NRGBA

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.image.color
  • Platforms: .NET, .NET Standard 2.0, Island


 

constructor

 

constructor

 

NRGBA()

 

init()

 

Sub New()

constructor (Byte, Byte, Byte, Byte)

 

// .NET, .NET Standard 2.0
constructor(aR: Byte; aG: Byte; aB: Byte; aA: Byte)
// Island
constructor(aR: uint8; aG: uint8; aB: uint8; aA: uint8)

 

// .NET, .NET Standard 2.0
NRGBA(Byte aR, Byte aG, Byte aB, Byte aA)
// Island
NRGBA(uint8 aR, uint8 aG, uint8 aB, uint8 aA)

 

// .NET, .NET Standard 2.0
init(_ aR: Byte, _ aG: Byte, _ aB: Byte, _ aA: Byte)
// Island
init(_ aR: uint8, _ aG: uint8, _ aB: uint8, _ aA: uint8)

 

// .NET, .NET Standard 2.0
Sub New(aR As Byte, aG As Byte, aB As Byte, aA As Byte)
// Island
Sub New(aR As uint8, aG As uint8, aB As uint8, aA As uint8)

Parameters:

  • aR:
  • aG:
  • aB:
  • aA:

constructor (NRGBA)

 

constructor(value: NRGBA)

 

NRGBA(NRGBA value)

 

init(_ value: NRGBA)

 

Sub New(value As NRGBA)

Parameters:

  • value:

A

 

var A: uint8;

 

uint8 A

 

var A: uint8

 

A uint8

 

FIELD A() As uint8

B

 

var B: uint8;

 

uint8 B

 

var B: uint8

 

B uint8

 

FIELD B() As uint8

G

 

var G: uint8;

 

uint8 G

 

var G: uint8

 

G uint8

 

FIELD G() As uint8

R

 

var R: uint8;

 

uint8 R

 

var R: uint8

 

R uint8

 

FIELD R() As uint8

RGBA

 

method RGBA: tuple of (r: UInt32, g: UInt32, b: UInt32, a: UInt32)

 

(UInt32 r, UInt32 g, UInt32 b, UInt32 a) RGBA()

 

func RGBA() -> (UInt32, UInt32, UInt32, UInt32)

 

func RGBA() tuple of (|name=r| UInt32, |name=g| UInt32, |name=b| UInt32, |name=a| UInt32)

 

Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)

 

A

 

var A: uint8;

 

uint8 A

 

var A: uint8

 

A uint8

 

FIELD A() As uint8

B

 

var B: uint8;

 

uint8 B

 

var B: uint8

 

B uint8

 

FIELD B() As uint8

G

 

var G: uint8;

 

uint8 G

 

var G: uint8

 

G uint8

 

FIELD G() As uint8

R

 

var R: uint8;

 

uint8 R

 

var R: uint8

 

R uint8

 

FIELD R() As uint8

 

constructor

 

constructor

 

NRGBA()

 

init()

 

Sub New()

constructor (Byte, Byte, Byte, Byte)

 

// .NET, .NET Standard 2.0
constructor(aR: Byte; aG: Byte; aB: Byte; aA: Byte)
// Island
constructor(aR: uint8; aG: uint8; aB: uint8; aA: uint8)

 

// .NET, .NET Standard 2.0
NRGBA(Byte aR, Byte aG, Byte aB, Byte aA)
// Island
NRGBA(uint8 aR, uint8 aG, uint8 aB, uint8 aA)

 

// .NET, .NET Standard 2.0
init(_ aR: Byte, _ aG: Byte, _ aB: Byte, _ aA: Byte)
// Island
init(_ aR: uint8, _ aG: uint8, _ aB: uint8, _ aA: uint8)

 

// .NET, .NET Standard 2.0
Sub New(aR As Byte, aG As Byte, aB As Byte, aA As Byte)
// Island
Sub New(aR As uint8, aG As uint8, aB As uint8, aA As uint8)

Parameters:

  • aR:
  • aG:
  • aB:
  • aA:

constructor (NRGBA)

 

constructor(value: NRGBA)

 

NRGBA(NRGBA value)

 

init(_ value: NRGBA)

 

Sub New(value As NRGBA)

Parameters:

  • value:

RGBA

 

method RGBA: tuple of (r: UInt32, g: UInt32, b: UInt32, a: UInt32)

 

(UInt32 r, UInt32 g, UInt32 b, UInt32 a) RGBA()

 

func RGBA() -> (UInt32, UInt32, UInt32, UInt32)

 

func RGBA() tuple of (|name=r| UInt32, |name=g| UInt32, |name=b| UInt32, |name=a| UInt32)

 

Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)