SVGLineElement

Overview

The SVGLineElement interface provides access to the properties of <line> elements, as well as methods to manipulate them.

Location

 

dataset    (declared in SVGElement)

 

property dataset: String read;

 

String dataset { get; }

 

var dataset: String { get{} }

 

String dataset { __get; }

 

ReadOnly Property dataset() As String

getBBox    (declared in SVGGraphicsElement)

Returns a DOMRect representing the computed bounding box of the current element.

 

method getBBox: SVGRect

 

SVGRect getBBox()

 

func getBBox() -> SVGRect

 

SVGRect getBBox()

 

Function getBBox() As SVGRect

getPointAtLength    (declared in SVGGeometryElement)

Returns the point at a given distance along the path.

 

method getPointAtLength(pardistance: dynamic): DOMPoint

 

DOMPoint getPointAtLength(dynamic pardistance)

 

func getPointAtLength(_ pardistance: dynamic) -> DOMPoint

 

DOMPoint getPointAtLength(dynamic pardistance)

 

Function getPointAtLength(pardistance As dynamic) As DOMPoint

Parameters:

  • pardistance:

getTotalLength    (declared in SVGGeometryElement)

Returns the user agent's computed value for the total length of the path in user units.

 

method getTotalLength: Double

 

Double getTotalLength()

 

func getTotalLength() -> Double

 

Double getTotalLength()

 

Function getTotalLength() As Double

isPointInFill    (declared in SVGGeometryElement)

Determines whether a given point is within the fill shape of an element. Normal hit testing rules apply; the value of the pointer-events property on the element determines whether a point is considered to be within the fill.

 

method isPointInFill(parpoint: dynamic): Boolean

 

Boolean isPointInFill(dynamic parpoint)

 

func isPointInFill(_ parpoint: dynamic) -> Boolean

 

Boolean isPointInFill(dynamic parpoint)

 

Function isPointInFill(parpoint As dynamic) As Boolean

Parameters:

  • parpoint:

isPointInStroke    (declared in SVGGeometryElement)

Determines whether a given point is within the stroke shape of an element. Normal hit testing rules apply; the value of the pointer-events property on the element determines whether a point is considered to be within the stroke.

 

method isPointInStroke(parpoint: dynamic): Boolean

 

Boolean isPointInStroke(dynamic parpoint)

 

func isPointInStroke(_ parpoint: dynamic) -> Boolean

 

Boolean isPointInStroke(dynamic parpoint)

 

Function isPointInStroke(parpoint As dynamic) As Boolean

Parameters:

  • parpoint:

ownerSVGElement    (declared in SVGElement)

 

property ownerSVGElement: Element read;

 

Element ownerSVGElement { get; }

 

var ownerSVGElement: Element { get{} }

 

Element ownerSVGElement { __get; }

 

ReadOnly Property ownerSVGElement() As Element

pathLength    (declared in SVGGeometryElement)

 

property pathLength: Int32 read;

 

Int32 pathLength { get; }

 

var pathLength: Int32 { get{} }

 

Int32 pathLength { __get; }

 

ReadOnly Property pathLength() As Int32

viewportElement    (declared in SVGElement)

 

property viewportElement: Element read;

 

Element viewportElement { get; }

 

var viewportElement: Element { get{} }

 

Element viewportElement { __get; }

 

ReadOnly Property viewportElement() As Element

 

dataset    (declared in SVGElement)

 

property dataset: String read;

 

String dataset { get; }

 

var dataset: String { get{} }

 

String dataset { __get; }

 

ReadOnly Property dataset() As String

ownerSVGElement    (declared in SVGElement)

 

property ownerSVGElement: Element read;

 

Element ownerSVGElement { get; }

 

var ownerSVGElement: Element { get{} }

 

Element ownerSVGElement { __get; }

 

ReadOnly Property ownerSVGElement() As Element

pathLength    (declared in SVGGeometryElement)

 

property pathLength: Int32 read;

 

Int32 pathLength { get; }

 

var pathLength: Int32 { get{} }

 

Int32 pathLength { __get; }

 

ReadOnly Property pathLength() As Int32

viewportElement    (declared in SVGElement)

 

property viewportElement: Element read;

 

Element viewportElement { get; }

 

var viewportElement: Element { get{} }

 

Element viewportElement { __get; }

 

ReadOnly Property viewportElement() As Element

 

getBBox    (declared in SVGGraphicsElement)

Returns a DOMRect representing the computed bounding box of the current element.

 

method getBBox: SVGRect

 

SVGRect getBBox()

 

func getBBox() -> SVGRect

 

SVGRect getBBox()

 

Function getBBox() As SVGRect

getPointAtLength    (declared in SVGGeometryElement)

Returns the point at a given distance along the path.

 

method getPointAtLength(pardistance: dynamic): DOMPoint

 

DOMPoint getPointAtLength(dynamic pardistance)

 

func getPointAtLength(_ pardistance: dynamic) -> DOMPoint

 

DOMPoint getPointAtLength(dynamic pardistance)

 

Function getPointAtLength(pardistance As dynamic) As DOMPoint

Parameters:

  • pardistance:

getTotalLength    (declared in SVGGeometryElement)

Returns the user agent's computed value for the total length of the path in user units.

 

method getTotalLength: Double

 

Double getTotalLength()

 

func getTotalLength() -> Double

 

Double getTotalLength()

 

Function getTotalLength() As Double

isPointInFill    (declared in SVGGeometryElement)

Determines whether a given point is within the fill shape of an element. Normal hit testing rules apply; the value of the pointer-events property on the element determines whether a point is considered to be within the fill.

 

method isPointInFill(parpoint: dynamic): Boolean

 

Boolean isPointInFill(dynamic parpoint)

 

func isPointInFill(_ parpoint: dynamic) -> Boolean

 

Boolean isPointInFill(dynamic parpoint)

 

Function isPointInFill(parpoint As dynamic) As Boolean

Parameters:

  • parpoint:

isPointInStroke    (declared in SVGGeometryElement)

Determines whether a given point is within the stroke shape of an element. Normal hit testing rules apply; the value of the pointer-events property on the element determines whether a point is considered to be within the stroke.

 

method isPointInStroke(parpoint: dynamic): Boolean

 

Boolean isPointInStroke(dynamic parpoint)

 

func isPointInStroke(_ parpoint: dynamic) -> Boolean

 

Boolean isPointInStroke(dynamic parpoint)

 

Function isPointInStroke(parpoint As dynamic) As Boolean

Parameters:

  • parpoint: