Struct

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.types
  • Platforms: .NET, .NET Standard 2.0, Island


Instance Methods


constructor

 

constructor

 

Struct()

 

init()

 

Sub New()

constructor (Slice<Memory<Var>>, Slice<string>)

 

// .NET, .NET Standard 2.0
constructor(afields: Slice<Memory<Var>>; atags: Slice<string>)
// Island
constructor(afields: Slice<Memory<Var>>; atags: Slice<string>)

 

// .NET, .NET Standard 2.0
Struct(Slice<Memory<Var>> afields, Slice<string> atags)
// Island
Struct(Slice<Memory<Var>> afields, Slice<string> atags)

 

// .NET, .NET Standard 2.0
init(_ afields: Slice<Memory<Var>>, _ atags: Slice<string>)
// Island
init(_ afields: Slice<Memory<Var>>, _ atags: Slice<string>)

 

// .NET, .NET Standard 2.0
Sub New(afields As Slice<Memory<Var>>, atags As Slice<string>)
// Island
Sub New(afields As Slice<Memory<Var>>, atags As Slice<string>)

Parameters:

  • afields:
  • atags:

constructor (Struct)

 

constructor(value: Struct)

 

Struct(Struct value)

 

init(_ value: Struct)

 

Sub New(value As Struct)

Parameters:

  • value:

String Island

 

method String: string

 

string String()

 

func String() -> string

 

func String() string

 

Function String() As string

Underlying Island

 

method Underlying: Type

 

Type Underlying()

 

func Underlying() -> Type

 

func Underlying() Type

 

Function Underlying() As Type