Pool

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.sync

 

constructor

 

constructor

 

Pool()

 

init()

constructor (Pool)

 

constructor(value: Pool)

 

Pool(Pool value)

 

init(_ value: Pool)

Parameters:

  • value:

Get

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
method Get: Object
// Island-macOS-x86_64
method Get: RemObjects.Elements.System.Island.Object

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
Object Get()
// Island-macOS-x86_64
RemObjects.Elements.System.Island.Object Get()

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
func Get() -> Object
// Island-macOS-x86_64
func Get() -> RemObjects.Elements.System.Island.Object

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
func Get() interface{}
// Island-macOS-x86_64
func Get() RemObjects.Elements.System.Island.Object

New

 

property New: Func<Object> read write;

 

Func<Object> New { get; set; }

 

var New: Func<Object> { get{} set{} }

 

New Func<interface{}>

Put (Object) .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows

 

method Put(x: Object)

 

void Put(Object x)

 

func Put(_ x: Object)

 

func Put(x interface{})

Parameters:

  • x:

Put (RemObjects.Elements.System.Island.Object) Island-macOS-x86_64

 

method Put(x: RemObjects.Elements.System.Island.Object)

 

void Put(RemObjects.Elements.System.Island.Object x)

 

func Put(_ x: RemObjects.Elements.System.Island.Object)

 

void Put(RemObjects.Elements.System.Island.Object x)

 

func Put(x RemObjects.Elements.System.Island.Object)

Parameters:

  • x:

 

New

 

property New: Func<Object> read write;

 

Func<Object> New { get; set; }

 

var New: Func<Object> { get{} set{} }

 

New Func<interface{}>

 

constructor

 

constructor

 

Pool()

 

init()

constructor (Pool)

 

constructor(value: Pool)

 

Pool(Pool value)

 

init(_ value: Pool)

Parameters:

  • value:

Get

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
method Get: Object
// Island-macOS-x86_64
method Get: RemObjects.Elements.System.Island.Object

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
Object Get()
// Island-macOS-x86_64
RemObjects.Elements.System.Island.Object Get()

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
func Get() -> Object
// Island-macOS-x86_64
func Get() -> RemObjects.Elements.System.Island.Object

 

// .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows
func Get() interface{}
// Island-macOS-x86_64
func Get() RemObjects.Elements.System.Island.Object

Put (Object) .NET, .NET Standard 2.0, Island-Ubuntu, Island-Windows

 

method Put(x: Object)

 

void Put(Object x)

 

func Put(_ x: Object)

 

func Put(x interface{})

Parameters:

  • x:

Put (RemObjects.Elements.System.Island.Object) Island-macOS-x86_64

 

method Put(x: RemObjects.Elements.System.Island.Object)

 

void Put(RemObjects.Elements.System.Island.Object x)

 

func Put(_ x: RemObjects.Elements.System.Island.Object)

 

void Put(RemObjects.Elements.System.Island.Object x)

 

func Put(x RemObjects.Elements.System.Island.Object)

Parameters:

  • x: