RGBA64
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.image.color
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
RGBA64()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aR: UInt16; aG: UInt16; aB: UInt16; aA: UInt16)
// Island
constructor(aR: uint16; aG: uint16; aB: uint16; aA: uint16)
// .NET, .NET Standard 2.0
RGBA64(UInt16 aR, UInt16 aG, UInt16 aB, UInt16 aA)
// Island
RGBA64(uint16 aR, uint16 aG, uint16 aB, uint16 aA)
Parameters:
- aR:
- aG:
- aB:
- aA:
constructor (RGBA64)
Parameters:
- value:
A
B
G
R
RGBA
func RGBA() -> (UInt32, UInt32, UInt32, UInt32)
Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)
A
B
G
R
constructor
constructor
RGBA64()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aR: UInt16; aG: UInt16; aB: UInt16; aA: UInt16)
// Island
constructor(aR: uint16; aG: uint16; aB: uint16; aA: uint16)
// .NET, .NET Standard 2.0
RGBA64(UInt16 aR, UInt16 aG, UInt16 aB, UInt16 aA)
// Island
RGBA64(uint16 aR, uint16 aG, uint16 aB, uint16 aA)
Parameters:
- aR:
- aG:
- aB:
- aA:
constructor (RGBA64)
Parameters:
- value:
RGBA
func RGBA() -> (UInt32, UInt32, UInt32, UInt32)
Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)