ConditionalVariable
Overview
Object that can be used to signal 1 or more waiting threads.
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.System
- Platforms: Android, Fuchsia, iOS, iOS Simulator, Mac Catalyst, macOS, tvOS, tvOS Simulator, Ubuntu, visionOS, visionOS Simulator, watchOS, watchOS Simulator, Windows
constructor (declared in Object)
constructor
ConditionalVariable()
init()
ConditionalVariable()
Sub New()
Broadcast
method Broadcast
void Broadcast()
func Broadcast()
void Broadcast()
Sub Broadcast()
Dispose
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
Signal
method Signal
void Signal()
func Signal()
void Signal()
Sub Signal()
ToString virtual (declared in Object)
Gets the string representation of this method.
method ToString: String
String ToString()
func ToString() -> String
String ToString()
Function ToString() As String
Wait (Monitor)
method Wait(cs: Monitor)
void Wait(Monitor cs)
func Wait(_ cs: Monitor)
void Wait(Monitor cs)
Sub Wait(cs As Monitor)
Parameters:
- cs:
Wait for this object. This releases the monitor lock in cs, which must be locked before calling this. This overload has a timeout in miliseconds, and returns true if it succeeded,false if timed out.
Parameters:
- cs:
- aTimeMS:
ReferenceEquals (declared in Object)
Compares two references for equivalence (even if they have an equals operator)
Parameters:
- a: left value
- b: right value
constructor (declared in Object)
constructor
ConditionalVariable()
init()
ConditionalVariable()
Sub New()
Broadcast
method Broadcast
void Broadcast()
func Broadcast()
void Broadcast()
Sub Broadcast()
Dispose
method Dispose
void Dispose()
func Dispose()
void Dispose()
Sub Dispose()
Equals virtual (declared in Object)
Default constructor.
Parameters:
- aOther: the reference to compare this with.
Finalize protected virtual (declared in Object)
method Finalize
void Finalize()
func Finalize()
void Finalize()
Sub Finalize()
GetHashCode virtual (declared in Object)
Returns a hashcode for this object. Overriden implementations should make sure that the number returned here is constant given the same object.
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
Int32 GetHashCode()
Function GetHashCode() As Int32
GetType (declared in Object)
Returns the actual type of this class
method GetType: Type
Type GetType()
func GetType() -> Type
Type GetType()
Function GetType() As Type
Signal
method Signal
void Signal()
func Signal()
void Signal()
Sub Signal()
ToString virtual (declared in Object)
Gets the string representation of this method.
method ToString: String
String ToString()
func ToString() -> String
String ToString()
Function ToString() As String
Wait (Monitor)
method Wait(cs: Monitor)
void Wait(Monitor cs)
func Wait(_ cs: Monitor)
void Wait(Monitor cs)
Sub Wait(cs As Monitor)
Parameters:
- cs:
Wait for this object. This releases the monitor lock in cs, which must be locked before calling this. This overload has a timeout in miliseconds, and returns true if it succeeded,false if timed out.
Parameters:
- cs:
- aTimeMS: