Random
Overview
Random number generator class.
Location
-
Reference:
- Elements.dll .NET, .NET Core 6.0, .NET Standard 2.0
- elements.jar Cooper
- Elements.fx Island, ToffeeV2
- libElements.fx Toffee
- Namespace: RemObjects.Elements.RTL
- Platforms: .NET, .NET Core 6.0, .NET Standard 2.0, Cooper, Island, Toffee, ToffeeV2
Instance Methods
constructor
constructor
Random()
init()
Random()
Sub New()
constructor (UInt64)
constructor(aSeed: UInt64)
Random(UInt64 aSeed)
init(_ aSeed: UInt64)
Random(UInt64 aSeed)
Sub New(aSeed As UInt64)
Parameters:
- aSeed:
NextDouble
Creates a new random double value
method NextDouble: Double
Double NextDouble()
func NextDouble() -> Double
Double NextDouble()
Function NextDouble() As Double
NextInt
Returns a new random value.
method NextInt: Int32
Int32 NextInt()
func NextInt() -> Int32
Integer NextInt()
Function NextInt() As Int32
Returns a new int32 value, with max value.
method NextInt(MaxValuePlusOne: Int32): Int32
Int32 NextInt(Int32 MaxValuePlusOne)
func NextInt(_ MaxValuePlusOne: Int32) -> Int32
Integer NextInt(Integer MaxValuePlusOne)
Function NextInt(MaxValuePlusOne As Int32) As Int32
Parameters:
- MaxValuePlusOne: