Random

Overview

Location

  • Reference:
    • Elements.dll  .NET, .NET Standard
    • elements.jar  Cooper
    • Elements.fx  Island
    • libElements.fx  Toffee
  • Namespace: RemObjects.Elements.RTL

Instance Methods


constructor

 

constructor

 

Random()

 

init()

 

Random()

constructor (UInt64): InstanceType

 

constructor(aSeed: UInt64)

 

Random(UInt64 aSeed)

 

init(_ aSeed: UInt64)

 

Random(UInt64 aSeed)

Parameters:

  • aSeed:

NextDouble  virtual

 

method NextDouble: Double

 

Double NextDouble()

 

func NextDouble() -> Double

 

Double NextDouble()

NextInt  virtual

 

method NextInt: Int32

 

Int32 NextInt()

 

func NextInt() -> Int32

 

Integer NextInt()

NextInt (Int32): Int32  virtual

 

method NextInt(MaxValuePlusOne: Int32): Int32

 

Int32 NextInt(Int32 MaxValuePlusOne)

 

func NextInt(_ MaxValuePlusOne: Int32) -> Int32

 

Integer NextInt(Integer MaxValuePlusOne)

Parameters:

  • MaxValuePlusOne: