GCHandle
Overview
GC handles are handles to an object that are kept in memory even if they're not referenced by anything the GC can found. This can be used to hold objects in non managed memory. GC Handles need to be explicitly freed.
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
- Ancestry: ValueType | GCHandle
constructor protected (declared in ValueType)
constructor
GCHandle()
init()
GCHandle()
Sub New()
constructor (NativeInt)
constructor(aHandle: NativeInt)
GCHandle(NativeInt aHandle)
init(_ aHandle: NativeInt)
GCHandle(NativeInt aHandle)
Sub New(aHandle As NativeInt)
Parameters:
- aHandle:
Allocate
Allocates a gc handle for an object.
Parameters:
- aValue:
Dispose
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
Handle
Returns the handle value. This number has no relation to the object referenced, other than thhrough the GC Handles.
property Handle: NativeInt read;
NativeInt Handle { get; }
var Handle: NativeInt { get{} }
NativeInt Handle { __get; }
ReadOnly Property Handle() As NativeInt
HasValue
Returns true if this handle has a value.
property HasValue: Boolean read;
Boolean HasValue { get; }
var HasValue: Boolean { get{} }
Boolean HasValue { __get; }
ReadOnly Property HasValue() As Boolean
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
Target
Returns the value for this GC handle.
property Target: Object read;
Object Target { get; }
var Target: Object { get{} }
Object Target { __get; }
ReadOnly Property Target() As Object
ToString virtual (declared in Object)
Gets the string representation of this method.
Handle
Returns the handle value. This number has no relation to the object referenced, other than thhrough the GC Handles.
property Handle: NativeInt read;
NativeInt Handle { get; }
var Handle: NativeInt { get{} }
NativeInt Handle { __get; }
ReadOnly Property Handle() As NativeInt
HasValue
Returns true if this handle has a value.
property HasValue: Boolean read;
Boolean HasValue { get; }
var HasValue: Boolean { get{} }
Boolean HasValue { __get; }
ReadOnly Property HasValue() As Boolean
Target
Returns the value for this GC handle.
Allocate
Allocates a gc handle for an object.
Parameters:
- aValue:
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor protected (declared in ValueType)
constructor
GCHandle()
init()
GCHandle()
Sub New()
constructor (NativeInt)
constructor(aHandle: NativeInt)
GCHandle(NativeInt aHandle)
init(_ aHandle: NativeInt)
GCHandle(NativeInt aHandle)
Sub New(aHandle As NativeInt)
Parameters:
- aHandle:
Dispose
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ToString virtual (declared in Object)
Gets the string representation of this method.