IdentifierNode
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.text.template.parse
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
IdentifierNode()
init()
Sub New()
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aIdent: string)
IdentifierNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, string aIdent)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aIdent: string)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aIdent As string)
Parameters:
- aNodeType:
- aPos:
- atr:
- aIdent:
constructor (IdentifierNode)
constructor(value: IdentifierNode)
IdentifierNode(IdentifierNode value)
init(_ value: IdentifierNode)
Sub New(value As IdentifierNode)
Parameters:
- value:
Copy Island
method Copy: Node
Node Copy()
func Copy() -> Node
func Copy() Node
Function Copy() As Node
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
Ident
var Ident: string;
string Ident
var Ident: string
Ident string
FIELD Ident() As string
NodeType
var NodeType: NodeType;
NodeType NodeType
var NodeType: NodeType
NodeType NodeType
FIELD NodeType() As NodeType
Pos
var Pos: Pos;
Pos Pos
var Pos: Pos
Pos Pos
FIELD Pos() As Pos
Position
method Position: Pos
Pos Position()
func Position() -> Pos
func Position() Pos
Function Position() As Pos
SetPos
method SetPos(pos: Pos): Memory<IdentifierNode>
Memory<IdentifierNode> SetPos(Pos pos)
func SetPos(_ pos: Pos) -> Memory<IdentifierNode>
func SetPos(pos Pos) Memory<IdentifierNode>
Function SetPos(pos As Pos) As Memory<IdentifierNode>
Parameters:
- pos:
SetTree
method SetTree(t: Memory<Tree>): Memory<IdentifierNode>
Memory<IdentifierNode> SetTree(Memory<Tree> t)
func SetTree(_ t: Memory<Tree>) -> Memory<IdentifierNode>
func SetTree(t Memory<Tree>) Memory<IdentifierNode>
Function SetTree(t As Memory<Tree>) As Memory<IdentifierNode>
Parameters:
- t:
String Island
method String: string
string String()
func String() -> string
func String() string
Function String() As string
Type
method Type: NodeType
NodeType Type()
func Type() -> NodeType
func Type() NodeType
Function Type() As NodeType
Value
property Value: int read write;
int Value { get; set; }
var Value: int { get{} set{} }
Value int
Property Value() As int
Ident
var Ident: string;
string Ident
var Ident: string
Ident string
FIELD Ident() As string
NodeType
var NodeType: NodeType;
NodeType NodeType
var NodeType: NodeType
NodeType NodeType
FIELD NodeType() As NodeType
Pos
var Pos: Pos;
Pos Pos
var Pos: Pos
Pos Pos
FIELD Pos() As Pos
Value
property Value: int read write;
int Value { get; set; }
var Value: int { get{} set{} }
Value int
Property Value() As int
constructor
constructor
IdentifierNode()
init()
Sub New()
constructor(aNodeType: NodeType; aPos: Pos; atr: Memory<Tree>; aIdent: string)
IdentifierNode(NodeType aNodeType, Pos aPos, Memory<Tree> atr, string aIdent)
init(_ aNodeType: NodeType, _ aPos: Pos, _ atr: Memory<Tree>, _ aIdent: string)
Sub New(aNodeType As NodeType, aPos As Pos, atr As Memory<Tree>, aIdent As string)
Parameters:
- aNodeType:
- aPos:
- atr:
- aIdent:
constructor (IdentifierNode)
constructor(value: IdentifierNode)
IdentifierNode(IdentifierNode value)
init(_ value: IdentifierNode)
Sub New(value As IdentifierNode)
Parameters:
- value:
Copy Island
method Copy: Node
Node Copy()
func Copy() -> Node
func Copy() Node
Function Copy() As Node
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
GetHashCode
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
Position
method Position: Pos
Pos Position()
func Position() -> Pos
func Position() Pos
Function Position() As Pos
String Island
method String: string
string String()
func String() -> string
func String() string
Function String() As string
Type
method Type: NodeType
NodeType Type()
func Type() -> NodeType
func Type() NodeType
Function Type() As NodeType