MSVCExceptionInfo

Overview

Internal type.

Location

 

constructor    (declared in Object)

Default constructor.

 

constructor

 

MSVCExceptionInfo()

 

init()

 

MSVCExceptionInfo()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

IPMapEntries

 

var IPMapEntries: UInt32;

 

UInt32 IPMapEntries

 

var IPMapEntries: UInt32

 

UInt32 IPMapEntries

IPMapEntry

 

// Windows-i386
var IPMapEntry: ^MSVCIpToSate;
// Windows-x86_64
var IPMapEntry: Int32;

 

// Windows-i386
MSVCIpToSate* IPMapEntry
// Windows-x86_64
Int32 IPMapEntry

 

// Windows-i386
var IPMapEntry: UnsafeMutablePointer<MSVCIpToSate>
// Windows-x86_64
var IPMapEntry: Int32

 

// Windows-i386
MSVCIpToSate* IPMapEntry
// Windows-x86_64
Int32 IPMapEntry

MagicNumber

 

var MagicNumber: UInt32;

 

UInt32 MagicNumber

 

var MagicNumber: UInt32

 

UInt32 MagicNumber

NumTryBlocks

 

var NumTryBlocks: Int32;

 

Int32 NumTryBlocks

 

var NumTryBlocks: Int32

 

Int32 NumTryBlocks

NumUnwindMap

 

var NumUnwindMap: Int32;

 

Int32 NumUnwindMap

 

var NumUnwindMap: Int32

 

Int32 NumUnwindMap

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

TryBlockMap

 

// Windows-i386
var TryBlockMap: ^MSVCTryMap;
// Windows-x86_64
var TryBlockMap: Int32;

 

// Windows-i386
MSVCTryMap* TryBlockMap
// Windows-x86_64
Int32 TryBlockMap

 

// Windows-i386
var TryBlockMap: UnsafeMutablePointer<MSVCTryMap>
// Windows-x86_64
var TryBlockMap: Int32

 

// Windows-i386
MSVCTryMap* TryBlockMap
// Windows-x86_64
Int32 TryBlockMap

UnwindMap

 

// Windows-i386
var UnwindMap: ^MSVCUnwindMap;
// Windows-x86_64
var UnwindMap: Int32;

 

// Windows-i386
MSVCUnwindMap* UnwindMap
// Windows-x86_64
Int32 UnwindMap

 

// Windows-i386
var UnwindMap: UnsafeMutablePointer<MSVCUnwindMap>
// Windows-x86_64
var UnwindMap: Int32

 

// Windows-i386
MSVCUnwindMap* UnwindMap
// Windows-x86_64
Int32 UnwindMap

 

IPMapEntries

 

var IPMapEntries: UInt32;

 

UInt32 IPMapEntries

 

var IPMapEntries: UInt32

 

UInt32 IPMapEntries

IPMapEntry

 

// Windows-i386
var IPMapEntry: ^MSVCIpToSate;
// Windows-x86_64
var IPMapEntry: Int32;

 

// Windows-i386
MSVCIpToSate* IPMapEntry
// Windows-x86_64
Int32 IPMapEntry

 

// Windows-i386
var IPMapEntry: UnsafeMutablePointer<MSVCIpToSate>
// Windows-x86_64
var IPMapEntry: Int32

 

// Windows-i386
MSVCIpToSate* IPMapEntry
// Windows-x86_64
Int32 IPMapEntry

MagicNumber

 

var MagicNumber: UInt32;

 

UInt32 MagicNumber

 

var MagicNumber: UInt32

 

UInt32 MagicNumber

NumTryBlocks

 

var NumTryBlocks: Int32;

 

Int32 NumTryBlocks

 

var NumTryBlocks: Int32

 

Int32 NumTryBlocks

NumUnwindMap

 

var NumUnwindMap: Int32;

 

Int32 NumUnwindMap

 

var NumUnwindMap: Int32

 

Int32 NumUnwindMap

TryBlockMap

 

// Windows-i386
var TryBlockMap: ^MSVCTryMap;
// Windows-x86_64
var TryBlockMap: Int32;

 

// Windows-i386
MSVCTryMap* TryBlockMap
// Windows-x86_64
Int32 TryBlockMap

 

// Windows-i386
var TryBlockMap: UnsafeMutablePointer<MSVCTryMap>
// Windows-x86_64
var TryBlockMap: Int32

 

// Windows-i386
MSVCTryMap* TryBlockMap
// Windows-x86_64
Int32 TryBlockMap

UnwindMap

 

// Windows-i386
var UnwindMap: ^MSVCUnwindMap;
// Windows-x86_64
var UnwindMap: Int32;

 

// Windows-i386
MSVCUnwindMap* UnwindMap
// Windows-x86_64
Int32 UnwindMap

 

// Windows-i386
var UnwindMap: UnsafeMutablePointer<MSVCUnwindMap>
// Windows-x86_64
var UnwindMap: Int32

 

// Windows-i386
MSVCUnwindMap* UnwindMap
// Windows-x86_64
Int32 UnwindMap

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

 

constructor    (declared in Object)

Default constructor.

 

constructor

 

MSVCExceptionInfo()

 

init()

 

MSVCExceptionInfo()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()