CommentMap
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.ast
- Platforms: .NET, .NET Standard 2.0, Island
-
Ancestry:
- ValueType | CommentMap .NET, .NET Standard 2.0
- ValueType | CommentMap Island
- ValueType | CommentMap .NET, .NET Standard 2.0
constructor
constructor
CommentMap()
init()
Sub New()
constructor (Map<Node, Slice<Memory<CommentGroup>>>)
// .NET, .NET Standard 2.0
constructor(aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// Island
constructor(aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// .NET, .NET Standard 2.0
CommentMap(Map<Node, Slice<Memory<CommentGroup>>> aValue)
// Island
CommentMap(Map<Node, Slice<Memory<CommentGroup>>> aValue)
// .NET, .NET Standard 2.0
init(_ aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// Island
init(_ aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// .NET, .NET Standard 2.0
Sub New(aValue As Map<Node, Slice<Memory<CommentGroup>>>)
// Island
Sub New(aValue As Map<Node, Slice<Memory<CommentGroup>>>)
Parameters:
- aValue:
Comments
// .NET, .NET Standard 2.0
method Comments: Slice<Memory<CommentGroup>>
// Island
method Comments: Slice<Memory<CommentGroup>>
// .NET, .NET Standard 2.0
Slice<Memory<CommentGroup>> Comments()
// Island
Slice<Memory<CommentGroup>> Comments()
// .NET, .NET Standard 2.0
func Comments() -> Slice<Memory<CommentGroup>>
// Island
func Comments() -> Slice<Memory<CommentGroup>>
// .NET, .NET Standard 2.0
func Comments() Slice<Memory<CommentGroup>>
// Island
func Comments() Slice<Memory<CommentGroup>>
// .NET, .NET Standard 2.0
Function Comments() As Slice<Memory<CommentGroup>>
// Island
Function Comments() As Slice<Memory<CommentGroup>>
Equals override virtual
func Equals(value interface{}) Boolean
Parameters:
- value:
Filter
method Filter(node: Node): CommentMap
CommentMap Filter(Node node)
func Filter(_ node: Node) -> CommentMap
func Filter(node Node) CommentMap
Function Filter(node As Node) As CommentMap
Parameters:
- node:
GetHashCode override virtual
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
String
method String: string
string String()
func String() -> string
func String() string
Function String() As string
Update
Parameters:
- old:
- new:
Value
// .NET, .NET Standard 2.0
var Value: Map<Node, Slice<Memory<CommentGroup>>>;
// Island
var Value: Map<Node, Slice<Memory<CommentGroup>>>;
// .NET, .NET Standard 2.0
Map<Node, Slice<Memory<CommentGroup>>> Value
// Island
Map<Node, Slice<Memory<CommentGroup>>> Value
// .NET, .NET Standard 2.0
var Value: Map<Node, Slice<Memory<CommentGroup>>>
// Island
var Value: Map<Node, Slice<Memory<CommentGroup>>>
// .NET, .NET Standard 2.0
Value Map<Node, Slice<Memory<CommentGroup>>>
// Island
Value Map<Node, Slice<Memory<CommentGroup>>>
// .NET, .NET Standard 2.0
FIELD Value() As Map<Node, Slice<Memory<CommentGroup>>>
// Island
FIELD Value() As Map<Node, Slice<Memory<CommentGroup>>>
Value
// .NET, .NET Standard 2.0
var Value: Map<Node, Slice<Memory<CommentGroup>>>;
// Island
var Value: Map<Node, Slice<Memory<CommentGroup>>>;
// .NET, .NET Standard 2.0
Map<Node, Slice<Memory<CommentGroup>>> Value
// Island
Map<Node, Slice<Memory<CommentGroup>>> Value
// .NET, .NET Standard 2.0
var Value: Map<Node, Slice<Memory<CommentGroup>>>
// Island
var Value: Map<Node, Slice<Memory<CommentGroup>>>
// .NET, .NET Standard 2.0
Value Map<Node, Slice<Memory<CommentGroup>>>
// Island
Value Map<Node, Slice<Memory<CommentGroup>>>
// .NET, .NET Standard 2.0
FIELD Value() As Map<Node, Slice<Memory<CommentGroup>>>
// Island
FIELD Value() As Map<Node, Slice<Memory<CommentGroup>>>
constructor
constructor
CommentMap()
init()
Sub New()
constructor (Map<Node, Slice<Memory<CommentGroup>>>)
// .NET, .NET Standard 2.0
constructor(aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// Island
constructor(aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// .NET, .NET Standard 2.0
CommentMap(Map<Node, Slice<Memory<CommentGroup>>> aValue)
// Island
CommentMap(Map<Node, Slice<Memory<CommentGroup>>> aValue)
// .NET, .NET Standard 2.0
init(_ aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// Island
init(_ aValue: Map<Node, Slice<Memory<CommentGroup>>>)
// .NET, .NET Standard 2.0
Sub New(aValue As Map<Node, Slice<Memory<CommentGroup>>>)
// Island
Sub New(aValue As Map<Node, Slice<Memory<CommentGroup>>>)
Parameters:
- aValue:
Comments
// .NET, .NET Standard 2.0
method Comments: Slice<Memory<CommentGroup>>
// Island
method Comments: Slice<Memory<CommentGroup>>
// .NET, .NET Standard 2.0
Slice<Memory<CommentGroup>> Comments()
// Island
Slice<Memory<CommentGroup>> Comments()
// .NET, .NET Standard 2.0
func Comments() -> Slice<Memory<CommentGroup>>
// Island
func Comments() -> Slice<Memory<CommentGroup>>
// .NET, .NET Standard 2.0
func Comments() Slice<Memory<CommentGroup>>
// Island
func Comments() Slice<Memory<CommentGroup>>
// .NET, .NET Standard 2.0
Function Comments() As Slice<Memory<CommentGroup>>
// Island
Function Comments() As Slice<Memory<CommentGroup>>
Equals override virtual
func Equals(value interface{}) Boolean
Parameters:
- value:
Filter
method Filter(node: Node): CommentMap
CommentMap Filter(Node node)
func Filter(_ node: Node) -> CommentMap
func Filter(node Node) CommentMap
Function Filter(node As Node) As CommentMap
Parameters:
- node:
GetHashCode override virtual
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
String
method String: string
string String()
func String() -> string
func String() string
Function String() As string
Update
Parameters:
- old:
- new: