ImageData

Overview

The ImageData interface represents the underlying pixel data of an area of a <canvas> element. It is created using the ImageData() constructor or creator methods on the CanvasRenderingContext2D object associated with a canvas: createImageData() and getImageData(). It can also be used to set a part of the canvas by using putImageData().

Location

Properties


data

 

property data: dynamic read;

 

dynamic data { get; }

 

var data: dynamic { get{} }

 

dynamic data { __get; }

 

ReadOnly Property data() As dynamic

height

 

property height: Int32 read;

 

Int32 height { get; }

 

var height: Int32 { get{} }

 

Int32 height { __get; }

 

ReadOnly Property height() As Int32

width

 

property width: Int32 read;

 

Int32 width { get; }

 

var width: Int32 { get{} }

 

Int32 width { __get; }

 

ReadOnly Property width() As Int32