ImmutableQueue<T>

Overview

Location

  • Reference:
    • Elements.dll  .NET, .NET Standard
    • elements.jar  Iodine
    • Elements.fx  Island
    • libElements.fx  Toffee
  • Namespace: RemObjects.Elements.RTL
  • Mapped to:
    • System.Collections.Generic.Queue  .NET, .NET Standard
    • java.util.LinkedList  Iodine
    • RemObjects.Elements.System.Queue  Island
    • Foundation.NSArray  Toffee

Descendants

 

constructor

 

constructor()

 

ImmutableQueue<T>()

 

init()

 

ImmutableQueue<T>()

Contains  virtual

 

// .NET, .NET Standard
method Contains(Item: T): Boolean
// Island
method Contains(Item: T): Boolean

 

// .NET, .NET Standard
Boolean Contains(T Item)
// Island
Boolean Contains(T Item)

 

func Contains(_ Item: T) -> Boolean

 

Boolean Contains(T Item)

Parameters:

  • Item:

Count  virtual

 

// .NET, .NET Standard
property Count: Int32 read
// Island
property Count: Int32 read

 

// .NET, .NET Standard
Int32 Count { get; }
// Island
Int32 Count { get; }

 

// .NET, .NET Standard, Toffee
var Count: Int32 { get{} }
// Island
var Count: Int32 { get{} }

 

Integer Count { __get; }

MutableVersion  virtual

 

method MutableVersion(): Queue<T>

 

Queue<T> MutableVersion()

 

func MutableVersion() -> Queue<T>

 

Queue<T> MutableVersion()

Peek  virtual

 

method Peek(): T

 

T Peek()

 

func Peek() -> T

 

T Peek()

ToArray  virtual

 

method ToArray(): array of T

 

T[] ToArray()

 

func ToArray() -> T...

 

T[] ToArray()

UniqueCopy  virtual

 

method UniqueCopy(): ImmutableQueue<T>

 

ImmutableQueue<T> UniqueCopy()

 

func UniqueCopy() -> ImmutableQueue<T>

 

ImmutableQueue<T> UniqueCopy()

UniqueMutableCopy  virtual

 

method UniqueMutableCopy(): Queue<T>

 

Queue<T> UniqueMutableCopy()

 

func UniqueMutableCopy() -> Queue<T>

 

Queue<T> UniqueMutableCopy()

 

Count  virtual

 

// .NET, .NET Standard
property Count: Int32 read
// Island
property Count: Int32 read

 

// .NET, .NET Standard
Int32 Count { get; }
// Island
Int32 Count { get; }

 

// .NET, .NET Standard, Toffee
var Count: Int32 { get{} }
// Island
var Count: Int32 { get{} }

 

Integer Count { __get; }

 

constructor

 

constructor()

 

ImmutableQueue<T>()

 

init()

 

ImmutableQueue<T>()

Contains  virtual

 

// .NET, .NET Standard
method Contains(Item: T): Boolean
// Island
method Contains(Item: T): Boolean

 

// .NET, .NET Standard
Boolean Contains(T Item)
// Island
Boolean Contains(T Item)

 

func Contains(_ Item: T) -> Boolean

 

Boolean Contains(T Item)

Parameters:

  • Item:

MutableVersion  virtual

 

method MutableVersion(): Queue<T>

 

Queue<T> MutableVersion()

 

func MutableVersion() -> Queue<T>

 

Queue<T> MutableVersion()

Peek  virtual

 

method Peek(): T

 

T Peek()

 

func Peek() -> T

 

T Peek()

ToArray  virtual

 

method ToArray(): array of T

 

T[] ToArray()

 

func ToArray() -> T...

 

T[] ToArray()

UniqueCopy  virtual

 

method UniqueCopy(): ImmutableQueue<T>

 

ImmutableQueue<T> UniqueCopy()

 

func UniqueCopy() -> ImmutableQueue<T>

 

ImmutableQueue<T> UniqueCopy()

UniqueMutableCopy  virtual

 

method UniqueMutableCopy(): Queue<T>

 

Queue<T> UniqueMutableCopy()

 

func UniqueMutableCopy() -> Queue<T>

 

Queue<T> UniqueMutableCopy()

Descendants