aFirst, PropertyInfo aProperty)

 

Sub SelectProperty(aFirst As Boolean, aProperty As PropertyInfo)

Parameters:

  • aFirst:
  • aProperty:

StartList  virtual abstract UIKit for Mac

Starts a list value.

 

method StartList

 

StartList()

 

func StartList()

 

StartList()

 

Sub StartList()

StartListEntry (Boolean)  virtual Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method StartListEntry(aFirst: Boolean)

 

void StartListEntry(Boolean aFirst)

 

func StartListEntry(_ aFirst: Boolean)

 

void StartListEntry(Boolean aFirst)

 

Sub StartListEntry(aFirst As Boolean)

Parameters:

  • aFirst:

StartListEntry (Boolean)  virtual UIKit for Mac

Start an entry for a list op.

 

method StartListEntry(aFirst: Boolean)

 

StartListEntry(Boolean aFirst)

 

func StartListEntry(_ aFirst: Boolean)

 

StartListEntry(Boolean aFirst)

 

Sub StartListEntry(aFirst As Boolean)

Parameters:

  • aFirst:

StartObject  virtual abstract UIKit for Mac

Start a new object

 

method StartObject

 

StartObject()

 

func StartObject()

 

StartObject()

 

Sub StartObject()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

Function ToString() As String

Write (Object) Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method Write(anObj: Object)

 

void Write(Object anObj)

 

func Write(_ anObj: Object)

 

void Write(Object anObj)

 

Sub Write(anObj As Object)

Parameters:

  • anObj:

Write (Object) UIKit for Mac

Write the given object.

 

method Write(anObj: Object)

 

Write(Object anObj)

 

func Write(_ anObj: Object)

 

Write(Object anObj)

 

Sub Write(anObj As Object)

Parameters:

  • anObj:

WriteValue (Object)  virtual abstract Android, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, WebAssembly, Windows

 

method WriteValue(aValue: Object)

 

void WriteValue(Object aValue)

 

func WriteValue(_ aValue: Object)

 

void WriteValue(Object aValue)

 

Sub WriteValue(aValue As Object)

Parameters:

  • aValue:

WriteValue (Object)  virtual abstract UIKit for Mac

Writes a value.

 

method WriteValue(aValue: Object)

 

WriteValue(Object aValue)

 

func WriteValue(_ aValue: Object)

 

WriteValue(Object aValue)

 

Sub WriteValue(aValue As Object)

Parameters:

  • aValue:

Descendants