NullInt32

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.database.sql
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

NullInt32()

 

init()

 

Sub New()

constructor (int32, bool) Island

 

constructor(aInt32: int32; aValid: bool)

 

NullInt32(int32 aInt32, bool aValid)

 

init(_ aInt32: int32, _ aValid: bool)

 

Sub New(aInt32 As int32, aValid As bool)

Parameters:

  • aInt32:
  • aValid:

constructor (Int32, Boolean) .NET, .NET Standard 2.0

 

constructor(aInt32: Int32; aValid: Boolean)

 

NullInt32(Int32 aInt32, Boolean aValid)

 

init(_ aInt32: Int32, _ aValid: Boolean)

 

Sub New(aInt32 As Int32, aValid As Boolean)

Parameters:

  • aInt32:
  • aValid:

constructor (NullInt32)

 

constructor(value: NullInt32)

 

NullInt32(NullInt32 value)

 

init(_ value: NullInt32)

 

Sub New(value As NullInt32)

Parameters:

  • value:

Int32

 

var Int32: int32;

 

int32 Int32

 

var Int32: int32

 

Int32 int32

 

FIELD Int32() As int32

Scan

 

method Scan(value: Object): error

 

error Scan(Object value)

 

func Scan(_ value: Object) -> error

 

func Scan(value interface{}) error

 

Function Scan(value As Object) As error

Parameters:

  • value:

Valid

 

var Valid: bool;

 

bool Valid

 

var Valid: bool

 

Valid bool

 

FIELD Valid() As bool

Value

 

// .NET, Island
method Value: tuple of (Object, error)
// .NET Standard 2.0
method Value: ValueTuple<Object, error>

 

// .NET, Island
(Object, error) Value()
// .NET Standard 2.0
ValueTuple<Object, error> Value()

 

// .NET, Island
func Value() -> (Object, error)
// .NET Standard 2.0
func Value() -> ValueTuple<Object, error>

 

// .NET, Island
func Value() (interface{}, error)
// .NET Standard 2.0
func Value() ValueTuple<interface{}, error>

 

// .NET, Island
Function Value() As Tuple (Of Object, error)
// .NET Standard 2.0
Function Value() As ValueTuple<Object, error>

 

Int32

 

var Int32: int32;

 

int32 Int32

 

var Int32: int32

 

Int32 int32

 

FIELD Int32() As int32

Valid

 

var Valid: bool;

 

bool Valid

 

var Valid: bool

 

Valid bool

 

FIELD Valid() As bool

 

constructor

 

constructor

 

NullInt32()

 

init()

 

Sub New()

constructor (int32, bool) Island

 

constructor(aInt32: int32; aValid: bool)

 

NullInt32(int32 aInt32, bool aValid)

 

init(_ aInt32: int32, _ aValid: bool)

 

Sub New(aInt32 As int32, aValid As bool)

Parameters:

  • aInt32:
  • aValid:

constructor (Int32, Boolean) .NET, .NET Standard 2.0

 

constructor(aInt32: Int32; aValid: Boolean)

 

NullInt32(Int32 aInt32, Boolean aValid)

 

init(_ aInt32: Int32, _ aValid: Boolean)

 

Sub New(aInt32 As Int32, aValid As Boolean)

Parameters:

  • aInt32:
  • aValid:

constructor (NullInt32)

 

constructor(value: NullInt32)

 

NullInt32(NullInt32 value)

 

init(_ value: NullInt32)

 

Sub New(value As NullInt32)

Parameters:

  • value:

Value

 

// .NET, Island
method Value: tuple of (Object, error)
// .NET Standard 2.0
method Value: ValueTuple<Object, error>

 

// .NET, Island
(Object, error) Value()
// .NET Standard 2.0
ValueTuple<Object, error> Value()

 

// .NET, Island
func Value() -> (Object, error)
// .NET Standard 2.0
func Value() -> ValueTuple<Object, error>

 

// .NET, Island
func Value() (interface{}, error)
// .NET Standard 2.0
func Value() ValueTuple<interface{}, error>

 

// .NET, Island
Function Value() As Tuple (Of Object, error)
// .NET Standard 2.0
Function Value() As ValueTuple<Object, error>

Scan

 

method Scan(value: Object): error

 

error Scan(Object value)

 

func Scan(_ value: Object) -> error

 

func Scan(value interface{}) error

 

Function Scan(value As Object) As error

Parameters:

  • value: