TaskAction_Action<T>
Overview
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
- Ancestry: TaskAction | TaskAction_Action<T>
constructor protected (declared in TaskAction)
constructor
TaskAction_Action<T>()
init()
TaskAction_Action<T>()
Sub New()
constructor (Func<T>)
constructor(aAct: Func<T>)
TaskAction_Action<T>(Func<T> aAct)
init(_ aAct: Func<T>)
TaskAction_Action<T>(Func<T> aAct)
Sub New(aAct As Func<T>)
Parameters:
- aAct:
Action
property Action: Func<T> read;
Func<T> Action { get; }
var Action: Func<T> { get{} }
Func<T> Action { __get; }
ReadOnly Property Action() As Func<T>
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
Run override virtual
method Run(aTask: Task)
void Run(Task aTask)
func Run(_ aTask: Task)
void Run(Task aTask)
Sub Run(aTask As Task)
Parameters:
- aTask:
ToString virtual (declared in Object)
Gets the string representation of this method.
Action
property Action: Func<T> read;
Func<T> Action { get; }
var Action: Func<T> { get{} }
Func<T> Action { __get; }
ReadOnly Property Action() As Func<T>
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor protected (declared in TaskAction)
constructor
TaskAction_Action<T>()
init()
TaskAction_Action<T>()
Sub New()
constructor (Func<T>)
constructor(aAct: Func<T>)
TaskAction_Action<T>(Func<T> aAct)
init(_ aAct: Func<T>)
TaskAction_Action<T>(Func<T> aAct)
Sub New(aAct As Func<T>)
Parameters:
- aAct:
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
Run override virtual
method Run(aTask: Task)
void Run(Task aTask)
func Run(_ aTask: Task)
void Run(Task aTask)
Sub Run(aTask As Task)
Parameters:
- aTask:
ToString virtual (declared in Object)
Gets the string representation of this method.