Gray

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.image.color
  • Platforms: .NET, .NET Standard 2.0, Island


Fields


Y

 

var Y: uint8;

 

uint8 Y

 

var Y: uint8

 

Y uint8

 

FIELD Y() As uint8

Instance Methods


constructor

 

constructor

 

Gray()

 

init()

 

Sub New()

constructor (Byte)

 

// .NET, .NET Standard 2.0
constructor(aY: Byte)
// Island
constructor(aY: uint8)

 

// .NET, .NET Standard 2.0
Gray(Byte aY)
// Island
Gray(uint8 aY)

 

// .NET, .NET Standard 2.0
init(_ aY: Byte)
// Island
init(_ aY: uint8)

 

// .NET, .NET Standard 2.0
Sub New(aY As Byte)
// Island
Sub New(aY As uint8)

Parameters:

  • aY:

constructor (Gray)

 

constructor(value: Gray)

 

Gray(Gray value)

 

init(_ value: Gray)

 

Sub New(value As Gray)

Parameters:

  • value:

RGBA

 

method RGBA: tuple of (r: UInt32, g: UInt32, b: UInt32, a: UInt32)

 

(UInt32 r, UInt32 g, UInt32 b, UInt32 a) RGBA()

 

func RGBA() -> (UInt32, UInt32, UInt32, UInt32)

 

func RGBA() tuple of (|name=r| UInt32, |name=g| UInt32, |name=b| UInt32, |name=a| UInt32)

 

Function RGBA() As Tuple (Of UInt32, UInt32, UInt32, UInt32)