Info
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.types
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
Info()
init()
Sub New()
constructor (Map<Expr, TypeAndValue>, Map<Memory<Ident>, Object>, Map<Memory<Ident>, Object>, Map<Node, Object>, Map<Memory<SelectorExpr>, Memory<Selection>>, Map<Node, Memory<Scope>>, Slice<Memory<Initializer>>)
// .NET, .NET Standard 2.0
constructor(aTypes: Map<Expr, TypeAndValue>; aDefs: Map<Memory<Ident>, Object>; aUses: Map<Memory<Ident>, Object>; aImplicits: Map<Node, Object>; aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>; aScopes: Map<Node, Memory<Scope>>; aInitOrder: Slice<Memory<Initializer>>)
// Island
constructor(aTypes: Map<Expr, TypeAndValue>; aDefs: Map<Memory<Ident>, Object>; aUses: Map<Memory<Ident>, Object>; aImplicits: Map<Node, Object>; aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>; aScopes: Map<Node, Memory<Scope>>; aInitOrder: Slice<Memory<Initializer>>)
// .NET, .NET Standard 2.0
Info(Map<Expr, TypeAndValue> aTypes, Map<Memory<Ident>, Object> aDefs, Map<Memory<Ident>, Object> aUses, Map<Node, Object> aImplicits, Map<Memory<SelectorExpr>, Memory<Selection>> aSelections, Map<Node, Memory<Scope>> aScopes, Slice<Memory<Initializer>> aInitOrder)
// Island
Info(Map<Expr, TypeAndValue> aTypes, Map<Memory<Ident>, Object> aDefs, Map<Memory<Ident>, Object> aUses, Map<Node, Object> aImplicits, Map<Memory<SelectorExpr>, Memory<Selection>> aSelections, Map<Node, Memory<Scope>> aScopes, Slice<Memory<Initializer>> aInitOrder)
// .NET, .NET Standard 2.0
init(_ aTypes: Map<Expr, TypeAndValue>, _ aDefs: Map<Memory<Ident>, Object>, _ aUses: Map<Memory<Ident>, Object>, _ aImplicits: Map<Node, Object>, _ aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>, _ aScopes: Map<Node, Memory<Scope>>, _ aInitOrder: Slice<Memory<Initializer>>)
// Island
init(_ aTypes: Map<Expr, TypeAndValue>, _ aDefs: Map<Memory<Ident>, Object>, _ aUses: Map<Memory<Ident>, Object>, _ aImplicits: Map<Node, Object>, _ aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>, _ aScopes: Map<Node, Memory<Scope>>, _ aInitOrder: Slice<Memory<Initializer>>)
// .NET, .NET Standard 2.0
Sub New(aTypes As Map<Expr, TypeAndValue>, aDefs As Map<Memory<Ident>, Object>, aUses As Map<Memory<Ident>, Object>, aImplicits As Map<Node, Object>, aSelections As Map<Memory<SelectorExpr>, Memory<Selection>>, aScopes As Map<Node, Memory<Scope>>, aInitOrder As Slice<Memory<Initializer>>)
// Island
Sub New(aTypes As Map<Expr, TypeAndValue>, aDefs As Map<Memory<Ident>, Object>, aUses As Map<Memory<Ident>, Object>, aImplicits As Map<Node, Object>, aSelections As Map<Memory<SelectorExpr>, Memory<Selection>>, aScopes As Map<Node, Memory<Scope>>, aInitOrder As Slice<Memory<Initializer>>)
Parameters:
- aTypes:
- aDefs:
- aUses:
- aImplicits:
- aSelections:
- aScopes:
- aInitOrder:
constructor (Info)
Parameters:
- value:
Defs
// .NET, .NET Standard 2.0
var Defs: Map<Memory<Ident>, Object>;
// Island
var Defs: Map<Memory<Ident>, Object>;
// .NET, .NET Standard 2.0
Map<Memory<Ident>, Object> Defs
// Island
Map<Memory<Ident>, Object> Defs
// .NET, .NET Standard 2.0
var Defs: Map<Memory<Ident>, Object>
// Island
var Defs: Map<Memory<Ident>, Object>
Implicits
InitOrder
// .NET, .NET Standard 2.0
var InitOrder: Slice<Memory<Initializer>>;
// Island
var InitOrder: Slice<Memory<Initializer>>;
// .NET, .NET Standard 2.0
Slice<Memory<Initializer>> InitOrder
// Island
Slice<Memory<Initializer>> InitOrder
// .NET, .NET Standard 2.0
var InitOrder: Slice<Memory<Initializer>>
// Island
var InitOrder: Slice<Memory<Initializer>>
// .NET, .NET Standard 2.0
InitOrder Slice<Memory<Initializer>>
// Island
InitOrder Slice<Memory<Initializer>>
// .NET, .NET Standard 2.0
FIELD InitOrder() As Slice<Memory<Initializer>>
// Island
FIELD InitOrder() As Slice<Memory<Initializer>>
ObjectOf
// .NET, .NET Standard 2.0
method ObjectOf(id: Memory<Ident>): Object
// Island
method ObjectOf(id: Memory<Ident>): Object
// .NET, .NET Standard 2.0
Object ObjectOf(Memory<Ident> id)
// Island
Object ObjectOf(Memory<Ident> id)
// .NET, .NET Standard 2.0
func ObjectOf(_ id: Memory<Ident>) -> Object
// Island
func ObjectOf(_ id: Memory<Ident>) -> Object
Parameters:
- id:
Scopes
// .NET, .NET Standard 2.0
var Scopes: Map<Node, Memory<Scope>>;
// Island
var Scopes: Map<Node, Memory<Scope>>;
// .NET, .NET Standard 2.0
Map<Node, Memory<Scope>> Scopes
// Island
Map<Node, Memory<Scope>> Scopes
// .NET, .NET Standard 2.0
var Scopes: Map<Node, Memory<Scope>>
// Island
var Scopes: Map<Node, Memory<Scope>>
Selections
// .NET, .NET Standard 2.0
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>;
// Island
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>;
// .NET, .NET Standard 2.0
Map<Memory<SelectorExpr>, Memory<Selection>> Selections
// Island
Map<Memory<SelectorExpr>, Memory<Selection>> Selections
// .NET, .NET Standard 2.0
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>
// Island
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>
// .NET, .NET Standard 2.0
Selections Map<Memory<SelectorExpr>, Memory<Selection>>
// Island
Selections Map<Memory<SelectorExpr>, Memory<Selection>>
// .NET, .NET Standard 2.0
FIELD Selections() As Map<Memory<SelectorExpr>, Memory<Selection>>
// Island
FIELD Selections() As Map<Memory<SelectorExpr>, Memory<Selection>>
TypeOf
Parameters:
- e:
Types
var Types: Map<Expr, TypeAndValue>;
Map<Expr, TypeAndValue> Types
var Types: Map<Expr, TypeAndValue>
Types Map<Expr, TypeAndValue>
FIELD Types() As Map<Expr, TypeAndValue>
Uses
// .NET, .NET Standard 2.0
var Uses: Map<Memory<Ident>, Object>;
// Island
var Uses: Map<Memory<Ident>, Object>;
// .NET, .NET Standard 2.0
Map<Memory<Ident>, Object> Uses
// Island
Map<Memory<Ident>, Object> Uses
// .NET, .NET Standard 2.0
var Uses: Map<Memory<Ident>, Object>
// Island
var Uses: Map<Memory<Ident>, Object>
Defs
// .NET, .NET Standard 2.0
var Defs: Map<Memory<Ident>, Object>;
// Island
var Defs: Map<Memory<Ident>, Object>;
// .NET, .NET Standard 2.0
Map<Memory<Ident>, Object> Defs
// Island
Map<Memory<Ident>, Object> Defs
// .NET, .NET Standard 2.0
var Defs: Map<Memory<Ident>, Object>
// Island
var Defs: Map<Memory<Ident>, Object>
Implicits
InitOrder
// .NET, .NET Standard 2.0
var InitOrder: Slice<Memory<Initializer>>;
// Island
var InitOrder: Slice<Memory<Initializer>>;
// .NET, .NET Standard 2.0
Slice<Memory<Initializer>> InitOrder
// Island
Slice<Memory<Initializer>> InitOrder
// .NET, .NET Standard 2.0
var InitOrder: Slice<Memory<Initializer>>
// Island
var InitOrder: Slice<Memory<Initializer>>
// .NET, .NET Standard 2.0
InitOrder Slice<Memory<Initializer>>
// Island
InitOrder Slice<Memory<Initializer>>
// .NET, .NET Standard 2.0
FIELD InitOrder() As Slice<Memory<Initializer>>
// Island
FIELD InitOrder() As Slice<Memory<Initializer>>
Scopes
// .NET, .NET Standard 2.0
var Scopes: Map<Node, Memory<Scope>>;
// Island
var Scopes: Map<Node, Memory<Scope>>;
// .NET, .NET Standard 2.0
Map<Node, Memory<Scope>> Scopes
// Island
Map<Node, Memory<Scope>> Scopes
// .NET, .NET Standard 2.0
var Scopes: Map<Node, Memory<Scope>>
// Island
var Scopes: Map<Node, Memory<Scope>>
Selections
// .NET, .NET Standard 2.0
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>;
// Island
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>;
// .NET, .NET Standard 2.0
Map<Memory<SelectorExpr>, Memory<Selection>> Selections
// Island
Map<Memory<SelectorExpr>, Memory<Selection>> Selections
// .NET, .NET Standard 2.0
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>
// Island
var Selections: Map<Memory<SelectorExpr>, Memory<Selection>>
// .NET, .NET Standard 2.0
Selections Map<Memory<SelectorExpr>, Memory<Selection>>
// Island
Selections Map<Memory<SelectorExpr>, Memory<Selection>>
// .NET, .NET Standard 2.0
FIELD Selections() As Map<Memory<SelectorExpr>, Memory<Selection>>
// Island
FIELD Selections() As Map<Memory<SelectorExpr>, Memory<Selection>>
Types
var Types: Map<Expr, TypeAndValue>;
Map<Expr, TypeAndValue> Types
var Types: Map<Expr, TypeAndValue>
Types Map<Expr, TypeAndValue>
FIELD Types() As Map<Expr, TypeAndValue>
Uses
// .NET, .NET Standard 2.0
var Uses: Map<Memory<Ident>, Object>;
// Island
var Uses: Map<Memory<Ident>, Object>;
// .NET, .NET Standard 2.0
Map<Memory<Ident>, Object> Uses
// Island
Map<Memory<Ident>, Object> Uses
// .NET, .NET Standard 2.0
var Uses: Map<Memory<Ident>, Object>
// Island
var Uses: Map<Memory<Ident>, Object>
constructor
constructor
Info()
init()
Sub New()
constructor (Map<Expr, TypeAndValue>, Map<Memory<Ident>, Object>, Map<Memory<Ident>, Object>, Map<Node, Object>, Map<Memory<SelectorExpr>, Memory<Selection>>, Map<Node, Memory<Scope>>, Slice<Memory<Initializer>>)
// .NET, .NET Standard 2.0
constructor(aTypes: Map<Expr, TypeAndValue>; aDefs: Map<Memory<Ident>, Object>; aUses: Map<Memory<Ident>, Object>; aImplicits: Map<Node, Object>; aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>; aScopes: Map<Node, Memory<Scope>>; aInitOrder: Slice<Memory<Initializer>>)
// Island
constructor(aTypes: Map<Expr, TypeAndValue>; aDefs: Map<Memory<Ident>, Object>; aUses: Map<Memory<Ident>, Object>; aImplicits: Map<Node, Object>; aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>; aScopes: Map<Node, Memory<Scope>>; aInitOrder: Slice<Memory<Initializer>>)
// .NET, .NET Standard 2.0
Info(Map<Expr, TypeAndValue> aTypes, Map<Memory<Ident>, Object> aDefs, Map<Memory<Ident>, Object> aUses, Map<Node, Object> aImplicits, Map<Memory<SelectorExpr>, Memory<Selection>> aSelections, Map<Node, Memory<Scope>> aScopes, Slice<Memory<Initializer>> aInitOrder)
// Island
Info(Map<Expr, TypeAndValue> aTypes, Map<Memory<Ident>, Object> aDefs, Map<Memory<Ident>, Object> aUses, Map<Node, Object> aImplicits, Map<Memory<SelectorExpr>, Memory<Selection>> aSelections, Map<Node, Memory<Scope>> aScopes, Slice<Memory<Initializer>> aInitOrder)
// .NET, .NET Standard 2.0
init(_ aTypes: Map<Expr, TypeAndValue>, _ aDefs: Map<Memory<Ident>, Object>, _ aUses: Map<Memory<Ident>, Object>, _ aImplicits: Map<Node, Object>, _ aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>, _ aScopes: Map<Node, Memory<Scope>>, _ aInitOrder: Slice<Memory<Initializer>>)
// Island
init(_ aTypes: Map<Expr, TypeAndValue>, _ aDefs: Map<Memory<Ident>, Object>, _ aUses: Map<Memory<Ident>, Object>, _ aImplicits: Map<Node, Object>, _ aSelections: Map<Memory<SelectorExpr>, Memory<Selection>>, _ aScopes: Map<Node, Memory<Scope>>, _ aInitOrder: Slice<Memory<Initializer>>)
// .NET, .NET Standard 2.0
Sub New(aTypes As Map<Expr, TypeAndValue>, aDefs As Map<Memory<Ident>, Object>, aUses As Map<Memory<Ident>, Object>, aImplicits As Map<Node, Object>, aSelections As Map<Memory<SelectorExpr>, Memory<Selection>>, aScopes As Map<Node, Memory<Scope>>, aInitOrder As Slice<Memory<Initializer>>)
// Island
Sub New(aTypes As Map<Expr, TypeAndValue>, aDefs As Map<Memory<Ident>, Object>, aUses As Map<Memory<Ident>, Object>, aImplicits As Map<Node, Object>, aSelections As Map<Memory<SelectorExpr>, Memory<Selection>>, aScopes As Map<Node, Memory<Scope>>, aInitOrder As Slice<Memory<Initializer>>)
Parameters:
- aTypes:
- aDefs:
- aUses:
- aImplicits:
- aSelections:
- aScopes:
- aInitOrder:
constructor (Info)
Parameters:
- value: