Range16

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.unicode
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

Range16()

 

init()

 

Sub New()

constructor (UInt16, UInt16, UInt16)

 

// .NET, .NET Standard 2.0
constructor(aLo: UInt16; aHi: UInt16; aStride: UInt16)
// Island
constructor(aLo: uint16; aHi: uint16; aStride: uint16)

 

// .NET, .NET Standard 2.0
Range16(UInt16 aLo, UInt16 aHi, UInt16 aStride)
// Island
Range16(uint16 aLo, uint16 aHi, uint16 aStride)

 

// .NET, .NET Standard 2.0
init(_ aLo: UInt16, _ aHi: UInt16, _ aStride: UInt16)
// Island
init(_ aLo: uint16, _ aHi: uint16, _ aStride: uint16)

 

// .NET, .NET Standard 2.0
Sub New(aLo As UInt16, aHi As UInt16, aStride As UInt16)
// Island
Sub New(aLo As uint16, aHi As uint16, aStride As uint16)

Parameters:

  • aLo:
  • aHi:
  • aStride:

constructor (Range16)

 

constructor(value: Range16)

 

Range16(Range16 value)

 

init(_ value: Range16)

 

Sub New(value As Range16)

Parameters:

  • value:

Hi

 

var Hi: uint16;

 

uint16 Hi

 

var Hi: uint16

 

Hi uint16

 

FIELD Hi() As uint16

Lo

 

var Lo: uint16;

 

uint16 Lo

 

var Lo: uint16

 

Lo uint16

 

FIELD Lo() As uint16

Stride

 

var Stride: uint16;

 

uint16 Stride

 

var Stride: uint16

 

Stride uint16

 

FIELD Stride() As uint16

 

Hi

 

var Hi: uint16;

 

uint16 Hi

 

var Hi: uint16

 

Hi uint16

 

FIELD Hi() As uint16

Lo

 

var Lo: uint16;

 

uint16 Lo

 

var Lo: uint16

 

Lo uint16

 

FIELD Lo() As uint16

Stride

 

var Stride: uint16;

 

uint16 Stride

 

var Stride: uint16

 

Stride uint16

 

FIELD Stride() As uint16

 

constructor

 

constructor

 

Range16()

 

init()

 

Sub New()

constructor (UInt16, UInt16, UInt16)

 

// .NET, .NET Standard 2.0
constructor(aLo: UInt16; aHi: UInt16; aStride: UInt16)
// Island
constructor(aLo: uint16; aHi: uint16; aStride: uint16)

 

// .NET, .NET Standard 2.0
Range16(UInt16 aLo, UInt16 aHi, UInt16 aStride)
// Island
Range16(uint16 aLo, uint16 aHi, uint16 aStride)

 

// .NET, .NET Standard 2.0
init(_ aLo: UInt16, _ aHi: UInt16, _ aStride: UInt16)
// Island
init(_ aLo: uint16, _ aHi: uint16, _ aStride: uint16)

 

// .NET, .NET Standard 2.0
Sub New(aLo As UInt16, aHi As UInt16, aStride As UInt16)
// Island
Sub New(aLo As uint16, aHi As uint16, aStride As uint16)

Parameters:

  • aLo:
  • aHi:
  • aStride:

constructor (Range16)

 

constructor(value: Range16)

 

Range16(Range16 value)

 

init(_ value: Range16)

 

Sub New(value As Range16)

Parameters:

  • value: