Ident
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.ast
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
Ident()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
// Island
constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
// .NET, .NET Standard 2.0
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
// Island
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
Parameters:
- aNamePos:
- aName:
- aObj:
constructor (Ident)
Parameters:
- value:
End Island
IsExported
method IsExported: bool
bool IsExported()
func IsExported() -> bool
func IsExported() bool
Function IsExported() As bool
Name
NamePos
Obj
Pos Island
String
Name
NamePos
Obj
constructor
constructor
Ident()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
// Island
constructor(aNamePos: Pos; aName: string; aObj: Memory<Object>)
// .NET, .NET Standard 2.0
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
// Island
Ident(Pos aNamePos, string aName, Memory<Object> aObj)
Parameters:
- aNamePos:
- aName:
- aObj:
constructor (Ident)
Parameters:
- value:
End Island
Pos Island