Parallel

Overview

Location

  • Reference: Island.fx
  • Namespace: RemObjects.Elements.System
  • Platforms: Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator, Windows

 

constructor  protected

 

constructor

 

Parallel()

 

init()

 

Parallel()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

For (Int32, Int32, Action<Int32, ParallelLoopState>)

 

class method For(fromInclusive: Int32; toExclusive: Int32; body: Action<Int32, ParallelLoopState>)

 

static void For(Int32 fromInclusive, Int32 toExclusive, Action<Int32, ParallelLoopState> body)

 

static func For(_ fromInclusive: Int32, _ toExclusive: Int32, _ body: Action<Int32, ParallelLoopState>)

 

static void For(Int32 fromInclusive, Int32 toExclusive, Action2<Int32, ParallelLoopState> body)

Parameters:

  • fromInclusive:
  • toExclusive:
  • body:

For (Int64, Int64, Action<Int64, ParallelLoopState>)

 

class method For(fromInclusive: Int64; toExclusive: Int64; body: Action<Int64, ParallelLoopState>)

 

static void For(Int64 fromInclusive, Int64 toExclusive, Action<Int64, ParallelLoopState> body)

 

static func For(_ fromInclusive: Int64, _ toExclusive: Int64, _ body: Action<Int64, ParallelLoopState>)

 

static void For(Int64 fromInclusive, Int64 toExclusive, Action2<Int64, ParallelLoopState> body)

Parameters:

  • fromInclusive:
  • toExclusive:
  • body:

ForEach<TSource>

 

class method ForEach<TSource>(source: IEnumerable<TSource>; body: Action<TSource, ParallelLoopState, Int64>)

 

static void ForEach<TSource>(IEnumerable<TSource> source, Action<TSource, ParallelLoopState, Int64> body)

 

static func ForEach<TSource>(_ source: IEnumerable<TSource>, _ body: Action<TSource, ParallelLoopState, Int64>)

 

static void ForEach<TSource>(IEnumerable<TSource> source, Action3<TSource, ParallelLoopState, Int64> body)

Parameters:

  • source:
  • body:

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

For (Int32, Int32, Action<Int32, ParallelLoopState>)

 

class method For(fromInclusive: Int32; toExclusive: Int32; body: Action<Int32, ParallelLoopState>)

 

static void For(Int32 fromInclusive, Int32 toExclusive, Action<Int32, ParallelLoopState> body)

 

static func For(_ fromInclusive: Int32, _ toExclusive: Int32, _ body: Action<Int32, ParallelLoopState>)

 

static void For(Int32 fromInclusive, Int32 toExclusive, Action2<Int32, ParallelLoopState> body)

Parameters:

  • fromInclusive:
  • toExclusive:
  • body:

For (Int64, Int64, Action<Int64, ParallelLoopState>)

 

class method For(fromInclusive: Int64; toExclusive: Int64; body: Action<Int64, ParallelLoopState>)

 

static void For(Int64 fromInclusive, Int64 toExclusive, Action<Int64, ParallelLoopState> body)

 

static func For(_ fromInclusive: Int64, _ toExclusive: Int64, _ body: Action<Int64, ParallelLoopState>)

 

static void For(Int64 fromInclusive, Int64 toExclusive, Action2<Int64, ParallelLoopState> body)

Parameters:

  • fromInclusive:
  • toExclusive:
  • body:

ForEach<TSource>

 

class method ForEach<TSource>(source: IEnumerable<TSource>; body: Action<TSource, ParallelLoopState, Int64>)

 

static void ForEach<TSource>(IEnumerable<TSource> source, Action<TSource, ParallelLoopState, Int64> body)

 

static func ForEach<TSource>(_ source: IEnumerable<TSource>, _ body: Action<TSource, ParallelLoopState, Int64>)

 

static void ForEach<TSource>(IEnumerable<TSource> source, Action3<TSource, ParallelLoopState, Int64> body)

Parameters:

  • source:
  • body:

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

 

constructor  protected

 

constructor

 

Parallel()

 

init()

 

Parallel()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()