ThreadPool

Overview

Internal threadpool for the compiler.

Location

 

constructor  protected

 

constructor

 

ThreadPool()

 

init()

 

ThreadPool()

 

Sub New()

Equals  virtual    (declared in Object)

 

method Equals(aOther: Object): Boolean

 

Boolean Equals(Object aOther)

 

func Equals(_ aOther: Object) -> Boolean

 

Boolean Equals(Object aOther)

 

Function Equals(aOther As Object) As Boolean

Parameters:

  • aOther:

Finalize  protected virtual    (declared in Object)

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

 

Sub Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

 

Function GetHashCode() As Int32

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

 

Function GetType() As Type

MaxThreads

gets/sets the maximum number of threads to spawn.

 

class property MaxThreads: UInt32 read write;

 

class UInt32 MaxThreads { get; set; }

 

static var MaxThreads: UInt32 { get{} set{} }

 

class UInt32 MaxThreads { __get; __set; }

 

Shared Property MaxThreads() As UInt32

MinThreads

gets/sets the minimum number of threads to spawn.

 

class property MinThreads: UInt32 read write;

 

class UInt32 MinThreads { get; set; }

 

static var MinThreads: UInt32 { get{} set{} }

 

class UInt32 MinThreads { __get; __set; }

 

Shared Property MinThreads() As UInt32

QueueUserWorkItem

 

class method QueueUserWorkItem(Callback: WaitCallback; State: Object)

 

static void QueueUserWorkItem(WaitCallback Callback, Object State)

 

static func QueueUserWorkItem(_ Callback: WaitCallback, _ State: Object)

 

static void QueueUserWorkItem(WaitCallback Callback, Object State)

 

Shared Sub QueueUserWorkItem(Callback As WaitCallback, State As Object)

Parameters:

  • Callback:
  • State:

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

Shared Function ReferenceEquals(a As Object, b As Object) As Boolean

Parameters:

  • a: left value
  • b: right value

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

Function ToString() As String

 

MaxThreads

gets/sets the maximum number of threads to spawn.

 

class property MaxThreads: UInt32 read write;

 

class UInt32 MaxThreads { get; set; }

 

static var MaxThreads: UInt32 { get{} set{} }

 

class UInt32 MaxThreads { __get; __set; }

 

Shared Property MaxThreads() As UInt32

MinThreads

gets/sets the minimum number of threads to spawn.

 

class property MinThreads: UInt32 read write;

 

class UInt32 MinThreads { get; set; }

 

static var MinThreads: UInt32 { get{} set{} }

 

class UInt32 MinThreads { __get; __set; }

 

Shared Property MinThreads() As UInt32

 

QueueUserWorkItem

 

class method QueueUserWorkItem(Callback: WaitCallback; State: Object)

 

static void QueueUserWorkItem(WaitCallback Callback, Object State)

 

static func QueueUserWorkItem(_ Callback: WaitCallback, _ State: Object)

 

static void QueueUserWorkItem(WaitCallback Callback, Object State)

 

Shared Sub QueueUserWorkItem(Callback As WaitCallback, State As Object)

Parameters:

  • Callback:
  • State:

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

Shared Function ReferenceEquals(a As Object, b As Object) As Boolean

Parameters:

  • a: left value
  • b: right value

 

constructor  protected

 

constructor

 

ThreadPool()

 

init()

 

ThreadPool()

 

Sub New()

Equals  virtual    (declared in Object)

 

method Equals(aOther: Object): Boolean

 

Boolean Equals(Object aOther)

 

func Equals(_ aOther: Object) -> Boolean

 

Boolean Equals(Object aOther)

 

Function Equals(aOther As Object) As Boolean

Parameters:

  • aOther:

Finalize  protected virtual    (declared in Object)

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

 

Sub Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

 

Function GetHashCode() As Int32

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

 

Function GetType() As Type

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

 

Function ToString() As String