Range32

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.unicode
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

Range32()

 

init()

 

Sub New()

constructor (UInt32, UInt32, UInt32)

 

// .NET, .NET Standard 2.0
constructor(aLo: UInt32; aHi: UInt32; aStride: UInt32)
// Island
constructor(aLo: uint32; aHi: uint32; aStride: uint32)

 

// .NET, .NET Standard 2.0
Range32(UInt32 aLo, UInt32 aHi, UInt32 aStride)
// Island
Range32(uint32 aLo, uint32 aHi, uint32 aStride)

 

// .NET, .NET Standard 2.0
init(_ aLo: UInt32, _ aHi: UInt32, _ aStride: UInt32)
// Island
init(_ aLo: uint32, _ aHi: uint32, _ aStride: uint32)

 

// .NET, .NET Standard 2.0
Sub New(aLo As UInt32, aHi As UInt32, aStride As UInt32)
// Island
Sub New(aLo As uint32, aHi As uint32, aStride As uint32)

Parameters:

  • aLo:
  • aHi:
  • aStride:

constructor (Range32)

 

constructor(value: Range32)

 

Range32(Range32 value)

 

init(_ value: Range32)

 

Sub New(value As Range32)

Parameters:

  • value:

Hi

 

var Hi: uint32;

 

uint32 Hi

 

var Hi: uint32

 

Hi uint32

 

FIELD Hi() As uint32

Lo

 

var Lo: uint32;

 

uint32 Lo

 

var Lo: uint32

 

Lo uint32

 

FIELD Lo() As uint32

Stride

 

var Stride: uint32;

 

uint32 Stride

 

var Stride: uint32

 

Stride uint32

 

FIELD Stride() As uint32

 

Hi

 

var Hi: uint32;

 

uint32 Hi

 

var Hi: uint32

 

Hi uint32

 

FIELD Hi() As uint32

Lo

 

var Lo: uint32;

 

uint32 Lo

 

var Lo: uint32

 

Lo uint32

 

FIELD Lo() As uint32

Stride

 

var Stride: uint32;

 

uint32 Stride

 

var Stride: uint32

 

Stride uint32

 

FIELD Stride() As uint32

 

constructor

 

constructor

 

Range32()

 

init()

 

Sub New()

constructor (UInt32, UInt32, UInt32)

 

// .NET, .NET Standard 2.0
constructor(aLo: UInt32; aHi: UInt32; aStride: UInt32)
// Island
constructor(aLo: uint32; aHi: uint32; aStride: uint32)

 

// .NET, .NET Standard 2.0
Range32(UInt32 aLo, UInt32 aHi, UInt32 aStride)
// Island
Range32(uint32 aLo, uint32 aHi, uint32 aStride)

 

// .NET, .NET Standard 2.0
init(_ aLo: UInt32, _ aHi: UInt32, _ aStride: UInt32)
// Island
init(_ aLo: uint32, _ aHi: uint32, _ aStride: uint32)

 

// .NET, .NET Standard 2.0
Sub New(aLo As UInt32, aHi As UInt32, aStride As UInt32)
// Island
Sub New(aLo As uint32, aHi As uint32, aStride As uint32)

Parameters:

  • aLo:
  • aHi:
  • aStride:

constructor (Range32)

 

constructor(value: Range32)

 

Range32(Range32 value)

 

init(_ value: Range32)

 

Sub New(value As Range32)

Parameters:

  • value: