Map

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.sync

Instance Methods


constructor

 

constructor

 

Map()

 

init()

constructor (Map)

 

constructor(value: Map)

 

Map(Map value)

 

init(_ value: Map)

Parameters:

  • value:

Delete (Object) .NET, .NET Standard 2.0, Island-Android, Island-Ubuntu, Island-Windows

 

method Delete(aKey: Object)

 

void Delete(Object aKey)

 

func Delete(_ aKey: Object)

 

func Delete(aKey interface{})

Parameters:

  • aKey:

Delete (RemObjects.Elements.System.Island.Object) Island-iOS, Island-iOS Simulator-x86_64, Island-macOS-x86_64, Island-tvOS, Island-tvOS Simulator-x86_64, Island-UIKit for Mac-x86_64, Island-watchOS, Island-watchOS Simulator

 

method Delete(aKey: RemObjects.Elements.System.Island.Object)

 

void Delete(RemObjects.Elements.System.Island.Object aKey)

 

func Delete(_ aKey: RemObjects.Elements.System.Island.Object)

 

func Delete(aKey RemObjects.Elements.System.Island.Object)

Parameters:

  • aKey:

Load (Object): tuple of (Object, Boolean) .NET, .NET Standard 2.0, Island-Android, Island-Ubuntu, Island-Windows

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
method Load(aKey: Object): tuple of (Object, Boolean)
// .NET Standard 2.0
method Load(aKey: Object): ValueTuple<Object, Boolean>

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
(Object, Boolean) Load(Object aKey)
// .NET Standard 2.0
ValueTuple<Object, Boolean> Load(Object aKey)

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
func Load(_ aKey: Object) -> (Object, Boolean)
// .NET Standard 2.0
func Load(_ aKey: Object) -> ValueTuple<Object, Boolean>

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
func Load(aKey interface{}) (interface{}, Boolean)
// .NET Standard 2.0
func Load(aKey interface{}) ValueTuple<interface{}, Boolean>

Parameters:

  • aKey:

Load (RemObjects.Elements.System.Island.Object): tuple of (Object, Boolean) Island-iOS, Island-iOS Simulator-x86_64, Island-macOS-x86_64, Island-tvOS, Island-tvOS Simulator-x86_64, Island-UIKit for Mac-x86_64, Island-watchOS, Island-watchOS Simulator

 

method Load(aKey: RemObjects.Elements.System.Island.Object): tuple of (Object, Boolean)

 

(Object, Boolean) Load(RemObjects.Elements.System.Island.Object aKey)

 

func Load(_ aKey: RemObjects.Elements.System.Island.Object) -> (Object, Boolean)

 

func Load(aKey RemObjects.Elements.System.Island.Object) (interface{}, Boolean)

Parameters:

  • aKey:

LoadOrStore (Object, Object): tuple of (Object, Boolean) .NET, .NET Standard 2.0, Island-Android, Island-Ubuntu, Island-Windows

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
method LoadOrStore(aKey: Object; aValue: Object): tuple of (Object, Boolean)
// .NET Standard 2.0
method LoadOrStore(aKey: Object; aValue: Object): ValueTuple<Object, Boolean>

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
(Object, Boolean) LoadOrStore(Object aKey, Object aValue)
// .NET Standard 2.0
ValueTuple<Object, Boolean> LoadOrStore(Object aKey, Object aValue)

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
func LoadOrStore(_ aKey: Object, _ aValue: Object) -> (Object, Boolean)
// .NET Standard 2.0
func LoadOrStore(_ aKey: Object, _ aValue: Object) -> ValueTuple<Object, Boolean>

 

// .NET, Island-Android, Island-Ubuntu, Island-Windows
func LoadOrStore(aKey interface{}, aValue interface{}) (interface{}, Boolean)
// .NET Standard 2.0
func LoadOrStore(aKey interface{}, aValue interface{}) ValueTuple<interface{}, Boolean>

Parameters:

  • aKey:
  • aValue:

LoadOrStore (RemObjects.Elements.System.Island.Object, RemObjects.Elements.System.Island.Object): tuple of (Object, Boolean) Island-iOS, Island-iOS Simulator-x86_64, Island-macOS-x86_64, Island-tvOS, Island-tvOS Simulator-x86_64, Island-UIKit for Mac-x86_64, Island-watchOS, Island-watchOS Simulator

 

method LoadOrStore(aKey: RemObjects.Elements.System.Island.Object; aValue: RemObjects.Elements.System.Island.Object): tuple of (Object, Boolean)

 

(Object, Boolean) LoadOrStore(RemObjects.Elements.System.Island.Object aKey, RemObjects.Elements.System.Island.Object aValue)

 

func LoadOrStore(_ aKey: RemObjects.Elements.System.Island.Object, _ aValue: RemObjects.Elements.System.Island.Object) -> (Object, Boolean)

 

func LoadOrStore(aKey RemObjects.Elements.System.Island.Object, aValue RemObjects.Elements.System.Island.Object) (interface{}, Boolean)

Parameters:

  • aKey:
  • aValue:

Range

 

method Range(f: Func<Object, Object, Boolean>)

 

void Range(Func<Object, Object, Boolean> f)

 

func Range(_ f: Func<Object, Object, Boolean>)

 

func Range(f Func<interface{}, interface{}, Boolean>)

Parameters:

  • f:

Store (Object, Object) .NET, .NET Standard 2.0, Island-Android, Island-Ubuntu, Island-Windows

 

method Store(aKey: Object; aValue: Object)

 

void Store(Object aKey, Object aValue)

 

func Store(_ aKey: Object, _ aValue: Object)

 

func Store(aKey interface{}, aValue interface{})

Parameters:

  • aKey:
  • aValue:

Store (RemObjects.Elements.System.Island.Object, RemObjects.Elements.System.Island.Object) Island-iOS, Island-iOS Simulator-x86_64, Island-macOS-x86_64, Island-tvOS, Island-tvOS Simulator-x86_64, Island-UIKit for Mac-x86_64, Island-watchOS, Island-watchOS Simulator

 

method Store(aKey: RemObjects.Elements.System.Island.Object; aValue: RemObjects.Elements.System.Island.Object)

 

void Store(RemObjects.Elements.System.Island.Object aKey, RemObjects.Elements.System.Island.Object aValue)

 

func Store(_ aKey: RemObjects.Elements.System.Island.Object, _ aValue: RemObjects.Elements.System.Island.Object)

 

func Store(aKey RemObjects.Elements.System.Island.Object, aValue RemObjects.Elements.System.Island.Object)

Parameters:

  • aKey:
  • aValue: