ListNode
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.text.template.parse
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
ListNode()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNodes: Slice<Node>)
// Island
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNodes: Slice<Node>)
// .NET, .NET Standard 2.0
ListNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Slice<Node> aNodes)
// Island
ListNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Slice<Node> aNodes)
Parameters:
- aNodeType:
- aPos:
- atr:
- aNodes:
constructor (ListNode)
constructor(value: ListNode)
ListNode(ListNode value)
init(_ value: ListNode)
Sub New(value As ListNode)
Parameters:
- value:
Copy Island
CopyList
// .NET, .NET Standard 2.0
method CopyList: Memory<ListNode>
// Island
method CopyList: Memory<ListNode>
// .NET, .NET Standard 2.0
func CopyList() -> Memory<ListNode>
// Island
func CopyList() -> Memory<ListNode>
Equals
func Equals(value interface{}) Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
Nodes
NodeType
var NodeType: NodeType;
NodeType NodeType
var NodeType: NodeType
NodeType NodeType
FIELD NodeType() As NodeType
Pos
Position
method Position: Pos
Pos Position()
func Position() -> Pos
func Position() Pos
Function Position() As Pos
String Island
method String: string
string String()
func String() -> string
func String() string
Function String() As string
Type
method Type: NodeType
NodeType Type()
func Type() -> NodeType
func Type() NodeType
Function Type() As NodeType
Value
Nodes
NodeType
var NodeType: NodeType;
NodeType NodeType
var NodeType: NodeType
NodeType NodeType
FIELD NodeType() As NodeType
Pos
Value
constructor
constructor
ListNode()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNodes: Slice<Node>)
// Island
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aNodes: Slice<Node>)
// .NET, .NET Standard 2.0
ListNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Slice<Node> aNodes)
// Island
ListNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, Slice<Node> aNodes)
Parameters:
- aNodeType:
- aPos:
- atr:
- aNodes:
constructor (ListNode)
constructor(value: ListNode)
ListNode(ListNode value)
init(_ value: ListNode)
Sub New(value As ListNode)
Parameters:
- value:
Copy Island
Equals
func Equals(value interface{}) Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
Position
method Position: Pos
Pos Position()
func Position() -> Pos
func Position() Pos
Function Position() As Pos
String Island
method String: string
string String()
func String() -> string
func String() string
Function String() As string
Type