EventWaitHandle

Overview

System Event type; can be used to wake up threads waiting for work to do.

Location

  • Reference: Island.fx
  • Namespace: RemObjects.Elements.System
  • Platforms: Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator, Windows
  • Ancestry: WaitHandle | EventWaitHandle

 

constructor  protected    (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

constructor

 

EventWaitHandle()

 

init()

 

EventWaitHandle()

 

Sub New()

constructor (Boolean, Boolean)

Constructor.

 

constructor(aAutoReset: Boolean; aInitialValue: Boolean)

 

EventWaitHandle(Boolean aAutoReset, Boolean aInitialValue)

 

init(_ aAutoReset: Boolean, _ aInitialValue: Boolean)

 

EventWaitHandle(Boolean aAutoReset, Boolean aInitialValue)

 

Sub New(aAutoReset As Boolean, aInitialValue As Boolean)

Parameters:

  • aAutoReset: Automatically reset this event back to unset after a thread woke up from it.
  • aInitialValue: The initial value for this event (Set = True)

constructor (HANDLE)    (declared in WaitHandle) Windows

 

constructor(aHandle: HANDLE)

 

EventWaitHandle(HANDLE aHandle)

 

init(_ aHandle: HANDLE)

 

EventWaitHandle(HANDLE aHandle)

 

Sub New(aHandle As HANDLE)

Parameters:

  • aHandle:

Dispose    (declared in WaitHandle)

 

method Dispose

 

void Dispose()

 

func Dispose()

 

void Dispose()

 

Sub Dispose()

DoDispose  protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

method DoDispose

 

void DoDispose()

 

func DoDispose()

 

void DoDispose()

 

Sub DoDispose()

DoWait  protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

method DoWait

 

void DoWait()

 

func DoWait()

 

void DoWait()

 

Sub DoWait()

DoWait (Int32): Boolean  protected virtual abstract    (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

method DoWait(aTimeMS: Int32): Boolean

 

Boolean DoWait(Int32 aTimeMS)

 

func DoWait(_ aTimeMS: Int32) -> Boolean

 

Boolean DoWait(Int32 aTimeMS)

 

Function DoWait(aTimeMS As Int32) As Boolean

Parameters:

  • aTimeMS:

Equals  virtual    (declared in Object)

Default constructor.

 

method Equals(aOther: Object): Boolean

 

Boolean Equals(Object aOther)

 

func Equals(_ aOther: Object) -> Boolean

 

Boolean Equals(Object aOther)

 

Function Equals(aOther As Object) As Boolean

Parameters:

  • aOther: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

 

Sub Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

 

Function GetHashCode() As Int32

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

 

Function GetType() As Type

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

Shared Function ReferenceEquals(a As Object, b As Object) As Boolean

Parameters:

  • a: left value
  • b: right value

Reset

 

method Reset

 

void Reset()

 

func Reset()

 

void Reset()

 

Sub Reset()

Set

 

method Set

 

void Set()

 

func Set()

 

void Set()

 

Sub Set()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

Function ToString() As String

Wait    (declared in WaitHandle)

 

method Wait

 

void Wait()

 

func Wait()

 

void Wait()

 

Sub Wait()

Wait (Int32): Boolean    (declared in WaitHandle)

Wait for this event/mutex to trigger; a timeout of aTimeoutMS msec. Returns true if successful, false for a timeout.

 

method Wait(aTimeMS: Int32): Boolean

 

Boolean Wait(Int32 aTimeMS)

 

func Wait(_ aTimeMS: Int32) -> Boolean

 

Boolean Wait(Int32 aTimeMS)

 

Function Wait(aTimeMS As Int32) As Boolean

Parameters:

  • aTimeMS: The nr of msec to wait

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

Shared Function ReferenceEquals(a As Object, b As Object) As Boolean

Parameters:

  • a: left value
  • b: right value

 

constructor  protected    (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

constructor

 

EventWaitHandle()

 

init()

 

EventWaitHandle()

 

Sub New()

constructor (Boolean, Boolean)

Constructor.

 

constructor(aAutoReset: Boolean; aInitialValue: Boolean)

 

EventWaitHandle(Boolean aAutoReset, Boolean aInitialValue)

 

init(_ aAutoReset: Boolean, _ aInitialValue: Boolean)

 

EventWaitHandle(Boolean aAutoReset, Boolean aInitialValue)

 

Sub New(aAutoReset As Boolean, aInitialValue As Boolean)

Parameters:

  • aAutoReset: Automatically reset this event back to unset after a thread woke up from it.
  • aInitialValue: The initial value for this event (Set = True)

constructor (HANDLE)    (declared in WaitHandle) Windows

 

constructor(aHandle: HANDLE)

 

EventWaitHandle(HANDLE aHandle)

 

init(_ aHandle: HANDLE)

 

EventWaitHandle(HANDLE aHandle)

 

Sub New(aHandle As HANDLE)

Parameters:

  • aHandle:

Dispose    (declared in WaitHandle)

 

method Dispose

 

void Dispose()

 

func Dispose()

 

void Dispose()

 

Sub Dispose()

DoDispose  protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

method DoDispose

 

void DoDispose()

 

func DoDispose()

 

void DoDispose()

 

Sub DoDispose()

DoWait  protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

method DoWait

 

void DoWait()

 

func DoWait()

 

void DoWait()

 

Sub DoWait()

DoWait (Int32): Boolean  protected virtual abstract    (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator

 

method DoWait(aTimeMS: Int32): Boolean

 

Boolean DoWait(Int32 aTimeMS)

 

func DoWait(_ aTimeMS: Int32) -> Boolean

 

Boolean DoWait(Int32 aTimeMS)

 

Function DoWait(aTimeMS As Int32) As Boolean

Parameters:

  • aTimeMS:

Equals  virtual    (declared in Object)

Default constructor.

 

method Equals(aOther: Object): Boolean

 

Boolean Equals(Object aOther)

 

func Equals(_ aOther: Object) -> Boolean

 

Boolean Equals(Object aOther)

 

Function Equals(aOther As Object) As Boolean

Parameters:

  • aOther: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

 

Sub Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

 

Function GetHashCode() As Int32

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

 

Function GetType() As Type

Reset

 

method Reset

 

void Reset()

 

func Reset()

 

void Reset()

 

Sub Reset()

Set

 

method Set

 

void Set()

 

func Set()

 

void Set()

 

Sub Set()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

Function ToString() As String

Wait    (declared in WaitHandle)

 

method Wait

 

void Wait()

 

func Wait()

 

void Wait()

 

Sub Wait()

Wait (Int32): Boolean    (declared in WaitHandle)

Wait for this event/mutex to trigger; a timeout of aTimeoutMS msec. Returns true if successful, false for a timeout.

 

method Wait(aTimeMS: Int32): Boolean

 

Boolean Wait(Int32 aTimeMS)

 

func Wait(_ aTimeMS: Int32) -> Boolean

 

Boolean Wait(Int32 aTimeMS)

 

Function Wait(aTimeMS As Int32) As Boolean

Parameters:

  • aTimeMS: The nr of msec to wait