MSVCHandlerType

Overview

Internal type.

Location

 

constructor  protected    (declared in ValueType)

Default constructor.

 

constructor

 

MSVCHandlerType()

 

init()

 

MSVCHandlerType()

Adjectives

 

var Adjectives: Int32;

 

Int32 Adjectives

 

var Adjectives: Int32

 

Int32 Adjectives

CatchObjOffset

 

var CatchObjOffset: Int32;

 

Int32 CatchObjOffset

 

var CatchObjOffset: Int32

 

Int32 CatchObjOffset

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

Handler

 

// Windows-i386
var Handler: MSVCCleanup;
// Windows-x86_64
var Handler: Int32;

 

// Windows-i386
MSVCCleanup Handler
// Windows-x86_64
Int32 Handler

 

// Windows-i386
var Handler: MSVCCleanup
// Windows-x86_64
var Handler: Int32

 

// Windows-i386
MSVCCleanup Handler
// Windows-x86_64
Int32 Handler

ParentFrameOffset Windows-x86_64

 

var ParentFrameOffset: Int32;

 

Int32 ParentFrameOffset

 

var ParentFrameOffset: Int32

 

Int32 ParentFrameOffset

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()

Type

 

// Windows-i386
var Type: ^ElementsExceptionType;
// Windows-x86_64
var Type: Int32;

 

// Windows-i386
ElementsExceptionType* Type
// Windows-x86_64
Int32 Type

 

// Windows-i386
var Type: UnsafeMutablePointer<ElementsExceptionType>
// Windows-x86_64
var Type: Int32

 

// Windows-i386
ElementsExceptionType* Type
// Windows-x86_64
Int32 Type

 

Adjectives

 

var Adjectives: Int32;

 

Int32 Adjectives

 

var Adjectives: Int32

 

Int32 Adjectives

CatchObjOffset

 

var CatchObjOffset: Int32;

 

Int32 CatchObjOffset

 

var CatchObjOffset: Int32

 

Int32 CatchObjOffset

Handler

 

// Windows-i386
var Handler: MSVCCleanup;
// Windows-x86_64
var Handler: Int32;

 

// Windows-i386
MSVCCleanup Handler
// Windows-x86_64
Int32 Handler

 

// Windows-i386
var Handler: MSVCCleanup
// Windows-x86_64
var Handler: Int32

 

// Windows-i386
MSVCCleanup Handler
// Windows-x86_64
Int32 Handler

ParentFrameOffset Windows-x86_64

 

var ParentFrameOffset: Int32;

 

Int32 ParentFrameOffset

 

var ParentFrameOffset: Int32

 

Int32 ParentFrameOffset

Type

 

// Windows-i386
var Type: ^ElementsExceptionType;
// Windows-x86_64
var Type: Int32;

 

// Windows-i386
ElementsExceptionType* Type
// Windows-x86_64
Int32 Type

 

// Windows-i386
var Type: UnsafeMutablePointer<ElementsExceptionType>
// Windows-x86_64
var Type: Int32

 

// Windows-i386
ElementsExceptionType* Type
// Windows-x86_64
Int32 Type

 

ReferenceEquals    (declared in Object)

Compares two references for equivalence (even if they have an equals operator)

 

class method ReferenceEquals(a: Object; b: Object): Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

 

static func ReferenceEquals(_ a: Object, _ b: Object) -> Boolean

 

static Boolean ReferenceEquals(Object a, Object b)

Parameters:

  • a: left value
  • b: right value

 

constructor  protected    (declared in ValueType)

Default constructor.

 

constructor

 

MSVCHandlerType()

 

init()

 

MSVCHandlerType()

Equals  virtual    (declared in Object)

Returns true if the target object matches this one, by default compares the reference.

 

method Equals(obj: Object): Boolean

 

Boolean Equals(Object obj)

 

func Equals(_ obj: Object) -> Boolean

 

Boolean Equals(Object obj)

Parameters:

  • obj: the reference to compare this with.

Finalize  protected virtual    (declared in Object)

Finalizer implementation. If not overriden it's not called at all, the runtime checks if there is an override before calling a finalizer.

 

method Finalize

 

void Finalize()

 

func Finalize()

 

void Finalize()

GetHashCode  virtual    (declared in Object)

Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

Int32 GetHashCode()

GetType    (declared in Object)

Returns the actual type of this class

 

method GetType: Type

 

Type GetType()

 

func GetType() -> Type

 

Type GetType()

ToString  virtual    (declared in Object)

Gets the string representation of this method.

 

method ToString: String

 

String ToString()

 

func ToString() -> String

 

String ToString()