Gray
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.image.color
- Platforms: .NET, .NET Standard 2.0, Island
Fields
Y
var Y: uint8;
uint8 Y
var Y: uint8
Y uint8
FIELD Y() As uint8
Instance Methods
constructor
constructor
Gray()
init()
Sub New()
constructor (Byte)
// .NET, .NET Standard 2.0
constructor(aY: Byte)
// Island
constructor(aY: uint8)
// .NET, .NET Standard 2.0
Gray(Byte aY)
// Island
Gray(uint8 aY)
// .NET, .NET Standard 2.0
init(_ aY: Byte)
// Island
init(_ aY: uint8)
// .NET, .NET Standard 2.0
Sub New(aY As Byte)
// Island
Sub New(aY As uint8)
Parameters:
- aY:
constructor (Gray)
constructor(value: Gray)
Gray(Gray value)
init(_ value: Gray)
Sub New(value As Gray)
Parameters:
- value:
RGBA
method RGBA: tuple of (r: UInt32, g: UInt32, b: UInt32, a: UInt32)
(UInt32 r, UInt32 g, UInt32 b, UInt32 a) RGBA()
func RGBA() -> tuple of (UInt32, UInt32, UInt32, UInt32)
func RGBA() tuple of (|name=r| UInt32, |name=g| UInt32, |name=b| UInt32, |name=a| UInt32)
Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)