RGBA
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.image.color
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
RGBA()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aR: Byte; aG: Byte; aB: Byte; aA: Byte)
// Island
constructor(aR: uint8; aG: uint8; aB: uint8; aA: uint8)
// .NET, .NET Standard 2.0
RGBA(Byte aR, Byte aG, Byte aB, Byte aA)
// Island
RGBA(uint8 aR, uint8 aG, uint8 aB, uint8 aA)
Parameters:
- aR:
- aG:
- aB:
- aA:
constructor (RGBA)
Parameters:
- value:
A
B
G
R
RGBA
func RGBA() -> (UInt32, UInt32, UInt32, UInt32)
Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)
A
B
G
R
constructor
constructor
RGBA()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aR: Byte; aG: Byte; aB: Byte; aA: Byte)
// Island
constructor(aR: uint8; aG: uint8; aB: uint8; aA: uint8)
// .NET, .NET Standard 2.0
RGBA(Byte aR, Byte aG, Byte aB, Byte aA)
// Island
RGBA(uint8 aR, uint8 aG, uint8 aB, uint8 aA)
Parameters:
- aR:
- aG:
- aB:
- aA:
constructor (RGBA)
Parameters:
- value:
RGBA
func RGBA() -> (UInt32, UInt32, UInt32, UInt32)
Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)