WaveShaperNode

Overview

A WaveShaperNode always has exactly one input and one output.

Location

 

channelCount    (declared in AudioNode)

 

property channelCount: Int32 read write;

 

Int32 channelCount { get; set; }

 

var channelCount: Int32 { get{} set{} }

 

Int32 channelCount { __get; __set; }

 

Property channelCount() As Int32

channelCountMode    (declared in AudioNode)

 

property channelCountMode: dynamic read write;

 

dynamic channelCountMode { get; set; }

 

var channelCountMode: dynamic { get{} set{} }

 

dynamic channelCountMode { __get; __set; }

 

Property channelCountMode() As dynamic

channelInterpretation    (declared in AudioNode)

 

property channelInterpretation: dynamic read write;

 

dynamic channelInterpretation { get; set; }

 

var channelInterpretation: dynamic { get{} set{} }

 

dynamic channelInterpretation { __get; __set; }

 

Property channelInterpretation() As dynamic

connect    (declared in AudioNode)

Allows us to connect the output of this node to be input into another node, either as audio data or as the value of an AudioParam.

 

method connect(pardestination: dynamic; paroutputIndex: dynamic; parinputIndex: dynamic): AudioNode

 

AudioNode connect(dynamic pardestination, dynamic paroutputIndex, dynamic parinputIndex)

 

func connect(_ pardestination: dynamic, _ paroutputIndex: dynamic, _ parinputIndex: dynamic) -> AudioNode

 

AudioNode connect(dynamic pardestination, dynamic paroutputIndex, dynamic parinputIndex)

 

Function connect(pardestination As dynamic, paroutputIndex As dynamic, parinputIndex As dynamic) As AudioNode

Parameters:

  • pardestination:
  • paroutputIndex:
  • parinputIndex:

context    (declared in AudioNode)

 

property context: String read;

 

String context { get; }

 

var context: String { get{} }

 

String context { __get; }

 

ReadOnly Property context() As String

curve

 

property curve: Double read write;

 

Double curve { get; set; }

 

var curve: Double { get{} set{} }

 

Double curve { __get; __set; }

 

Property curve() As Double

disconnect    (declared in AudioNode)

Allows us to disconnect the current node from another one it is already connected to.

 

method disconnect(pardestination: dynamic; paroutput: dynamic; parinput: dynamic)

 

void disconnect(dynamic pardestination, dynamic paroutput, dynamic parinput)

 

func disconnect(_ pardestination: dynamic, _ paroutput: dynamic, _ parinput: dynamic)

 

void disconnect(dynamic pardestination, dynamic paroutput, dynamic parinput)

 

Sub disconnect(pardestination As dynamic, paroutput As dynamic, parinput As dynamic)

Parameters:

  • pardestination:
  • paroutput:
  • parinput:

numberOfInputs    (declared in AudioNode)

 

property numberOfInputs: dynamic read;

 

dynamic numberOfInputs { get; }

 

var numberOfInputs: dynamic { get{} }

 

dynamic numberOfInputs { __get; }

 

ReadOnly Property numberOfInputs() As dynamic

numberOfOutputs    (declared in AudioNode)

 

property numberOfOutputs: dynamic read;

 

dynamic numberOfOutputs { get; }

 

var numberOfOutputs: dynamic { get{} }

 

dynamic numberOfOutputs { __get; }

 

ReadOnly Property numberOfOutputs() As dynamic

oversample

 

property oversample: WaveShaperNode read write;

 

WaveShaperNode oversample { get; set; }

 

var oversample: WaveShaperNode { get{} set{} }

 

WaveShaperNode oversample { __get; __set; }

 

Property oversample() As WaveShaperNode

 

channelCount    (declared in AudioNode)

 

property channelCount: Int32 read write;

 

Int32 channelCount { get; set; }

 

var channelCount: Int32 { get{} set{} }

 

Int32 channelCount { __get; __set; }

 

Property channelCount() As Int32

channelCountMode    (declared in AudioNode)

 

property channelCountMode: dynamic read write;

 

dynamic channelCountMode { get; set; }

 

var channelCountMode: dynamic { get{} set{} }

 

dynamic channelCountMode { __get; __set; }

 

Property channelCountMode() As dynamic

channelInterpretation    (declared in AudioNode)

 

property channelInterpretation: dynamic read write;

 

dynamic channelInterpretation { get; set; }

 

var channelInterpretation: dynamic { get{} set{} }

 

dynamic channelInterpretation { __get; __set; }

 

Property channelInterpretation() As dynamic

context    (declared in AudioNode)

 

property context: String read;

 

String context { get; }

 

var context: String { get{} }

 

String context { __get; }

 

ReadOnly Property context() As String

curve

 

property curve: Double read write;

 

Double curve { get; set; }

 

var curve: Double { get{} set{} }

 

Double curve { __get; __set; }

 

Property curve() As Double

numberOfInputs    (declared in AudioNode)

 

property numberOfInputs: dynamic read;

 

dynamic numberOfInputs { get; }

 

var numberOfInputs: dynamic { get{} }

 

dynamic numberOfInputs { __get; }

 

ReadOnly Property numberOfInputs() As dynamic

numberOfOutputs    (declared in AudioNode)

 

property numberOfOutputs: dynamic read;

 

dynamic numberOfOutputs { get; }

 

var numberOfOutputs: dynamic { get{} }

 

dynamic numberOfOutputs { __get; }

 

ReadOnly Property numberOfOutputs() As dynamic

oversample

 

property oversample: WaveShaperNode read write;

 

WaveShaperNode oversample { get; set; }

 

var oversample: WaveShaperNode { get{} set{} }

 

WaveShaperNode oversample { __get; __set; }

 

Property oversample() As WaveShaperNode

 

connect    (declared in AudioNode)

Allows us to connect the output of this node to be input into another node, either as audio data or as the value of an AudioParam.

 

method connect(pardestination: dynamic; paroutputIndex: dynamic; parinputIndex: dynamic): AudioNode

 

AudioNode connect(dynamic pardestination, dynamic paroutputIndex, dynamic parinputIndex)

 

func connect(_ pardestination: dynamic, _ paroutputIndex: dynamic, _ parinputIndex: dynamic) -> AudioNode

 

AudioNode connect(dynamic pardestination, dynamic paroutputIndex, dynamic parinputIndex)

 

Function connect(pardestination As dynamic, paroutputIndex As dynamic, parinputIndex As dynamic) As AudioNode

Parameters:

  • pardestination:
  • paroutputIndex:
  • parinputIndex:

disconnect    (declared in AudioNode)

Allows us to disconnect the current node from another one it is already connected to.

 

method disconnect(pardestination: dynamic; paroutput: dynamic; parinput: dynamic)

 

void disconnect(dynamic pardestination, dynamic paroutput, dynamic parinput)

 

func disconnect(_ pardestination: dynamic, _ paroutput: dynamic, _ parinput: dynamic)

 

void disconnect(dynamic pardestination, dynamic paroutput, dynamic parinput)

 

Sub disconnect(pardestination As dynamic, paroutput As dynamic, parinput As dynamic)

Parameters:

  • pardestination:
  • paroutput:
  • parinput: