SVGAnimateMotionElement
Overview
The SVGAnimateMotionElement interface corresponds to the <animateMotion> element.
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.WebAssembly.DOM
- Platforms: WebAssembly
- Ancestry: SVGAnimationElement | SVGAnimateMotionElement
dataset (declared in SVGElement)
property dataset: String read;
String dataset { get; }
var dataset: String { get{} }
String dataset { __get; }
ReadOnly Property dataset() As String
getCurrentTime (declared in SVGAnimationElement)
Returns a float representing the current time in seconds relative to time zero for the given time container.
method getCurrentTime: Double
Double getCurrentTime()
func getCurrentTime() -> Double
Double getCurrentTime()
Function getCurrentTime() As Double
getSimpleDuration (declared in SVGAnimationElement)
Returns a float representing the number of seconds for the simple duration for this animation. If the simple duration is undefined (e.g., the end time is indefinite), then a DOMException with code NOT_SUPPORTED_ERR is raised.
method getSimpleDuration: Double
Double getSimpleDuration()
func getSimpleDuration() -> Double
Double getSimpleDuration()
Function getSimpleDuration() As Double
getStartTime (declared in SVGAnimationElement)
Returns a float representing the begin time, in seconds, for this animation element's current interval, if it exists, regardless of whether the interval has begun yet. If there is no current interval, then a DOMException with code INVALID_STATE_ERR is thrown.
method getStartTime: Double
Double getStartTime()
func getStartTime() -> Double
Double getStartTime()
Function getStartTime() As Double
ownerSVGElement (declared in SVGElement)
property ownerSVGElement: Element read;
Element ownerSVGElement { get; }
var ownerSVGElement: Element { get{} }
Element ownerSVGElement { __get; }
ReadOnly Property ownerSVGElement() As Element
targetElement (declared in SVGAnimationElement)
property targetElement: Element read;
Element targetElement { get; }
var targetElement: Element { get{} }
Element targetElement { __get; }
ReadOnly Property targetElement() As Element
viewportElement (declared in SVGElement)
dataset (declared in SVGElement)
property dataset: String read;
String dataset { get; }
var dataset: String { get{} }
String dataset { __get; }
ReadOnly Property dataset() As String
ownerSVGElement (declared in SVGElement)
property ownerSVGElement: Element read;
Element ownerSVGElement { get; }
var ownerSVGElement: Element { get{} }
Element ownerSVGElement { __get; }
ReadOnly Property ownerSVGElement() As Element
targetElement (declared in SVGAnimationElement)
property targetElement: Element read;
Element targetElement { get; }
var targetElement: Element { get{} }
Element targetElement { __get; }
ReadOnly Property targetElement() As Element
viewportElement (declared in SVGElement)
getCurrentTime (declared in SVGAnimationElement)
Returns a float representing the current time in seconds relative to time zero for the given time container.
method getCurrentTime: Double
Double getCurrentTime()
func getCurrentTime() -> Double
Double getCurrentTime()
Function getCurrentTime() As Double
getSimpleDuration (declared in SVGAnimationElement)
Returns a float representing the number of seconds for the simple duration for this animation. If the simple duration is undefined (e.g., the end time is indefinite), then a DOMException with code NOT_SUPPORTED_ERR is raised.
method getSimpleDuration: Double
Double getSimpleDuration()
func getSimpleDuration() -> Double
Double getSimpleDuration()
Function getSimpleDuration() As Double
getStartTime (declared in SVGAnimationElement)
Returns a float representing the begin time, in seconds, for this animation element's current interval, if it exists, regardless of whether the interval has begun yet. If there is no current interval, then a DOMException with code INVALID_STATE_ERR is thrown.