EventWaitHandle
Overview
System Event type; can be used to wake up threads waiting for work to do.
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
- Platforms: Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator, Windows
- Ancestry: WaitHandle | EventWaitHandle
constructor protected (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
constructor
EventWaitHandle()
init()
EventWaitHandle()
Sub New()
Constructor.
Parameters:
- aAutoReset: Automatically reset this event back to unset after a thread woke up from it.
- aInitialValue: The initial value for this event (Set = True)
constructor (HANDLE) (declared in WaitHandle) Windows
constructor(aHandle: HANDLE)
EventWaitHandle(HANDLE aHandle)
init(_ aHandle: HANDLE)
EventWaitHandle(HANDLE aHandle)
Sub New(aHandle As HANDLE)
Parameters:
- aHandle:
Dispose (declared in WaitHandle)
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
DoDispose protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
method DoDispose
void DoDispose()
func DoDispose()
void DoDispose()
Sub DoDispose()
DoWait protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
method DoWait
void DoWait()
func DoWait()
void DoWait()
Sub DoWait()
DoWait (Int32): Boolean protected virtual abstract (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
Parameters:
- aTimeMS:
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
Reset
method Reset
void Reset()
func Reset()
void Reset()
Sub Reset()
Set
method Set
void Set()
func Set()
void Set()
Sub Set()
ToString virtual (declared in Object)
Gets the string representation of this method.
method ToString: String
String ToString()
func ToString() -> String
String ToString()
Function ToString() As String
Wait (declared in WaitHandle)
method Wait
void Wait()
func Wait()
void Wait()
Sub Wait()
Wait (Int32): Boolean (declared in WaitHandle)
Wait for this event/mutex to trigger; a timeout of aTimeoutMS msec. Returns true if successful, false for a timeout.
Parameters:
- aTimeMS: The nr of msec to wait
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor protected (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
constructor
EventWaitHandle()
init()
EventWaitHandle()
Sub New()
Constructor.
Parameters:
- aAutoReset: Automatically reset this event back to unset after a thread woke up from it.
- aInitialValue: The initial value for this event (Set = True)
constructor (HANDLE) (declared in WaitHandle) Windows
constructor(aHandle: HANDLE)
EventWaitHandle(HANDLE aHandle)
init(_ aHandle: HANDLE)
EventWaitHandle(HANDLE aHandle)
Sub New(aHandle As HANDLE)
Parameters:
- aHandle:
Dispose (declared in WaitHandle)
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
DoDispose protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
method DoDispose
void DoDispose()
func DoDispose()
void DoDispose()
Sub DoDispose()
DoWait protected override virtual Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
method DoWait
void DoWait()
func DoWait()
void DoWait()
Sub DoWait()
DoWait (Int32): Boolean protected virtual abstract (declared in WaitHandle) Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator
Parameters:
- aTimeMS:
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
Reset
method Reset
void Reset()
func Reset()
void Reset()
Sub Reset()
Set
method Set
void Set()
func Set()
void Set()
Sub Set()
ToString virtual (declared in Object)
Gets the string representation of this method.
method ToString: String
String ToString()
func ToString() -> String
String ToString()
Function ToString() As String
Wait (declared in WaitHandle)
method Wait
void Wait()
func Wait()
void Wait()
Sub Wait()
Wait (Int32): Boolean (declared in WaitHandle)
Wait for this event/mutex to trigger; a timeout of aTimeoutMS msec. Returns true if successful, false for a timeout.
Parameters:
- aTimeMS: The nr of msec to wait