ImageData
Overview
The ImageData interface represents the underlying pixel data of an area of a <canvas> element. It is created using the ImageData() constructor or creator methods on the CanvasRenderingContext2D object associated with a canvas: createImageData() and getImageData(). It can also be used to set a part of the canvas by using putImageData().
Location
- Reference: Island.fx
- Namespace: RemObjects.Elements.WebAssembly.DOM
- Platforms: WebAssembly
Properties
data
property data: dynamic read;
dynamic data { get; }
var data: dynamic { get{} }
dynamic data { __get; }
ReadOnly Property data() As dynamic
height
property height: Int32 read;
Int32 height { get; }
var height: Int32 { get{} }
Int32 height { __get; }
ReadOnly Property height() As Int32
width
property width: Int32 read;
Int32 width { get; }
var width: Int32 { get{} }
Int32 width { __get; }
ReadOnly Property width() As Int32