Proppatch

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.golang.org.x.net.webdav
  • Platforms: .NET, .NET Standard 2.0, Island

Fields


Props

 

var Props: Slice<Property>;

 

Slice<Property> Props

 

var Props: Slice<Property>

 

Props Slice<Property>

 

FIELD Props() As Slice<Property>

Remove

 

var Remove: bool;

 

bool Remove

 

var Remove: bool

 

Remove bool

 

FIELD Remove() As bool

Instance Methods


constructor

 

constructor

 

Proppatch()

 

init()

 

Sub New()

constructor (Boolean, Slice<Property>)

 

// .NET, .NET Standard 2.0
constructor(aRemove: Boolean; aProps: Slice<Property>)
// Island
constructor(aRemove: bool; aProps: Slice<Property>)

 

// .NET, .NET Standard 2.0
Proppatch(Boolean aRemove, Slice<Property> aProps)
// Island
Proppatch(bool aRemove, Slice<Property> aProps)

 

// .NET, .NET Standard 2.0
init(_ aRemove: Boolean, _ aProps: Slice<Property>)
// Island
init(_ aRemove: bool, _ aProps: Slice<Property>)

 

// .NET, .NET Standard 2.0
Sub New(aRemove As Boolean, aProps As Slice<Property>)
// Island
Sub New(aRemove As bool, aProps As Slice<Property>)

Parameters:

  • aRemove:
  • aProps:

constructor (Proppatch)

 

constructor(value: Proppatch)

 

Proppatch(Proppatch value)

 

init(_ value: Proppatch)

 

Sub New(value As Proppatch)

Parameters:

  • value: