AnsiChar
Overview
AnsiChar is a 1 byte char type that works and acts like an (ansi) character.
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
- Ancestry: ValueType | AnsiChar
constructor protected (declared in ValueType)
constructor
AnsiChar()
init()
AnsiChar()
Sub New()
Compare this to another ansichar value. Returns 0 if it's the same, -1 if it's less, 1 if it's more.
Parameters:
- a:
Compare this to another ansichar value. Returns 0 if it's the same, -1 if it's less, 1 if it's more.
Parameters:
- a:
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Returns true if the target object matches this one, by default compares the reference.
Parameters:
- obj:
Compare this to another ansichar value. Returns true if it's the same.
Parameters:
- other:
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode override virtual
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
ToString override virtual
Gets the string representation of this method.
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor protected (declared in ValueType)
constructor
AnsiChar()
init()
AnsiChar()
Sub New()
Compare this to another ansichar value. Returns 0 if it's the same, -1 if it's less, 1 if it's more.
Parameters:
- a:
Compare this to another ansichar value. Returns 0 if it's the same, -1 if it's less, 1 if it's more.
Parameters:
- a:
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Returns true if the target object matches this one, by default compares the reference.
Parameters:
- obj:
Compare this to another ansichar value. Returns true if it's the same.
Parameters:
- other:
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode override virtual
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ToString override virtual
Gets the string representation of this method.