ManagedThreadPool
Overview
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
- Platforms: Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
constructor
constructor
ManagedThreadPool()
init()
ManagedThreadPool()
Sub New()
Dispose
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
MaxThreads
property MaxThreads: Int32 read write;
Int32 MaxThreads { get; set; }
var MaxThreads: Int32 { get{} set{} }
Int32 MaxThreads { __get; __set; }
Property MaxThreads() As Int32
MinThreads
property MinThreads: Int32 read write;
Int32 MinThreads { get; set; }
var MinThreads: Int32 { get{} set{} }
Int32 MinThreads { __get; __set; }
Property MinThreads() As Int32
Queue
method Queue(aCallback: ThreadPoolCallback)
void Queue(ThreadPoolCallback aCallback)
func Queue(_ aCallback: ThreadPoolCallback)
void Queue(ThreadPoolCallback aCallback)
Sub Queue(aCallback As ThreadPoolCallback)
Parameters:
- aCallback:
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
ToString virtual (declared in Object)
Gets the string representation of this method.
MaxThreads
property MaxThreads: Int32 read write;
Int32 MaxThreads { get; set; }
var MaxThreads: Int32 { get{} set{} }
Int32 MaxThreads { __get; __set; }
Property MaxThreads() As Int32
MinThreads
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor
constructor
ManagedThreadPool()
init()
ManagedThreadPool()
Sub New()
Dispose
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
Queue
method Queue(aCallback: ThreadPoolCallback)
void Queue(ThreadPoolCallback aCallback)
func Queue(_ aCallback: ThreadPoolCallback)
void Queue(ThreadPoolCallback aCallback)
Sub Queue(aCallback As ThreadPoolCallback)
Parameters:
- aCallback:
ToString virtual (declared in Object)
Gets the string representation of this method.