Range16
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.unicode
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
Range16()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aLo: UInt16; aHi: UInt16; aStride: UInt16)
// Island
constructor(aLo: uint16; aHi: uint16; aStride: uint16)
// .NET, .NET Standard 2.0
Range16(UInt16 aLo, UInt16 aHi, UInt16 aStride)
// Island
Range16(uint16 aLo, uint16 aHi, uint16 aStride)
Parameters:
- aLo:
- aHi:
- aStride:
constructor (Range16)
Parameters:
- value:
Hi
Lo
Stride
Hi
Lo
Stride
constructor
constructor
Range16()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aLo: UInt16; aHi: UInt16; aStride: UInt16)
// Island
constructor(aLo: uint16; aHi: uint16; aStride: uint16)
// .NET, .NET Standard 2.0
Range16(UInt16 aLo, UInt16 aHi, UInt16 aStride)
// Island
Range16(uint16 aLo, uint16 aHi, uint16 aStride)
Parameters:
- aLo:
- aHi:
- aStride:
constructor (Range16)
Parameters:
- value: