TTreeNode
Overview
Location
-
Reference:
- DelphiVCL.fx Island-Windows
- libDelphiVCL.fx Toffee-macOS
- Namespace: RemObjects.Elements.RTL.Delphi.VCL
- Platforms: Island-Windows, Toffee-macOS
- Ancestry: TPersistent | TTreeNode
constructor (declared in TPersistent) Island-Windows
constructor
TTreeNode()
init()
Sub New()
constructor (TTreeNodes)
constructor(aOwner: TTreeNodes)
TTreeNode(TTreeNodes aOwner)
init(_ aOwner: TTreeNodes)
Sub New(aOwner As TTreeNodes)
Parameters:
- aOwner:
AbsoluteIndex virtual
property AbsoluteIndex: Int32 read;
Int32 AbsoluteIndex { get; }
var AbsoluteIndex: Int32 { get{} }
ReadOnly Property AbsoluteIndex() As Int32
Assign virtual (declared in TPersistent)
method Assign(Source: TPersistent)
void Assign(TPersistent Source)
func Assign(_ Source: TPersistent)
Sub Assign(Source As TPersistent)
Parameters:
- Source:
AssignTo protected virtual (declared in TPersistent)
method AssignTo(Dest: TPersistent)
void AssignTo(TPersistent Dest)
func AssignTo(_ Dest: TPersistent)
Sub AssignTo(Dest As TPersistent)
Parameters:
- Dest:
Collapse virtual
method Collapse(Recurse: Boolean)
void Collapse(Boolean Recurse)
func Collapse(_ Recurse: Boolean)
Sub Collapse(Recurse As Boolean)
Parameters:
- Recurse:
Count virtual
property Count: Int32 read;
Int32 Count { get; }
var Count: Int32 { get{} }
ReadOnly Property Count() As Int32
Cut virtual
property Cut: Boolean read write;
Boolean Cut { get; set; }
var Cut: Boolean { get{} set{} }
Property Cut() As Boolean
DefineProperties virtual (declared in TPersistent)
method DefineProperties(Filer: TObject)
void DefineProperties(TObject Filer)
func DefineProperties(_ Filer: TObject)
Sub DefineProperties(Filer As TObject)
Parameters:
- Filer:
Delete virtual
method Delete
void Delete()
func Delete()
Sub Delete()
DeleteChildren virtual
method DeleteChildren
void DeleteChildren()
func DeleteChildren()
Sub DeleteChildren()
Deleting virtual
property Deleting: Boolean read;
Boolean Deleting { get; }
var Deleting: Boolean { get{} }
ReadOnly Property Deleting() As Boolean
EditText virtual
method EditText: Boolean
Boolean EditText()
func EditText() -> Boolean
Function EditText() As Boolean
Enabled virtual
property Enabled: Boolean read write;
Boolean Enabled { get; set; }
var Enabled: Boolean { get{} set{} }
Property Enabled() As Boolean
EndEdit virtual
method EndEdit(Cancel: Boolean)
void EndEdit(Boolean Cancel)
func EndEdit(_ Cancel: Boolean)
Sub EndEdit(Cancel As Boolean)
Parameters:
- Cancel:
Expand virtual
method Expand(Recurse: Boolean)
void Expand(Boolean Recurse)
func Expand(_ Recurse: Boolean)
Sub Expand(Recurse As Boolean)
Parameters:
- Recurse:
Expanded virtual
property Expanded: Boolean read write;
Boolean Expanded { get; set; }
var Expanded: Boolean { get{} set{} }
Property Expanded() As Boolean
ExpandedImageIndex virtual
property ExpandedImageIndex: TImageIndex read write;
TImageIndex ExpandedImageIndex { get; set; }
var ExpandedImageIndex: TImageIndex { get{} set{} }
Property ExpandedImageIndex() As TImageIndex
Focused virtual
property Focused: Boolean read write;
Boolean Focused { get; set; }
var Focused: Boolean { get{} set{} }
Property Focused() As Boolean
getFirstChild virtual
method getFirstChild: TTreeNode
TTreeNode getFirstChild()
func getFirstChild() -> TTreeNode
Function getFirstChild() As TTreeNode
GetLastChild virtual
method GetLastChild: TTreeNode
TTreeNode GetLastChild()
func GetLastChild() -> TTreeNode
Function GetLastChild() As TTreeNode
GetMetaClass virtual Island-Windows
method GetMetaClass: class of TTreeNode
class of TTreeNode GetMetaClass()
func GetMetaClass() -> class of TTreeNode
Function GetMetaClass() As class of TTreeNode
GetNamePath virtual (declared in TPersistent)
method GetNamePath: DelphiString
DelphiString GetNamePath()
func GetNamePath() -> DelphiString
Function GetNamePath() As DelphiString
GetNext virtual
method GetNext: TTreeNode
TTreeNode GetNext()
func GetNext() -> TTreeNode
Function GetNext() As TTreeNode
GetNextChild virtual
method GetNextChild(Value: TTreeNode): TTreeNode
TTreeNode GetNextChild(TTreeNode Value)
func GetNextChild(_ Value: TTreeNode) -> TTreeNode
Function GetNextChild(Value As TTreeNode) As TTreeNode
Parameters:
- Value:
getNextSibling virtual
method getNextSibling: TTreeNode
TTreeNode getNextSibling()
func getNextSibling() -> TTreeNode
Function getNextSibling() As TTreeNode
GetNextVisible virtual
method GetNextVisible: TTreeNode
TTreeNode GetNextVisible()
func GetNextVisible() -> TTreeNode
Function GetNextVisible() As TTreeNode
GetOwner protected virtual (declared in TPersistent)
method GetOwner: TPersistent
TPersistent GetOwner()
func GetOwner() -> TPersistent
Function GetOwner() As TPersistent
GetPrev virtual
method GetPrev: TTreeNode
TTreeNode GetPrev()
func GetPrev() -> TTreeNode
Function GetPrev() As TTreeNode
GetPrevChild virtual
method GetPrevChild(Value: TTreeNode): TTreeNode
TTreeNode GetPrevChild(TTreeNode Value)
func GetPrevChild(_ Value: TTreeNode) -> TTreeNode
Function GetPrevChild(Value As TTreeNode) As TTreeNode
Parameters:
- Value:
getPrevSibling virtual
method getPrevSibling: TTreeNode
TTreeNode getPrevSibling()
func getPrevSibling() -> TTreeNode
Function getPrevSibling() As TTreeNode
GetPrevVisible virtual
method GetPrevVisible: TTreeNode
TTreeNode GetPrevVisible()
func GetPrevVisible() -> TTreeNode
Function GetPrevVisible() As TTreeNode
GetState protected virtual
method GetState(NodeState: TNodeState): Boolean
Boolean GetState(TNodeState NodeState)
func GetState(_ NodeState: TNodeState) -> Boolean
Function GetState(NodeState As TNodeState) As Boolean
Parameters:
- NodeState:
HasAsParent virtual
method HasAsParent(Value: TTreeNode): Boolean
Boolean HasAsParent(TTreeNode Value)
func HasAsParent(_ Value: TTreeNode) -> Boolean
Function HasAsParent(Value As TTreeNode) As Boolean
Parameters:
- Value:
HasChildren virtual
property HasChildren: Boolean read write;
Boolean HasChildren { get; set; }
var HasChildren: Boolean { get{} set{} }
Property HasChildren() As Boolean
ImageIndex virtual
property ImageIndex: TImageIndex read write;
TImageIndex ImageIndex { get; set; }
var ImageIndex: TImageIndex { get{} set{} }
Property ImageIndex() As TImageIndex
Index virtual
property Index: Int32 read;
Int32 Index { get; }
var Index: Int32 { get{} }
ReadOnly Property Index() As Int32
IndexOf virtual
method IndexOf(Value: TTreeNode): Int32
Int32 IndexOf(TTreeNode Value)
func IndexOf(_ Value: TTreeNode) -> Int32
Function IndexOf(Value As TTreeNode) As Int32
Parameters:
- Value:
IsFirstNode virtual
method IsFirstNode: Boolean
Boolean IsFirstNode()
func IsFirstNode() -> Boolean
Function IsFirstNode() As Boolean
IsVisible virtual
property IsVisible: Boolean read;
Boolean IsVisible { get; }
var IsVisible: Boolean { get{} }
ReadOnly Property IsVisible() As Boolean
Item virtual
property Item[aIndex: Int32]: TTreeNode read write;
TTreeNode Item[Int32 aIndex] { get; set; }
subscript Item(_ aIndex: Int32) -> TTreeNode { get{} set{} }
Property Item(aIndex As Int32) As TTreeNode
ItemId virtual
property ItemId: TPlatformNodeHandle read;
TPlatformNodeHandle ItemId { get; }
var ItemId: TPlatformNodeHandle { get{} }
ReadOnly Property ItemId() As TPlatformNodeHandle
Level virtual
property Level: Int32 read;
Int32 Level { get; }
var Level: Int32 { get{} }
ReadOnly Property Level() As Int32
MakeVisible virtual
method MakeVisible
void MakeVisible()
func MakeVisible()
Sub MakeVisible()
MoveTo virtual
method MoveTo(Destination: TTreeNode; Mode: TNodeAttachMode)
void MoveTo(TTreeNode Destination, TNodeAttachMode Mode)
func MoveTo(_ Destination: TTreeNode, _ Mode: TNodeAttachMode)
Sub MoveTo(Destination As TTreeNode, Mode As TNodeAttachMode)
Parameters:
- Destination:
- Mode:
OverlayIndex virtual
property OverlayIndex: Int32 read write;
Int32 OverlayIndex { get; set; }
var OverlayIndex: Int32 { get{} set{} }
Property OverlayIndex() As Int32
Owner virtual
property Owner: TTreeNodes read;
TTreeNodes Owner { get; }
var Owner: TTreeNodes { get{} }
ReadOnly Property Owner() As TTreeNodes
Parent virtual
property Parent: TTreeNode read;
TTreeNode Parent { get; }
var Parent: TTreeNode { get{} }
ReadOnly Property Parent() As TTreeNode
PlatformCreate protected virtual
method PlatformCreate
void PlatformCreate()
func PlatformCreate()
Sub PlatformCreate()
PlatformGetExpanded protected virtual
method PlatformGetExpanded: Boolean
Boolean PlatformGetExpanded()
func PlatformGetExpanded() -> Boolean
Function PlatformGetExpanded() As Boolean
PlatformGetFocused protected virtual
method PlatformGetFocused: Boolean
Boolean PlatformGetFocused()
func PlatformGetFocused() -> Boolean
Function PlatformGetFocused() As Boolean
PlatformGetSelected protected virtual
method PlatformGetSelected: Boolean
Boolean PlatformGetSelected()
func PlatformGetSelected() -> Boolean
Function PlatformGetSelected() As Boolean
PlatformSetExpanded protected virtual
method PlatformSetExpanded(aValue: Boolean)
void PlatformSetExpanded(Boolean aValue)
func PlatformSetExpanded(_ aValue: Boolean)
Sub PlatformSetExpanded(aValue As Boolean)
Parameters:
- aValue:
PlatformSetFocused protected virtual
method PlatformSetFocused(aValue: Boolean)
void PlatformSetFocused(Boolean aValue)
func PlatformSetFocused(_ aValue: Boolean)
Sub PlatformSetFocused(aValue As Boolean)
Parameters:
- aValue:
PlatformSetSelected protected virtual
method PlatformSetSelected(aValue: Boolean)
void PlatformSetSelected(Boolean aValue)
func PlatformSetSelected(_ aValue: Boolean)
Sub PlatformSetSelected(aValue As Boolean)
Parameters:
- aValue:
PlatformSetText protected virtual
method PlatformSetText(aValue: VCLString)
void PlatformSetText(VCLString aValue)
func PlatformSetText(_ aValue: VCLString)
Sub PlatformSetText(aValue As VCLString)
Parameters:
- aValue:
Selected virtual
property Selected: Boolean read write;
Boolean Selected { get; set; }
var Selected: Boolean { get{} set{} }
Property Selected() As Boolean
SelectedIndex virtual
property SelectedIndex: Int32 read write;
Int32 SelectedIndex { get; set; }
var SelectedIndex: Int32 { get{} set{} }
Property SelectedIndex() As Int32
SetSelectedBit protected virtual
method SetSelectedBit(Value: Boolean)
void SetSelectedBit(Boolean Value)
func SetSelectedBit(_ Value: Boolean)
Sub SetSelectedBit(Value As Boolean)
Parameters:
- Value:
SetState protected virtual
method SetState(NodeState: TNodeState; Value: Boolean)
void SetState(TNodeState NodeState, Boolean Value)
func SetState(_ NodeState: TNodeState, _ Value: Boolean)
Sub SetState(NodeState As TNodeState, Value As Boolean)
Parameters:
- NodeState:
- Value:
StateIndex virtual
property StateIndex: Int32 read write;
Int32 StateIndex { get; set; }
var StateIndex: Int32 { get{} set{} }
Property StateIndex() As Int32
Text virtual
property Text: VCLString read write;
VCLString Text { get; set; }
var Text: VCLString { get{} set{} }
Property Text() As VCLString
TreeView virtual
property TreeView: TTreeView read;
TTreeView TreeView { get; }
var TreeView: TTreeView { get{} }
ReadOnly Property TreeView() As TTreeView
AbsoluteIndex virtual
property AbsoluteIndex: Int32 read;
Int32 AbsoluteIndex { get; }
var AbsoluteIndex: Int32 { get{} }
ReadOnly Property AbsoluteIndex() As Int32
Count virtual
property Count: Int32 read;
Int32 Count { get; }
var Count: Int32 { get{} }
ReadOnly Property Count() As Int32
Cut virtual
property Cut: Boolean read write;
Boolean Cut { get; set; }
var Cut: Boolean { get{} set{} }
Property Cut() As Boolean
Deleting virtual
property Deleting: Boolean read;
Boolean Deleting { get; }
var Deleting: Boolean { get{} }
ReadOnly Property Deleting() As Boolean
Enabled virtual
property Enabled: Boolean read write;
Boolean Enabled { get; set; }
var Enabled: Boolean { get{} set{} }
Property Enabled() As Boolean
Expanded virtual
property Expanded: Boolean read write;
Boolean Expanded { get; set; }
var Expanded: Boolean { get{} set{} }
Property Expanded() As Boolean
ExpandedImageIndex virtual
property ExpandedImageIndex: TImageIndex read write;
TImageIndex ExpandedImageIndex { get; set; }
var ExpandedImageIndex: TImageIndex { get{} set{} }
Property ExpandedImageIndex() As TImageIndex
Focused virtual
property Focused: Boolean read write;
Boolean Focused { get; set; }
var Focused: Boolean { get{} set{} }
Property Focused() As Boolean
HasChildren virtual
property HasChildren: Boolean read write;
Boolean HasChildren { get; set; }
var HasChildren: Boolean { get{} set{} }
Property HasChildren() As Boolean
ImageIndex virtual
property ImageIndex: TImageIndex read write;
TImageIndex ImageIndex { get; set; }
var ImageIndex: TImageIndex { get{} set{} }
Property ImageIndex() As TImageIndex
Index virtual
property Index: Int32 read;
Int32 Index { get; }
var Index: Int32 { get{} }
ReadOnly Property Index() As Int32
IsVisible virtual
property IsVisible: Boolean read;
Boolean IsVisible { get; }
var IsVisible: Boolean { get{} }
ReadOnly Property IsVisible() As Boolean
Item virtual
property Item[aIndex: Int32]: TTreeNode read write;
TTreeNode Item[Int32 aIndex] { get; set; }
subscript Item(_ aIndex: Int32) -> TTreeNode { get{} set{} }
Property Item(aIndex As Int32) As TTreeNode
ItemId virtual
property ItemId: TPlatformNodeHandle read;
TPlatformNodeHandle ItemId { get; }
var ItemId: TPlatformNodeHandle { get{} }
ReadOnly Property ItemId() As TPlatformNodeHandle
Level virtual
property Level: Int32 read;
Int32 Level { get; }
var Level: Int32 { get{} }
ReadOnly Property Level() As Int32
OverlayIndex virtual
property OverlayIndex: Int32 read write;
Int32 OverlayIndex { get; set; }
var OverlayIndex: Int32 { get{} set{} }
Property OverlayIndex() As Int32
Owner virtual
property Owner: TTreeNodes read;
TTreeNodes Owner { get; }
var Owner: TTreeNodes { get{} }
ReadOnly Property Owner() As TTreeNodes
Parent virtual
property Parent: TTreeNode read;
TTreeNode Parent { get; }
var Parent: TTreeNode { get{} }
ReadOnly Property Parent() As TTreeNode
Selected virtual
property Selected: Boolean read write;
Boolean Selected { get; set; }
var Selected: Boolean { get{} set{} }
Property Selected() As Boolean
SelectedIndex virtual
property SelectedIndex: Int32 read write;
Int32 SelectedIndex { get; set; }
var SelectedIndex: Int32 { get{} set{} }
Property SelectedIndex() As Int32
StateIndex virtual
property StateIndex: Int32 read write;
Int32 StateIndex { get; set; }
var StateIndex: Int32 { get{} set{} }
Property StateIndex() As Int32
Text virtual
property Text: VCLString read write;
VCLString Text { get; set; }
var Text: VCLString { get{} set{} }
Property Text() As VCLString
TreeView virtual
property TreeView: TTreeView read;
TTreeView TreeView { get; }
var TreeView: TTreeView { get{} }
ReadOnly Property TreeView() As TTreeView
constructor (declared in TPersistent) Island-Windows
constructor
TTreeNode()
init()
Sub New()
constructor (TTreeNodes)
constructor(aOwner: TTreeNodes)
TTreeNode(TTreeNodes aOwner)
init(_ aOwner: TTreeNodes)
Sub New(aOwner As TTreeNodes)
Parameters:
- aOwner:
Assign virtual (declared in TPersistent)
method Assign(Source: TPersistent)
void Assign(TPersistent Source)
func Assign(_ Source: TPersistent)
Sub Assign(Source As TPersistent)
Parameters:
- Source:
AssignTo protected virtual (declared in TPersistent)
method AssignTo(Dest: TPersistent)
void AssignTo(TPersistent Dest)
func AssignTo(_ Dest: TPersistent)
Sub AssignTo(Dest As TPersistent)
Parameters:
- Dest:
Collapse virtual
method Collapse(Recurse: Boolean)
void Collapse(Boolean Recurse)
func Collapse(_ Recurse: Boolean)
Sub Collapse(Recurse As Boolean)
Parameters:
- Recurse:
DefineProperties virtual (declared in TPersistent)
method DefineProperties(Filer: TObject)
void DefineProperties(TObject Filer)
func DefineProperties(_ Filer: TObject)
Sub DefineProperties(Filer As TObject)
Parameters:
- Filer:
Delete virtual
method Delete
void Delete()
func Delete()
Sub Delete()
DeleteChildren virtual
method DeleteChildren
void DeleteChildren()
func DeleteChildren()
Sub DeleteChildren()
EditText virtual
method EditText: Boolean
Boolean EditText()
func EditText() -> Boolean
Function EditText() As Boolean
EndEdit virtual
method EndEdit(Cancel: Boolean)
void EndEdit(Boolean Cancel)
func EndEdit(_ Cancel: Boolean)
Sub EndEdit(Cancel As Boolean)
Parameters:
- Cancel:
Expand virtual
method Expand(Recurse: Boolean)
void Expand(Boolean Recurse)
func Expand(_ Recurse: Boolean)
Sub Expand(Recurse As Boolean)
Parameters:
- Recurse:
getFirstChild virtual
method getFirstChild: TTreeNode
TTreeNode getFirstChild()
func getFirstChild() -> TTreeNode
Function getFirstChild() As TTreeNode
GetLastChild virtual
method GetLastChild: TTreeNode
TTreeNode GetLastChild()
func GetLastChild() -> TTreeNode
Function GetLastChild() As TTreeNode
GetMetaClass virtual Island-Windows
method GetMetaClass: class of TTreeNode
class of TTreeNode GetMetaClass()
func GetMetaClass() -> class of TTreeNode
Function GetMetaClass() As class of TTreeNode
GetNamePath virtual (declared in TPersistent)
method GetNamePath: DelphiString
DelphiString GetNamePath()
func GetNamePath() -> DelphiString
Function GetNamePath() As DelphiString
GetNext virtual
method GetNext: TTreeNode
TTreeNode GetNext()
func GetNext() -> TTreeNode
Function GetNext() As TTreeNode
GetNextChild virtual
method GetNextChild(Value: TTreeNode): TTreeNode
TTreeNode GetNextChild(TTreeNode Value)
func GetNextChild(_ Value: TTreeNode) -> TTreeNode
Function GetNextChild(Value As TTreeNode) As TTreeNode
Parameters:
- Value:
getNextSibling virtual
method getNextSibling: TTreeNode
TTreeNode getNextSibling()
func getNextSibling() -> TTreeNode
Function getNextSibling() As TTreeNode
GetNextVisible virtual
method GetNextVisible: TTreeNode
TTreeNode GetNextVisible()
func GetNextVisible() -> TTreeNode
Function GetNextVisible() As TTreeNode
GetOwner protected virtual (declared in TPersistent)
method GetOwner: TPersistent
TPersistent GetOwner()
func GetOwner() -> TPersistent
Function GetOwner() As TPersistent
GetPrev virtual
method GetPrev: TTreeNode
TTreeNode GetPrev()
func GetPrev() -> TTreeNode
Function GetPrev() As TTreeNode
GetPrevChild virtual
method GetPrevChild(Value: TTreeNode): TTreeNode
TTreeNode GetPrevChild(TTreeNode Value)
func GetPrevChild(_ Value: TTreeNode) -> TTreeNode
Function GetPrevChild(Value As TTreeNode) As TTreeNode
Parameters:
- Value:
getPrevSibling virtual
method getPrevSibling: TTreeNode
TTreeNode getPrevSibling()
func getPrevSibling() -> TTreeNode
Function getPrevSibling() As TTreeNode
GetPrevVisible virtual
method GetPrevVisible: TTreeNode
TTreeNode GetPrevVisible()
func GetPrevVisible() -> TTreeNode
Function GetPrevVisible() As TTreeNode
GetState protected virtual
method GetState(NodeState: TNodeState): Boolean
Boolean GetState(TNodeState NodeState)
func GetState(_ NodeState: TNodeState) -> Boolean
Function GetState(NodeState As TNodeState) As Boolean
Parameters:
- NodeState:
HasAsParent virtual
method HasAsParent(Value: TTreeNode): Boolean
Boolean HasAsParent(TTreeNode Value)
func HasAsParent(_ Value: TTreeNode) -> Boolean
Function HasAsParent(Value As TTreeNode) As Boolean
Parameters:
- Value:
IndexOf virtual
method IndexOf(Value: TTreeNode): Int32
Int32 IndexOf(TTreeNode Value)
func IndexOf(_ Value: TTreeNode) -> Int32
Function IndexOf(Value As TTreeNode) As Int32
Parameters:
- Value:
IsFirstNode virtual
method IsFirstNode: Boolean
Boolean IsFirstNode()
func IsFirstNode() -> Boolean
Function IsFirstNode() As Boolean
MakeVisible virtual
method MakeVisible
void MakeVisible()
func MakeVisible()
Sub MakeVisible()
MoveTo virtual
method MoveTo(Destination: TTreeNode; Mode: TNodeAttachMode)
void MoveTo(TTreeNode Destination, TNodeAttachMode Mode)
func MoveTo(_ Destination: TTreeNode, _ Mode: TNodeAttachMode)
Sub MoveTo(Destination As TTreeNode, Mode As TNodeAttachMode)
Parameters:
- Destination:
- Mode:
PlatformCreate protected virtual
method PlatformCreate
void PlatformCreate()
func PlatformCreate()
Sub PlatformCreate()
PlatformGetExpanded protected virtual
method PlatformGetExpanded: Boolean
Boolean PlatformGetExpanded()
func PlatformGetExpanded() -> Boolean
Function PlatformGetExpanded() As Boolean
PlatformGetFocused protected virtual
method PlatformGetFocused: Boolean
Boolean PlatformGetFocused()
func PlatformGetFocused() -> Boolean
Function PlatformGetFocused() As Boolean
PlatformGetSelected protected virtual
method PlatformGetSelected: Boolean
Boolean PlatformGetSelected()
func PlatformGetSelected() -> Boolean
Function PlatformGetSelected() As Boolean
PlatformSetExpanded protected virtual
method PlatformSetExpanded(aValue: Boolean)
void PlatformSetExpanded(Boolean aValue)
func PlatformSetExpanded(_ aValue: Boolean)
Sub PlatformSetExpanded(aValue As Boolean)
Parameters:
- aValue:
PlatformSetFocused protected virtual
method PlatformSetFocused(aValue: Boolean)
void PlatformSetFocused(Boolean aValue)
func PlatformSetFocused(_ aValue: Boolean)
Sub PlatformSetFocused(aValue As Boolean)
Parameters:
- aValue:
PlatformSetSelected protected virtual
method PlatformSetSelected(aValue: Boolean)
void PlatformSetSelected(Boolean aValue)
func PlatformSetSelected(_ aValue: Boolean)
Sub PlatformSetSelected(aValue As Boolean)
Parameters:
- aValue:
PlatformSetText protected virtual
method PlatformSetText(aValue: VCLString)
void PlatformSetText(VCLString aValue)
func PlatformSetText(_ aValue: VCLString)
Sub PlatformSetText(aValue As VCLString)
Parameters:
- aValue:
SetSelectedBit protected virtual
method SetSelectedBit(Value: Boolean)
void SetSelectedBit(Boolean Value)
func SetSelectedBit(_ Value: Boolean)
Sub SetSelectedBit(Value As Boolean)
Parameters:
- Value:
SetState protected virtual
method SetState(NodeState: TNodeState; Value: Boolean)
void SetState(TNodeState NodeState, Boolean Value)
func SetState(_ NodeState: TNodeState, _ Value: Boolean)
Sub SetState(NodeState As TNodeState, Value As Boolean)
Parameters:
- NodeState:
- Value: