SwitchStmt
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.ast
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
SwitchStmt()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aSwitch: Pos; aInit: Stmt; aTag: Expr; aBody: Memory<BlockStmt>)
// Island
constructor(aSwitch: Pos; aInit: Stmt; aTag: Expr; aBody: Memory<BlockStmt>)
// .NET, .NET Standard 2.0
SwitchStmt(Pos aSwitch, Stmt aInit, Expr aTag, Memory<BlockStmt> aBody)
// Island
SwitchStmt(Pos aSwitch, Stmt aInit, Expr aTag, Memory<BlockStmt> aBody)
Parameters:
- aSwitch:
- aInit:
- aTag:
- aBody:
constructor (SwitchStmt)
constructor(value: SwitchStmt)
SwitchStmt(SwitchStmt value)
init(_ value: SwitchStmt)
Sub New(value As SwitchStmt)
Parameters:
- value:
Body
End Island
Init
Pos Island
Switch
Tag
Body
Init
Switch
Tag
constructor
constructor
SwitchStmt()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aSwitch: Pos; aInit: Stmt; aTag: Expr; aBody: Memory<BlockStmt>)
// Island
constructor(aSwitch: Pos; aInit: Stmt; aTag: Expr; aBody: Memory<BlockStmt>)
// .NET, .NET Standard 2.0
SwitchStmt(Pos aSwitch, Stmt aInit, Expr aTag, Memory<BlockStmt> aBody)
// Island
SwitchStmt(Pos aSwitch, Stmt aInit, Expr aTag, Memory<BlockStmt> aBody)
Parameters:
- aSwitch:
- aInit:
- aTag:
- aBody:
constructor (SwitchStmt)
constructor(value: SwitchStmt)
SwitchStmt(SwitchStmt value)
init(_ value: SwitchStmt)
Sub New(value As SwitchStmt)
Parameters:
- value:
End Island
Pos Island