CustomAttribute
Overview
Reflection info for an attribute.
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
constructor (declared in Object)
constructor
CustomAttribute()
init()
CustomAttribute()
Sub New()
constructor (Type, ^void, array of CustomAttributeArgument)
constructor(aType: Type; aCtor: ^void; aArgs: array of CustomAttributeArgument)
CustomAttribute(Type aType, void* aCtor, CustomAttributeArgument[] aArgs)
init(_ aType: Type, _ aCtor: UnsafeMutablePointer<void>, _ aArgs: CustomAttributeArgument...)
CustomAttribute(Type aType, void* aCtor, CustomAttributeArgument[] aArgs)
Sub New(aType As Type, aCtor As Ptr(Of Void), aArgs As CustomAttributeArgument())
Parameters:
- aType:
- aCtor:
- aArgs:
ArgumentCount
The numer of arguments passed to this attribute.
property ArgumentCount: Int32 read;
Int32 ArgumentCount { get; }
var ArgumentCount: Int32 { get{} }
Int32 ArgumentCount { __get; }
ReadOnly Property ArgumentCount() As Int32
Arguments
Attribute arguments.
property Arguments[i: Int32]: CustomAttributeArgument read;
CustomAttributeArgument Arguments[Int32 i] { get; }
subscript Arguments(_ i: Int32) -> CustomAttributeArgument { get{} }
CustomAttributeArgument Arguments[Int32 i] { __get; }
ReadOnly Property Arguments(i As Int32) As CustomAttributeArgument
Constructor
The constructor of this attribute.
property Constructor: ^void read;
void* Constructor { get; }
var Constructor: UnsafeMutablePointer<void> { get{} }
void* Constructor { __get; }
ReadOnly Property Constructor() As Ptr(Of Void)
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
ToString virtual (declared in Object)
Gets the string representation of this method.
method ToString: String
String ToString()
func ToString() -> String
String ToString()
Function ToString() As String
Type
The attribute type.
ArgumentCount
The numer of arguments passed to this attribute.
property ArgumentCount: Int32 read;
Int32 ArgumentCount { get; }
var ArgumentCount: Int32 { get{} }
Int32 ArgumentCount { __get; }
ReadOnly Property ArgumentCount() As Int32
Arguments
Attribute arguments.
property Arguments[i: Int32]: CustomAttributeArgument read;
CustomAttributeArgument Arguments[Int32 i] { get; }
subscript Arguments(_ i: Int32) -> CustomAttributeArgument { get{} }
CustomAttributeArgument Arguments[Int32 i] { __get; }
ReadOnly Property Arguments(i As Int32) As CustomAttributeArgument
Constructor
The constructor of this attribute.
property Constructor: ^void read;
void* Constructor { get; }
var Constructor: UnsafeMutablePointer<void> { get{} }
void* Constructor { __get; }
ReadOnly Property Constructor() As Ptr(Of Void)
Type
The attribute type.
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor (declared in Object)
constructor
CustomAttribute()
init()
CustomAttribute()
Sub New()
constructor (Type, ^void, array of CustomAttributeArgument)
constructor(aType: Type; aCtor: ^void; aArgs: array of CustomAttributeArgument)
CustomAttribute(Type aType, void* aCtor, CustomAttributeArgument[] aArgs)
init(_ aType: Type, _ aCtor: UnsafeMutablePointer<void>, _ aArgs: CustomAttributeArgument...)
CustomAttribute(Type aType, void* aCtor, CustomAttributeArgument[] aArgs)
Sub New(aType As Type, aCtor As Ptr(Of Void), aArgs As CustomAttributeArgument())
Parameters:
- aType:
- aCtor:
- aArgs:
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ToString virtual (declared in Object)
Gets the string representation of this method.