IfStmt
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.ast
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
IfStmt()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aIf: Pos; aInit: Stmt; aCond: Expr; aBody: Memory<BlockStmt>; aElse: Stmt)
// Island
constructor(aIf: Pos; aInit: Stmt; aCond: Expr; aBody: Memory<BlockStmt>; aElse: Stmt)
// .NET, .NET Standard 2.0
IfStmt(Pos aIf, Stmt aInit, Expr aCond, Memory<BlockStmt> aBody, Stmt aElse)
// Island
IfStmt(Pos aIf, Stmt aInit, Expr aCond, Memory<BlockStmt> aBody, Stmt aElse)
Parameters:
- aIf:
- aInit:
- aCond:
- aBody:
- aElse:
constructor (IfStmt)
Parameters:
- value:
Body
Cond
Else
End Island
If
Init
Pos Island
Body
Cond
Else
If
Init
constructor
constructor
IfStmt()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aIf: Pos; aInit: Stmt; aCond: Expr; aBody: Memory<BlockStmt>; aElse: Stmt)
// Island
constructor(aIf: Pos; aInit: Stmt; aCond: Expr; aBody: Memory<BlockStmt>; aElse: Stmt)
// .NET, .NET Standard 2.0
IfStmt(Pos aIf, Stmt aInit, Expr aCond, Memory<BlockStmt> aBody, Stmt aElse)
// Island
IfStmt(Pos aIf, Stmt aInit, Expr aCond, Memory<BlockStmt> aBody, Stmt aElse)
Parameters:
- aIf:
- aInit:
- aCond:
- aBody:
- aElse:
constructor (IfStmt)
Parameters:
- value:
End Island
Pos Island