Mutex

Overview

Location

 

constructor  protected    (declared in WaitHandle) Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

constructor

 

Mutex()

 

init()

 

Mutex()

constructor (Boolean)

 

constructor(aInitialValue: Boolean)

 

Mutex(Boolean aInitialValue)

 

init(_ aInitialValue: Boolean)

 

Mutex(Boolean aInitialValue)

Parameters:

  • aInitialValue:

Dispose    (declared in WaitHandle)

Dispose the resources used by this class

 

method Dispose

 

void Dispose()

 

func Dispose()

 

void Dispose()

DoDispose  protected override virtual Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

method DoDispose

 

void DoDispose()

 

func DoDispose()

 

void DoDispose()

DoWait  protected override virtual Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

method DoWait

 

void DoWait()

 

func DoWait()

 

void DoWait()

DoWait (Int32): Boolean  protected override virtual Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

method DoWait(aTimeMS: Int32): Boolean

 

Boolean DoWait(Int32 aTimeMS)

 

func DoWait(_ aTimeMS: Int32) -> Boolean

 

Boolean DoWait(Int32 aTimeMS)

Parameters:

  • aTimeMS:

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

Release

 

method Release

 

void Release()

 

func Release()

 

void Release()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

Wait    (declared in WaitHandle)

Wait for this event/mutex to trigger. This will wait indefinitely.

 

method Wait

 

void Wait()

 

func Wait()

 

void Wait()

Wait (Int32): Boolean    (declared in WaitHandle)

Wait for this event/mutex to trigger; a timeout of aTimeoutMS msec. Returns true if successful, false for a timeout.

 

method Wait(aTimeMS: Int32): Boolean

 

Boolean Wait(Int32 aTimeMS)

 

func Wait(_ aTimeMS: Int32) -> Boolean

 

Boolean Wait(Int32 aTimeMS)

Parameters:

  • aTimeMS: The nr of msec to wait

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

 

constructor  protected    (declared in WaitHandle) Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

constructor

 

Mutex()

 

init()

 

Mutex()

constructor (Boolean)

 

constructor(aInitialValue: Boolean)

 

Mutex(Boolean aInitialValue)

 

init(_ aInitialValue: Boolean)

 

Mutex(Boolean aInitialValue)

Parameters:

  • aInitialValue:

Dispose    (declared in WaitHandle)

Dispose the resources used by this class

 

method Dispose

 

void Dispose()

 

func Dispose()

 

void Dispose()

DoDispose  protected override virtual Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

method DoDispose

 

void DoDispose()

 

func DoDispose()

 

void DoDispose()

DoWait  protected override virtual Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

method DoWait

 

void DoWait()

 

func DoWait()

 

void DoWait()

DoWait (Int32): Boolean  protected override virtual Android, iOS, iOS Simulator, macOS, tvOS, tvOS Simulator, Ubuntu, watchOS, watchOS Simulator

 

method DoWait(aTimeMS: Int32): Boolean

 

Boolean DoWait(Int32 aTimeMS)

 

func DoWait(_ aTimeMS: Int32) -> Boolean

 

Boolean DoWait(Int32 aTimeMS)

Parameters:

  • aTimeMS:

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

Release

 

method Release

 

void Release()

 

func Release()

 

void Release()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

Wait    (declared in WaitHandle)

Wait for this event/mutex to trigger. This will wait indefinitely.

 

method Wait

 

void Wait()

 

func Wait()

 

void Wait()

Wait (Int32): Boolean    (declared in WaitHandle)

Wait for this event/mutex to trigger; a timeout of aTimeoutMS msec. Returns true if successful, false for a timeout.

 

method Wait(aTimeMS: Int32): Boolean

 

Boolean Wait(Int32 aTimeMS)

 

func Wait(_ aTimeMS: Int32) -> Boolean

 

Boolean Wait(Int32 aTimeMS)

Parameters:

  • aTimeMS: The nr of msec to wait