WEBGL_debug_shaders

Overview

The WEBGL_debug_shaders extension is part of the WebGL API and exposes a method to debug shaders from privileged contexts.

Location

Required Methods


getTranslatedShaderSource

Returns the translated shader source.

 

method getTranslatedShaderSource(parshader: dynamic): String

 

String getTranslatedShaderSource(dynamic parshader)

 

func getTranslatedShaderSource(_ parshader: dynamic) -> String

 

String getTranslatedShaderSource(dynamic parshader)

 

Function getTranslatedShaderSource(parshader As dynamic) As String

Parameters:

  • parshader: