PropertyInfo

Overview

Location

 

constructor    (declared in Object)

Default constructor.

 

constructor()

 

PropertyInfo()

 

init()

 

PropertyInfo()

Access    (declared in MemberInfo)

 

property Access: MemberAccess read

 

MemberAccess Access { get; }

 

var Access: MemberAccess { get{} }

 

MemberAccess Access { __get; }

Arguments

 

property Arguments: IEnumerable<ArgumentInfo> read

 

IEnumerable<ArgumentInfo> Arguments { get; }

 

var Arguments: IEnumerable<ArgumentInfo> { get{} }

 

IEnumerable<ArgumentInfo> Arguments { __get; }

Attributes    (declared in MemberInfo)

 

property Attributes: IEnumerable<CustomAttribute> read

 

IEnumerable<CustomAttribute> Attributes { get; }

 

var Attributes: IEnumerable<CustomAttribute> { get{} }

 

IEnumerable<CustomAttribute> Attributes { __get; }

DeclaringType    (declared in MemberInfo)

 

property DeclaringType: Type read

 

Type DeclaringType { get; }

 

var DeclaringType: Type { get{} }

 

Type DeclaringType { __get; }

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize()

 

void Finalize()

 

func Finalize()

 

void Finalize()

Flags

 

property Flags: PropertyFlags read

 

PropertyFlags Flags { get; }

 

var Flags: PropertyFlags { get{} }

 

PropertyFlags Flags { __get; }

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode(): Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType(): Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

GetValue

 

method GetValue(aInst: Object; aArgs: array of Object): Object

 

Object GetValue(Object aInst, Object[] aArgs)

 

func GetValue(_ aInst: Object, _ aArgs: Object...) -> Object

 

Object GetValue(Object aInst, Object[] aArgs)

Parameters:

  • aInst:
  • aArgs:

IsStatic  override virtual

 

property IsStatic: Boolean read

 

Boolean IsStatic { get; }

 

var IsStatic: Boolean { get{} }

 

Boolean IsStatic { __get; }

Name    (declared in MemberInfo)

 

property Name: String read

 

String Name { get; }

 

var Name: String { get{} }

 

String Name { __get; }

Read

 

property Read: MethodInfo read

 

MethodInfo Read { get; }

 

var Read: MethodInfo { get{} }

 

MethodInfo Read { __get; }

ReadMethod

 

property ReadMethod: ^void read

 

void* ReadMethod { get; }

 

var ReadMethod: UnsafeMutablePointer<void> { get{} }

 

void* ReadMethod { __get; }

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

SetValue

 

method SetValue(aInst: Object; aArgs: array of Object; aValue: Object)

 

void SetValue(Object aInst, Object[] aArgs, Object aValue)

 

func SetValue(_ aInst: Object, _ aArgs: Object..., _ aValue: Object)

 

void SetValue(Object aInst, Object[] aArgs, Object aValue)

Parameters:

  • aInst:
  • aArgs:
  • aValue:

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString(): String

 

String ToString()

 

func ToString() -> String

 

String ToString()

Type    (declared in MemberInfo)

 

property Type: Type read

 

Type Type { get; }

 

var Type: Type { get{} }

 

Type Type { __get; }

Write

 

property Write: MethodInfo read

 

MethodInfo Write { get; }

 

var Write: MethodInfo { get{} }

 

MethodInfo Write { __get; }

WriteMethod

 

property WriteMethod: ^void read

 

void* WriteMethod { get; }

 

var WriteMethod: UnsafeMutablePointer<void> { get{} }

 

void* WriteMethod { __get; }

 

Access    (declared in MemberInfo)

 

property Access: MemberAccess read

 

MemberAccess Access { get; }

 

var Access: MemberAccess { get{} }

 

MemberAccess Access { __get; }

Arguments

 

property Arguments: IEnumerable<ArgumentInfo> read

 

IEnumerable<ArgumentInfo> Arguments { get; }

 

var Arguments: IEnumerable<ArgumentInfo> { get{} }

 

IEnumerable<ArgumentInfo> Arguments { __get; }

Attributes    (declared in MemberInfo)

 

property Attributes: IEnumerable<CustomAttribute> read

 

IEnumerable<CustomAttribute> Attributes { get; }

 

var Attributes: IEnumerable<CustomAttribute> { get{} }

 

IEnumerable<CustomAttribute> Attributes { __get; }

DeclaringType    (declared in MemberInfo)

 

property DeclaringType: Type read

 

Type DeclaringType { get; }

 

var DeclaringType: Type { get{} }

 

Type DeclaringType { __get; }

Flags

 

property Flags: PropertyFlags read

 

PropertyFlags Flags { get; }

 

var Flags: PropertyFlags { get{} }

 

PropertyFlags Flags { __get; }

IsStatic  override virtual

 

property IsStatic: Boolean read

 

Boolean IsStatic { get; }

 

var IsStatic: Boolean { get{} }

 

Boolean IsStatic { __get; }

Name    (declared in MemberInfo)

 

property Name: String read

 

String Name { get; }

 

var Name: String { get{} }

 

String Name { __get; }

Read

 

property Read: MethodInfo read

 

MethodInfo Read { get; }

 

var Read: MethodInfo { get{} }

 

MethodInfo Read { __get; }

ReadMethod

 

property ReadMethod: ^void read

 

void* ReadMethod { get; }

 

var ReadMethod: UnsafeMutablePointer<void> { get{} }

 

void* ReadMethod { __get; }

Type    (declared in MemberInfo)

 

property Type: Type read

 

Type Type { get; }

 

var Type: Type { get{} }

 

Type Type { __get; }

Write

 

property Write: MethodInfo read

 

MethodInfo Write { get; }

 

var Write: MethodInfo { get{} }

 

MethodInfo Write { __get; }

WriteMethod

 

property WriteMethod: ^void read

 

void* WriteMethod { get; }

 

var WriteMethod: UnsafeMutablePointer<void> { get{} }

 

void* WriteMethod { __get; }

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

 

constructor    (declared in Object)

Default constructor.

 

constructor()

 

PropertyInfo()

 

init()

 

PropertyInfo()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize()

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode(): Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType(): Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

GetValue

 

method GetValue(aInst: Object; aArgs: array of Object): Object

 

Object GetValue(Object aInst, Object[] aArgs)

 

func GetValue(_ aInst: Object, _ aArgs: Object...) -> Object

 

Object GetValue(Object aInst, Object[] aArgs)

Parameters:

  • aInst:
  • aArgs:

SetValue

 

method SetValue(aInst: Object; aArgs: array of Object; aValue: Object)

 

void SetValue(Object aInst, Object[] aArgs, Object aValue)

 

func SetValue(_ aInst: Object, _ aArgs: Object..., _ aValue: Object)

 

void SetValue(Object aInst, Object[] aArgs, Object aValue)

Parameters:

  • aInst:
  • aArgs:
  • aValue:

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString(): String

 

String ToString()

 

func ToString() -> String

 

String ToString()