CommandNode

Overview

Location

Implements

 

constructor

 

constructor

 

CommandNode()

 

init()

 

Sub New()

constructor (NodeType, Pos, Reference<Tree>, Slice<Node>)

 

constructor(aNodeType: NodeType; aPos: Pos; atr: Reference<Tree>; aArgs: Slice<Node>)

 

CommandNode(NodeType aNodeType, Pos aPos, Reference<Tree> atr, Slice<Node> aArgs)

 

init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Reference<Tree>, _ aArgs: Slice<Node>)

 

Sub New(aNodeType As NodeType, aPos As Pos, atr As Reference<Tree>, aArgs As Slice<Node>)

Parameters:

  • aNodeType:
  • aPos:
  • atr:
  • aArgs:

constructor (CommandNode)

 

constructor(value: CommandNode)

 

CommandNode(CommandNode value)

 

init(_ value: CommandNode)

 

Sub New(value As CommandNode)

Parameters:

  • value:

Args

 

var Args: Slice<Node>;

 

Slice<Node> Args

 

var Args: Slice<Node>

 

Args Slice<Node>

 

FIELD Args() As Slice<Node>

Copy

 

method Copy: Node

 

Node Copy()

 

func Copy() -> Node

 

func Copy() Node

 

Function Copy() As Node

Equals

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

 

Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

 

Function GetHashCode() As Int32

NodeType

 

var NodeType: NodeType;

 

NodeType NodeType

 

var NodeType: NodeType

 

NodeType NodeType

 

FIELD NodeType() As NodeType

Pos

 

var Pos: Pos;

 

Pos Pos

 

var Pos: Pos

 

Pos Pos

 

FIELD Pos() As Pos

Position

 

method Position: Pos

 

Pos Position()

 

func Position() -> Pos

 

func Position() Pos

 

Function Position() As Pos

String

 

method String: string

 

string String()

 

func String() -> string

 

func String() string

 

Function String() As string

Type

 

method Type: NodeType

 

NodeType Type()

 

func Type() -> NodeType

 

func Type() NodeType

 

Function Type() As NodeType

Value

 

property Value: int read write;

 

int Value { get; set; }

 

var Value: int { get{} set{} }

 

Value int

 

Property Value() As int

 

Args

 

var Args: Slice<Node>;

 

Slice<Node> Args

 

var Args: Slice<Node>

 

Args Slice<Node>

 

FIELD Args() As Slice<Node>

NodeType

 

var NodeType: NodeType;

 

NodeType NodeType

 

var NodeType: NodeType

 

NodeType NodeType

 

FIELD NodeType() As NodeType

Pos

 

var Pos: Pos;

 

Pos Pos

 

var Pos: Pos

 

Pos Pos

 

FIELD Pos() As Pos

 

Value

 

property Value: int read write;

 

int Value { get; set; }

 

var Value: int { get{} set{} }

 

Value int

 

Property Value() As int

 

constructor

 

constructor

 

CommandNode()

 

init()

 

Sub New()

constructor (NodeType, Pos, Reference<Tree>, Slice<Node>)

 

constructor(aNodeType: NodeType; aPos: Pos; atr: Reference<Tree>; aArgs: Slice<Node>)

 

CommandNode(NodeType aNodeType, Pos aPos, Reference<Tree> atr, Slice<Node> aArgs)

 

init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Reference<Tree>, _ aArgs: Slice<Node>)

 

Sub New(aNodeType As NodeType, aPos As Pos, atr As Reference<Tree>, aArgs As Slice<Node>)

Parameters:

  • aNodeType:
  • aPos:
  • atr:
  • aArgs:

constructor (CommandNode)

 

constructor(value: CommandNode)

 

CommandNode(CommandNode value)

 

init(_ value: CommandNode)

 

Sub New(value As CommandNode)

Parameters:

  • value:

Copy

 

method Copy: Node

 

Node Copy()

 

func Copy() -> Node

 

func Copy() Node

 

Function Copy() As Node

Equals

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

 

Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

 

Function GetHashCode() As Int32

Position

 

method Position: Pos

 

Pos Position()

 

func Position() -> Pos

 

func Position() Pos

 

Function Position() As Pos

String

 

method String: string

 

string String()

 

func String() -> string

 

func String() string

 

Function String() As string

Type

 

method Type: NodeType

 

NodeType Type()

 

func Type() -> NodeType

 

func Type() NodeType

 

Function Type() As NodeType