Guid

Overview

Location

 

constructor  protected    (declared in ValueType)

 

constructor()

 

Guid()

 

init()

 

Guid()

constructor (array of Byte)

 

constructor(Value: array of Byte)

 

Guid(Byte[] Value)

 

init(_ Value: Byte...)

 

Guid(Byte[] Value)

Parameters:

  • Value:

constructor (String)

 

constructor(Value: String)

 

Guid(String Value)

 

init(_ Value: String)

 

Guid(String Value)

Parameters:

  • Value:

Data1

 

Data1: UInt32

 

UInt32 Data1

 

var Data1: UInt32

 

UInt32 Data1

Data2

 

Data2: UInt16

 

UInt16 Data2

 

var Data2: UInt16

 

UInt16 Data2

Data3

 

Data3: UInt16

 

UInt16 Data3

 

var Data3: UInt16

 

UInt16 Data3

Data4_0

 

Data4_0: Byte

 

Byte Data4_0

 

var Data4_0: Byte

 

Byte Data4_0

Data4_1

 

Data4_1: Byte

 

Byte Data4_1

 

var Data4_1: Byte

 

Byte Data4_1

Data4_2

 

Data4_2: Byte

 

Byte Data4_2

 

var Data4_2: Byte

 

Byte Data4_2

Data4_3

 

Data4_3: Byte

 

Byte Data4_3

 

var Data4_3: Byte

 

Byte Data4_3

Data4_4

 

Data4_4: Byte

 

Byte Data4_4

 

var Data4_4: Byte

 

Byte Data4_4

Data4_5

 

Data4_5: Byte

 

Byte Data4_5

 

var Data4_5: Byte

 

Byte Data4_5

Data4_6

 

Data4_6: Byte

 

Byte Data4_6

 

var Data4_6: Byte

 

Byte Data4_6

Data4_7

 

Data4_7: Byte

 

Byte Data4_7

 

var Data4_7: Byte

 

Byte Data4_7

Empty

 

class method Empty(): Guid

 

static Guid Empty()

 

static func Empty() -> Guid

 

static Guid Empty()

Equals  override virtual

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj:

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize()

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode(): Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType(): Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

NewGuid

 

class method NewGuid(): Guid

 

static Guid NewGuid()

 

static func NewGuid() -> Guid

 

static Guid NewGuid()

Parse

 

class method Parse(Value: String): Guid

 

static Guid Parse(String Value)

 

static func Parse(_ Value: String) -> Guid

 

static Guid Parse(String Value)

Parameters:

  • Value:

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

ToByteArray

 

method ToByteArray(): array of Byte

 

Byte[] ToByteArray()

 

func ToByteArray() -> Byte...

 

Byte[] ToByteArray()

ToString  override virtual

 

method ToString(): String

 

String ToString()

 

func ToString() -> String

 

String ToString()

TryParse

 

class method TryParse(Value: String; out aResult: Guid): Boolean

 

static Boolean TryParse(String Value, out Guid aResult)

 

static func TryParse(_ Value: String, _ aResult: Guid) -> Boolean

 

static Boolean TryParse(String Value, __out Guid aResult)

Parameters:

  • Value:
  • aResult:

 

Data1

 

Data1: UInt32

 

UInt32 Data1

 

var Data1: UInt32

 

UInt32 Data1

Data2

 

Data2: UInt16

 

UInt16 Data2

 

var Data2: UInt16

 

UInt16 Data2

Data3

 

Data3: UInt16

 

UInt16 Data3

 

var Data3: UInt16

 

UInt16 Data3

Data4_0

 

Data4_0: Byte

 

Byte Data4_0

 

var Data4_0: Byte

 

Byte Data4_0

Data4_1

 

Data4_1: Byte

 

Byte Data4_1

 

var Data4_1: Byte

 

Byte Data4_1

Data4_2

 

Data4_2: Byte

 

Byte Data4_2

 

var Data4_2: Byte

 

Byte Data4_2

Data4_3

 

Data4_3: Byte

 

Byte Data4_3

 

var Data4_3: Byte

 

Byte Data4_3

Data4_4

 

Data4_4: Byte

 

Byte Data4_4

 

var Data4_4: Byte

 

Byte Data4_4

Data4_5

 

Data4_5: Byte

 

Byte Data4_5

 

var Data4_5: Byte

 

Byte Data4_5

Data4_6

 

Data4_6: Byte

 

Byte Data4_6

 

var Data4_6: Byte

 

Byte Data4_6

Data4_7

 

Data4_7: Byte

 

Byte Data4_7

 

var Data4_7: Byte

 

Byte Data4_7

 

Empty

 

class method Empty(): Guid

 

static Guid Empty()

 

static func Empty() -> Guid

 

static Guid Empty()

NewGuid

 

class method NewGuid(): Guid

 

static Guid NewGuid()

 

static func NewGuid() -> Guid

 

static Guid NewGuid()

Parse

 

class method Parse(Value: String): Guid

 

static Guid Parse(String Value)

 

static func Parse(_ Value: String) -> Guid

 

static Guid Parse(String Value)

Parameters:

  • Value:

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

TryParse

 

class method TryParse(Value: String; out aResult: Guid): Boolean

 

static Boolean TryParse(String Value, out Guid aResult)

 

static func TryParse(_ Value: String, _ aResult: Guid) -> Boolean

 

static Boolean TryParse(String Value, __out Guid aResult)

Parameters:

  • Value:
  • aResult:

 

constructor  protected    (declared in ValueType)

 

constructor()

 

Guid()

 

init()

 

Guid()

constructor (array of Byte)

 

constructor(Value: array of Byte)

 

Guid(Byte[] Value)

 

init(_ Value: Byte...)

 

Guid(Byte[] Value)

Parameters:

  • Value:

constructor (String)

 

constructor(Value: String)

 

Guid(String Value)

 

init(_ Value: String)

 

Guid(String Value)

Parameters:

  • Value:

Equals  override virtual

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj:

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize()

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode(): Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType(): Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ToByteArray

 

method ToByteArray(): array of Byte

 

Byte[] ToByteArray()

 

func ToByteArray() -> Byte...

 

Byte[] ToByteArray()

ToString  override virtual

 

method ToString(): String

 

String ToString()

 

func ToString() -> String

 

String ToString()